Loading...
  OR  Zero-K Name:    Password:   
Title: [A] Teams All Welcome #1
Host: Nobody
Game version: Zero-K v1.14.6.1
Engine version: 2025.06.21
Battle ID: 2456678
Started: 21 days ago
Duration: 29 minutes
Players: 11
Bots: False
Mission: False
Rating: Casual
Watch Replay Now
Manual download

Team 2
Chance of victory: 40.6%

AUrank4hundred
USrankAdminSteel_Blue
INrankTheWarning
USrankUFO_JESUS
USranklemonrate

Show winners



Preview
Filter:    Player:  
sort
Is there some kind of setting where I can set my planes to only repair/Re-arm in MY airpad?

Someone made an airplane factory in the front and my likho decided to rearm in that factory. Unfortunately both the factory and the likho were attacked by glaives and both died. I tried to manually move the likho from that factory and it wasn't moving until it finished the rearm.

So I would like to avoid all this and put my likhos to only re-arm in my airpads at the back.
+4 / -0

21 days ago
no :)
+0 / -0

21 days ago
There is a button that allows you to bar specific airpads, I can't remember if it's an option you need to enable or not though.
+0 / -0
Ingore airpad is a hidden command by default. It also ignores a specific built airplane factory, reef or airpad no matter who owns it. It needs to be set again every game and also every time a new pad equipped entity is built.

This is one reason why I hate reef spammers. One reef is enough. Do not mass produce plane suicide machines.

Enable the command, select any airplane and then click a planefac/airpad/factory to add a "landing forbidden" sign over that specific entity. Your planes will stop trying to use that entity for the rest of the match.
+3 / -0

21 days ago
I think this is a thing in future wars?
+1 / -0
Yes in base zk there is a "so not land on this airpad" button you can enable. Yes future wars has a command "bail from airpad" to take off before rearmed, which does not exist in base zk.

Why did you have to comment on this particular replay for this :( and HOW did you lose that money again? I don't care I don't want to think about this game.
+0 / -0

21 days ago
can we have this in regular zk?
+2 / -0
15 days ago
It is difficult to keep track of new air factory/airpads/reefs being built. I think a more convenient solution is that by default (or by setting), the planes should only land in the player's own airplane/airpad.

+0 / -0
14 days ago
quote:
It is difficult to keep track of new air factory/airpads/reefs being built. I think a more convenient solution is that by default (or by setting), the planes should only land in the player's own airplane/airpad.


I think that's a good idea, and perhaps some sort of notification or indication that there is a new foreign airpad. Maybe something that shows when airplane factory is selcted?
+0 / -0