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Zero-K v1.0.10.2
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After much debate, the Impulse Capacitor Restriction Act was passed in Parliament this morning over the vehement protests of the Non-Newtonian Physics Association. Other important changes include several optimizations to the code and a large number of (other) bugfixes. == General == * Several bits of construction-monitoring code have been removed to speed the game up. As a side effect, boost starting resources have been removed from the game. * Fixes for gunship "impulse capacitors" * Muting players should work properly now * Fixed Serpent omnidirectional torpedoes * Fixed an exploit that allowed players to steal resources from allies by sharing a negative amount to them * Factories "push" enemy units out of their build areas more precisely * Fixed a crash when attempting to create a ZK mission in Mission Editor == GUI == * Fixed a widget crash when Local Colors was disabled * Fixed advanced camera go-to-point behavior * Rejoin progress bar no longer steals clicks; is dockable * Terraform indicates expected total cost in tooltip after construction starts (previously it only displayed before any work had been done on the terraform block) * Aircraft "land at" state icons have had their colors reversed; now "land at 30%" is red and "land at 80%" is green * Added "/cba clear" command to the Central Build AI widget to clear all build queues at once |
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So impulse capacitors like the one i used with Athena is restricted and we will get ban if we use it? |
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nice. One question though.
Is it hard to display the estimated cost before you start construction? |
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My understanding is they will be removed from the game upon detection. If you're caught flaunting them, this will be detected, and capacitor abolished. |
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AFTER THIS UPDATE.............I CANT BUILT NOTHING WITH RECON COMMANDER AND WEAVER in a speedmetla GAMe |
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"Cant build nothing" so what CAN you build? |
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id be surprised if you could build nothing what would that look like? |
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I saw what it is with the bug...first factory plop has a range of non building area...where you can just spam and spam and it won;t built |
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i saw that too it but on my second fac with eco com the lab would start then despawn/self reclaim like 1 frame later |
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What is/was impulse capacitor? |
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Athena |
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No. KingRaptor was just very confusing. Impulse capacitor has been fixed, removed, it was a bug. Feel free to shoot gunships across the maps with Newtons. |
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>No. KingRaptor was just very confusing. But funny! Totally worth it. |
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<3 |
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skasi! Zomg! Where have yourselves been? |





