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Title: FFA
Host: UArankHedkeaf
Game version: Zero-K 1.10.6.0
Engine version: 105.1.1-841-g099e9d0
Battle ID: 1400655
Started: 22 months ago
Duration: 32 minutes
Players: 7
Bots: False
Mission: False
Rating: Casual
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Team 1
Chance of victory: 0.7%

DErankHeldenstein
Team 2
Chance of victory: 31.7%

unknownrankChomolungma
Team 3
Chance of victory: 0.5%

CNrankHistidineStar
Team 4
Chance of victory: 0.6%

unknownrankn0ddz
Team 5
Chance of victory: 2.4%

UArankHedkeaf
Team 6
Chance of victory: 19.3%

GBrankdyth68
Team 7
Chance of victory: 44.8%

USrankcabinboy
Spectators
DErankLaserzwei
CNrankNT

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0 attempt to win by unknownrankn0ddz here. His only objective was to stop me winning as revenge for the previous game. (made particularly obvious by the constant mockery)
+0 / -1
22 months ago
Sure is frustrating when you don't get to play the game, isn't it?
+0 / -0
The start position of n0ddz had him sandwiched between you and Chomolungma. I don't know that he necessarily had a much better plan to win than making an alliance with Chomolungma and attacking you. Sometimes when you play FFA the game is a joke (especially on a map this asymmetrical).
+0 / -0
Sure, attacking me in general isn't insane. However his entire gameplay is optimal for making me lose but useless for making him win.

Jostling for spots is required for good FFA play, but you need to have enough on hand to make a viable play for a spot AND it needs to not be a game losing move for the other player. The northern three mexes would possibly be a viable push, destroying 7 mexes (3 unreachable in ocean) to get 4 really isn't. He knew his army was greatly outmassed (he scouts an army at 5 mins in that's bigger than what he has at any point in the game) and that he could not hold the 4 mexes and that they would not be conceded to him within the first 8 minutes.

His entire Cerb setup and defence building queue implies it's clearly for area denial, NOT for actually taking the area (it's too far to defend it and he's building defences next to cerbs, not waiting for the mexes to be taken). This makes sense in a teams or 1v1 situation, but definitely NOT in FFA when every other player in the game (and the fact of two resignations) is telling you that a particular player is dominating.

I think the mockery in game is fairly strong evidence that there was some resentment there.


There are plenty of viable FFA strats unknownrankn0ddz could have used. Turtle and super wouldn't have been too bad (a bit of a stretch, but possible). Build up, make athenas and then try a sneak attack when everyone has ganged up on the biggest player would have been quite strong. Ally and coordinate with unknownrankChomolungma for coordinated attack and divide the spoils. Heck, build up swarm and rush would have at least had some logic to it! (and would have been less bad for my win chances then staying just at the annoyance threshold)

I don't think it's a clear enough case for modaction, but do think it's fairly clear from a "what was his most likely goal?" perspective.
+0 / -0
quote:
Jostling for spots is required for good FFA play, but you need to have enough on hand to make a viable play for a spot AND it needs to not be a game losing move for the other player.

Or in a situation where you don't have enough mex and so don't have a choice, you roll the dice and pray it works out.

quote:
His entire Cerb setup and defence building queue implies it's clearly for area denial, NOT for actually taking the area (it's too far to defend it and he's building defences next to cerbs, not waiting for the mexes to be taken).

Building and defending those Cerbs isn't going to take those mex on its own, but it doesn't seem totally ridiculous as a first step to get some control of the area.

Fundamentally, I don't really expect a gold-rank player to be making good operational choices in a FFA.

quote:
I think the mockery in game is fairly strong evidence that there was some resentment there.

I'd buy this a lot more if he had been notably salty in the previous game. Possibly I missed something watching the previous game at high speed, but it did not seem that way. The interactions in this game seemed a lot more like "lol u mad?" to me.

quote:
Ally and coordinate with Chomolungma for coordinated attack and divide the spoils.

As I recall, n0ddz did in fact try to convince Chomolungma to help him. Not in a particularly effective or coordinated way, but if I were to count the ZK FFA players with significant diplomatic nous I would not reach a number where I had to take off my shoes and start counting on toes.
+0 / -0
21 months ago
I think there is something inherently wrong with a game mode where you can be potentially punished for using your units against an enemy, without risking harm to anyone but yourself or your enemy.

It's like trying to get someone kicked in town of salem because they voted against you with someone else. Lol.
+1 / -0
unknownrankTinySpider we don't need your comments from the sidelines. It looks like you're trying to conflate "Someone complained about something" with "The moderators handed out a ban" again.
+0 / -0
I don't know about Town of Salem specifically, but the games of Mafia/Werewolf from which it is derived can be an incredibly toxic experience within the bounds of "trying to convince other people to vote the way you want".

So yes, there is something wrong with FFA, and it's probably similar to the thing that is wrong with Town of Salem - the structure of the game itself encourages abusive and manipulative behaviour.
+3 / -0
21 months ago
AUrankAdminAquanim I'm glad we can agree on something. There's been suggestions floating around to make players anonymized while playing FFA.
+1 / -0