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ZK Could use more colors to represent players

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In big team games it gets really annoying when several players share the same color
We could add some blackish and whitey colors, ya know
+2 / -0
3 months ago
it would be perfect. i am a lobster, but, how to set that enemies have different colors?
+0 / -0


3 months ago
There aren't enough distinct colors to support these big games.
+3 / -0

3 months ago
Sounds like or most famous crustacean RUrankFirepluk wants to evolve into a mantis shrimp.

https://theoatmeal.com/comics/mantis_shrimp
+2 / -0


3 months ago
PR this: https://github.com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Configs/TeamColorConfig.lua

Ideally with an example of the changes.

https://zero-k.info/mediawiki/index.php?title=Zero-K:Developing#Getting_sources


You can test live like this: https://zero-k.info/mediawiki/index.php?title=Mod_Creation#Common_Changes
+2 / -0

3 months ago
I've been playing around with making players have two colors rather than one.
[Spoiler]

Like Shaman said there isn't really enough distinct colors to have 32 players be easily distinguishable with one each.
+0 / -0
3 months ago
I just wanted to make a separate thread, but I'm hijacking this one, because it fits.

Could you add an option for selecting colors? Always playing green or teal gets kinda boring, obviously keeping the current options in the settings shouldn't be a problem. Just give us a palette where we can select one with random as default or current filling up the colors with players?
+0 / -0


3 months ago
There is a colour selection option type in the ingame menu, so such a thing wouldn't be hard for someone to add in the colour settings.
+0 / -0
3 months ago
I really like the dual colors so far.
+0 / -0