I have some time this weekend and the coming week, so I'll try to see what I can do in this timeframe.
Step 1 is to decide the topics of the loading screens. I looked around on the forums to get some inspiration:
[Spoiler]I'm trying to make a complete list of things that could be useful to put in loadscreens, but I will try to start with the most important ones.
There are things that are aimed at players with different levels of experience and skill. In the long term it would be neat if the loading screen pool could change depending on the player's level and elo. New players get basic understanding and basic UI stuff, low elo players get more basic strategical and tactical hints, medium experienced players get rarely used hidden features and hotkeys, medium elo players would get more advanced tactical and strategical tips & tricks.
I will focus on hints for new and less skilled players for now.
Anyway, the list:
[Spoiler]
We have now:
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Reclaim! -> I'd like better wreckfield image
queues! -> I don't like this queue in the background, too much walking and not taking mexes ASAP :p I might add tips (minimize walking time, put energy with mexes) Also mention that this can be done pre-game
eco (energy)
fire is awesome
L f2 f3 f4-views etc
movestates
unit guide site and ingame
ctrl b c a z
New ones I should make:
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basics:
unit counter structures
raiding
expanding
grid & overdrive
dguns and jumping
custom formations
strategy: offensive, defensive, economic
hard to discover
alt to add stuff in repeat queue
Build modifiers (Z, X, alt, ctrl, shift) building lines and squares, adjusting spacing, build around building holding Q for nanoframes
Advanced tactics:
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using the beatiful fan-art we have:
how to use... scythes
how to use... kodachi
how to use... pyro
how to use... heavies in general (retreat-repair)
how to use... scorpion
how to use... dante
...
how to deal with... porc
how to deal with... porc + arty stand offs
how to deal with... shieldballs
how to deal with... heavies
how to deal with... skirmisher spam (arty, firewalker, (cloaked) roaches/ticks or cloaked anything, emergency hlt)
how to deal with... cheese in general (mainly 1v1)
...
UI & Widgets
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how to change UI
how to add/disable widgets etc. (+ useful widgets: factory marker, attrition, ...)
I guess I could pull a lot of text from existing guides and try to shorten it for fast reading.
Whatever texts I write migh also be useful for guides, and it would be nice if players could access the info in loading screens via the website.
(the reason I prefer making loading screens is because all(?) players will see them)
Let me know if you have any suggestions.