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Stiofan's Balance Refumble

PLAY THIS MOD


Maintained by DErankStiofanKingofAwoo
Last updated 4 days ago
Created 3 months ago
download JSON metadata of zkstiofanbalancerefumble
Hiya!

This is a vanilla esque mod to try out some ideas on viability.
Check out the Readme in the Github repository for details on content.

But the TLDR:
  • Amphtanks: a new amphibious factory with some subsurface vehicles
  • Nanoplague: Athena, quake, DRP and the amphtank bomb have weapons that revive wrecks into neutral zombies, that spread their plague further on damaging wrecks
  • Striders: Nebula as a Siege platform, Builder Reef, Squire midcost strider, Higher risk reward merlin and more tweaks.
  • Planes: Tankier fighters, Flak Raptor, more microable strafing swift.
  • Planes2: A secondary air factory with 6 Variations on a Magpie slot unit.Comes with a standalone mod
  • Jump: All jumpbots can jump, less a combat and more a mobiity jump with windup
  • Economy: Easier and more encouraged gridding via cheaper solar, bigger grid wind and 20% more efficent big powerplants. Pylon is tankier and more expensive.
  • Miscellaneous: Scythe areacloak, Herc drops safely, Badger mineburst, Higher rof Bertha but overheats
  • Shield: Felon with less range but more speed and shieldregen. Thugs have a slightly bigger shield and burstfire their cannons, outlaw is tankier and slightly better.
  • Ships: Sirens missiles are a dgun burst of 4. Mistral has experimental torp submunitions.


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3 months ago
https://github.com/Stiofan-K/ZK-Balance_Testing_Mutators.sdd
+1 / -0
Hiya!

This is a vanilla esque mod to try out some ideas on viability.
Check out the Readme in the Github repository for details on content.

But the TLDR:
  • Amphtanks: a new amphibious factory with some subsurface vehicles
  • Nanoplague: Athena, quake, DRP and the amphtank bomb have weapons that revive wrecks into neutral zombies, that spread their plague further on damaging wrecks
  • Striders: Nebula as a Siege platform, Builder Reef, Squire midcost strider, Higher risk reward merlin and more tweaks.
  • Planes: Tankier fighters, Flak Raptor, more microable strafing swift.
  • Planes2: A secondary air factory with 6 Variations on a Magpie slot unit.Comes with a standalone mod
  • Jump: All jumpbots can jump, less a combat and more a mobiity jump with windup
  • Economy: Easier and more encouraged gridding via cheaper solar, bigger grid wind and 20% more efficent big powerplants. Pylon is tankier and more expensive.
  • Miscellaneous: Scythe areacloak, Herc drops safely, Badger mineburst, Higher rof Bertha but overheats
  • Shield: Felon with less range but more speed and shieldregen. Thugs have a slightly bigger shield and burstfire their cannons, outlaw is tankier and slightly better.
  • Ships: Sirens missiles are a dgun burst of 4. Mistral has experimental torp submunitions.
+3 / -0