this is Lance, really
> Kinda fast
> Paper armor
> Shorter range than many other artilleries
> Long reload, but insane burst
Ofc it doesn't have the inaccuracy part. Which could be interesting, tbh.
There are two types of inaccuracy in ZK:
- Inaccuracy against mobile targets (e.g. slow projectiles).
- Inaccuracy against everything (e.g. built-in projectile spread, can't even hit a static)
There are burst artilleries in ZK that are accurate against mobiles - most of them, tbh - and there are reasonably high fire rate artilleries that are inaccurate against mobiles, but are accurate against statics (impaler, sling).
Burst artillery that is accurate against statics but inaccurate against mobiles is represented only by SLAM. So ... maybe there's room for a SLAM unit of some sort.