I am opening a new 2v2 tournament with the cooperation of Orfelius Parzival Shadowfury333Tournament rule.Result
Supreme Champion: sprang
Worthy Adversary: DeinFreund
Maybe Next Time: Sprung
4th place: Kshatriya
+ AveragePlan2v2 tournament was held on Saturday 2th April 2016 at 10AM UTC.
Swiss match to determine top 4 teams. Swiss starts with a random match-up, then players with similar scores play against each other. Depending on the number of players, it could be 3-6 rounds. Each match is on a random map in the map pool.
Semifinal game is best of 3 matches and the final game is best of 5 matches. The first map is a random map in the map pool, then the defeated team chooses a map from the map pool. 3rd and 4th place match will be direct elimination.
Tie breaker will be through an online coin toss.Match Rules:
Each Swiss match will last 25 min or 1 team resign whichever come first. At the 25th min, which team have twice the opponent units in metal win [in building units don't count, nuke in silo don't count, metal count base on spec widget (unless someone make a better widget)]. If no team had this advantage, the game continues for another 5 mins, in which time whoever get the twice units winning condition win. If at the half hour mark, none has the advantage, it's a draw.
The direct elimination, semi-final and final match have a time limit of 30 min [with 5 mins extra]. Similar rules as above.Match behaviour:
To foster a sense of sportsmanship [As requested by certain Devs], we ask that each official game start with both teams say a polite greeting to acknowledge a fight between equal.
[ The same system happen in all sport/game match e.g. MMA fight have opponents touch gloves before fight, taekwondo Olympic match have opponents shake hand before match, Shogi have opponents bow to each other before each match,…]
No name calling or disruptive behavior is allowed in the match. The team that violated this rule, forfeit the match.
The teams, that are 10 minutes late or no-show, forfeit the match.
Post game analysis and congratulation are encouraged but not required.
Win or lost decision will be what both teams agree on.
If any member of any teams in the match disagrees, the decision will be on the Arbitrator.
Match replay link should be recorded for future complaints.
To join tournament's chat channel to arrange matches type “/j #zktourney” in lobby chat
Current Arbitrators include me, Orfelius
, @_Shaman . Backup Arbitrators are Shadowfury333
. We may need more so others are encouraged to join, any Devs or community member with good standing will do. Arbitrators are not allowed to be participants.Map list: Terra cold_snap_v1 Icy_Shell wanderlust Ravaged Rapids Flooded Valley Vittra Into Battle_v3Archers_Valley_v6 AlienDesertMatch Reward:
1st Prize will be first pick of 2 steam key from a selection + 50 kudo.
2nd Prize will be 2nd pick of afore mentioned selection + 40 kudo.
3rd Prize will be last pick of afore mentioned selection + 30 kudo. Steam keys list:
Zen Bound 2
The Binding of Isaac + Wrath of the Lamb DLC
Total War: SHOGUN 2 Collection
[3 keys combination] X-COM: Complete Pack, XCOM: Enemy Unknown, XCOM: Enemy Within, Sid Meier's Civilization III Complete, Sid Meier's Civilization IV: The Complete Edition, Sid Meier's Civilization V: The Complete Edition, Sid Meier’s Pirates! (can be unbundled on request but there are complications (see here
))CoundownBracket LinkSwiss roundDirect elimination roundTeam listElTorero
+ ballofdoom sprang
List of cast from ShadowFury:
Swiss round: Swiss Round 1: Sprung & hokomoko vs ElTorero & Floris Swiss Round 2: Kshatriya & AveragePlan vs sprang & dahn Swiss Round 3: norm0616 & Anarchid vs Sprung & hokomoko
Single elimination round: Semifinals: sprang & dahn vs Sprung & hokomoko Bronze Match: Kshatriya & AveragePlan vs Sprung & hokomoko Finals: DeinFreund & ballofdoom vs sprang & dahnNote
Since this tournament introduces a new format, participants are encouraged to exploit the time limit to their advantage.
Overpowered strategies [i.e.wubrrior drop] are also tolerated. This is to encourage players to find counters to these tactics.
If these tactics are uncounterable, this will send a strong signal to the Devs to re-balance.
Since this is the first time I ever hold a tournament, there will be mistakes and change of rules. I hope everyone can tolerate my lack of experience and willing to give me feedback so I can improve for the next one.
Join by posting comment below.
Good luck and have fun.