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A lobby that could integrate both ZK and BAR could have the potential to attract many people to ZK

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11 hours ago
I imagine its not a small technical task, but just sayin, if someone made a lobby for BAR players that also showed ZK rooms in the list of games, it might get a lot of people to try ZK for the first time. It would also help BAR by giving more activities for BAR people who get bored of the same type of matches (especially BAR doesn't have as much variety in mods as ZK).

You'd probably want the rooms to be listed in the same list and not separated so it appears as just another mode. It could be a challenge that there are differences in room commands, not sure how you'd get around that.
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10 hours ago
I don't think the BAR team would be terribly enthusiastic about such a thing.
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9 hours ago
If there's a certain amount of time people play BAR (or ZK) before they get sick of it and need a break, this feature would keep those players in much closer orbit to BAR, whereas they might otherwise close BAR completely and head off to some other game. Additionally it makes BAR+ZK a better proposition relative to other RTS options, because you're getting access to a wider range of activities when you download and learn the game.

I agree we shouldn't do something like this if the BAR devs hate it, but may I ask what reason do you have that makes you think they would be against it? I can see benefits for them too.
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I don't think they will see a net benefit to them. I don't think that I see one for them either. I don't think that this is going to conjure up enough Spring-RTS-playing hours to offset the number which they might expect us to leech from them.

People who want to play both BAR and ZK are quite capable of downloading both.

It also raises questions about who is responsible for moderation where.

quote:
(especially BAR doesn't have as much variety in mods as ZK)

As far as I know, this is true because the BAR developers and admins specifically want it to be that way. If they're not willing to compromise on their vision for the community to the extent of allowing mods why would they be okay with "hosting" a completely different game?
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8 hours ago
I'm unclear as to how this would "leech" from them? It smooths the ability to move back on forth between the games. Why would this be a one way flow? Why wouldn't it benefit both games in the ways I listed?
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Ahhh, I see part of the misunderstanding - its unclear I mean a lobby CLIENT as opposed to changing the server side. I just mean a lobby client, to be clear. Nobody would "host" anything different from now.
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quote:
I'm unclear as to how this would "leech" from them? It smooths the ability to move back on forth between the games. Why would this be a one way flow?

If you move 1% of BAR players to ZK, and 1% of ZK players to BAR, there are going to be more players moving from BAR to ZK.

On the other hand, the nature of room seeding means that being able to join one or the other easily is actually pretty likely to completely kill ZK, since it is probably always going to be easier to get into and start a BAR game.

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Why wouldn't it benefit both games in the ways I listed?

I don't think that many people who have played BAR for a while and are tired of it want to instead play a very similar game. If I'm tired of ZK I go and play something completely different, or go touch grass. This is just my opinion; you're at liberty to disagree.

quote:
its unclear I mean a lobby CLIENT as opposed to changing the server side. I just mean a lobby client, to be clear. Nobody would "host" anything different from now.

I knew what you meant, but it doesn't make any difference to the end user. The boundaries of "who is responsible for moderating/offering technical support for what" would still be extremely weird.
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8 hours ago
quote:
If you move 1% of BAR players to ZK, and 1% of ZK players to BAR, there are going to be more players moving from BAR to ZK.

On the other hand, the nature of room seeding means that being able to join one or the other easily is actually pretty likely to completely kill ZK, since it is probably always going to be easier to get into and start a BAR game.


I don't think "move players" is right, it just lets players switch easily. The two above paragraphs for are sort of in contradiction, on the one hand its too good for ZK at BARs expense, on the other its very bad for ZK in BARs favour. The language doesn't match the massive uncertainty of the statements - maybe the predictions are just too extreme there?
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