Loading...
  OR  Zero-K Name:    Password:   

Blowing things up

26 posts, 1156 views
Post comment
Filter:    Player:  
Page of 2 (26 records)
sort



CHrankAdminDeinFreund
12 months ago
(edited 12 months ago)

Hello lobsters of zero-k.
I present to you the all new* zk logo animation!




It also comes with some high resolution* * still frames:

Black background - Transparent Background

[Spoiler]

Ask now if you want any other portraits of lobsters(units).

*Actually not new
* *In 1995 standards

Thanks to CHrankcoppaMan for helping with the render.
+20 / -0


FIranksprang
12 months ago
First reaction:

Second reaction: Would make the perfect ending for a trailer.
+2 / -0

PLrankOrfelius
12 months ago
(edited 12 months ago)

Pretty darn nice.
+0 / -0


PLrankRafalpluk
12 months ago
I can already see newbies spamming tacnukes after watching this.
+1 / -0



EErankAdminAnarchid
12 months ago
At first i was like "it's so cruel to nuke a single Lotus" but then i actually noticed that the gigaboom comes from a tacnuked Singu.
+0 / -0

EErankNorthChileanG
12 months ago
Now we are talking, that can stand on it's own as a advertising. Really nice work!
+0 / -0

USrankBeamer
12 months ago
Excellent job!
+0 / -0

USrank_Shaman
12 months ago
(edited 12 months ago)

SHINY!
+5 / -0


DErankChesti
12 months ago
(edited 12 months ago)

Maybe integrate the nukeplosion into the logo for the O aka planet?
Just an idea... how it would look like?
+1 / -0



CHrankAdminDeinFreund
12 months ago
(edited 12 months ago)

Want it extra shiny?





PS: Whoever thinks node-based programming would be inherently more organized than text-based programming hasn't seen blender's compositor:
[Spoiler]
+6 / -0



EErankAdminAnarchid
12 months ago
[Spoiler]
+3 / -0

GBrankTheEloIsALie
12 months ago
By the way, I really liked the other letters fading in at the end of the previous animation. Right now the letters coming in from the sides somewhat distract from the action (plus it looked more... trailerish?).
+0 / -0



CHrankAdminDeinFreund
12 months ago
GBrankTheEloIsALie ok, should be pretty easy to do. I'll add that version to the first post once I have it uploaded.
+0 / -0



CHrankAdminDeinFreund
12 months ago
(edited 12 months ago)

Btw, anyone interested in the animated version of DErankChesti suggestion?



CArankAdminShadowfury333 once said that he would be interested in the logo animation, so I'm mostly asking you what exactly is needed.
+6 / -0


CArankAdminShadowfury333
12 months ago
Actually, the first animation was great. I'll experiment a bit with it tomorrow before stream, and hopefully it will work as a transition from intermission to game.
+1 / -0

PTrankraaar
12 months ago
It looks great!
+0 / -0


CArankAdminShadowfury333
12 months ago
Okay, it's properly set up now. Sorry that I didn't have it set up yesterday.
+0 / -0


JPrankgajop
12 months ago
This is very good. Can you also make an intro for Spring and/or share the source files for this?
+0 / -0



CHrankAdminDeinFreund
12 months ago
(edited 12 months ago)

No problem, can Springfiles store the 30 GB of smoke voxel data for me?

I'll probably just upload the blend file without smokesim.

How would you make a Spring intro out of this? It would be possible to make plants grow on the planet to make it look like spring, that's not really action'y though.
+0 / -0


JPrankgajop
12 months ago
quote:
How would you make a Spring intro out of this?

I wouldn't! I just want to learn :)
+0 / -0
Page of 2 (26 records)