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Zero-K v0.9.8
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Hurray! No more need for pausing - intelligent lag monitor is here. Laggy/afk people will be given to the most skilled person on team, and when they come back, their units will return instantly. Gameplay changes: * destroyer morphs to warlord * hovercon brakerate and builddistance improved * behemoth has high trajectory * banisher 2x rog 1/2 dmg Other changes: * voice commands improvements * new pyro texture by smoth Fixes/tweaks: * endvote button to votes * small nuke effects for water * terraform slope detection fix |
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rog? rate of fire? |
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Was anything done so Intel graphic card users crash less? I still crash whenever I add a label, so now I have to say stuff like "Hey, blue guy in south, do this, do that." |
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Crutch, you can look for yourself: http://zero-k.info/Static/UnitGuide find Banisher, move mouse over unit icon to see name of its unit file. http://code.google.com/p/zero-k/source/browse/trunk#trunk%2Fmods%2Fzk%2Funits head for the unit list and search for the file - here "TAWF114". http://code.google.com/p/zero-k/source/diff?spec=svn4887&r=4869&format=side&path=/trunk/mods/zk/units/tawf114.lua&old_path=/trunk/mods/zk/units/tawf114.lua&old=2012 check out the differences! You're right! Rate of fire was doubled. Blergh now its just as boring as all other riots. Another change which brings us closer to completely identical units. |
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Maybe soon there will be only 3 or each unit class with minor changes, and no access to the other when you pick one. Each one would look different, for example, advanced aliens that use their minds, humans, and aliens that infest areas. /trolling On topic, I think that Banisher was useless with it's low DPS and high cost. With almost any micro at all, 2 or 3 raiders could easily kill it. |
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i got the feeling banisher wont be so effective against fixed wing air now, bit of a buff in one area and nerfs in the others |
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[I]amNot[null]Bla1, Disable texture compression... It will fix your problem with: crash on tooltip and marker placement. It is a driver problem... |
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I don't think Sak talked to anyone about the Banisher change and he seems to have committed it remotely while on holiday. I was thinking of a small range buff instead because Tank rarely needs riot and does not have any mid range units. |
[pikts]wolas
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Its only thing which is sorta antispam I guess in heavy veh, so it sorta OK, I just remembered when I come from BA banisher range here looked so small... |
[1uP]archl
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Good, I like a long range Banshier, I personally increased its range to 700, 2 seconds more reload time and 300 to cost. It gave a shot, excellent yet angile unit:D |
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Yah for no more pausing :) Right now, we spend half the game paused. |
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It does not seem to alway give to the high elo player. Often to the lowest elo player. |
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Fixed by xponen |





