After much debate, the Impulse Capacitor Restriction Act was passed in Parliament this morning over the vehement protests of the Non-Newtonian Physics Association.
Other important changes include several optimizations to the code and a large number of (other) bugfixes.
General
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Several bits of construction-monitoring code have been removed to speed the game up. As a side effect, boost starting resources have been removed from the game.
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Fixes for gunship "impulse capacitors"
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Muting players should work properly now
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Fixed Serpent omnidirectional torpedoes
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Fixed an exploit that allowed players to steal resources from allies by sharing a negative amount to them
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Factories "push" enemy units out of their build areas more precisely
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Fixed a crash when attempting to create a ZK mission in Mission Editor
GUI
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Fixed a widget crash when Local Colors was disabled
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Fixed advanced camera go-to-point behavior
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Rejoin progress bar no longer steals clicks; is dockable
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Terraform indicates expected total cost in tooltip after construction starts (previously it only displayed before any work had been done on the terraform block)
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Aircraft "land at" state icons have had their colors reversed; now "land at 30%" is red and "land at 80%" is green
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Added "/cba clear" command to the Central Build AI widget to clear all build queues at once