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TheRockFinal Featured

By SirArtturi
Rating:

TheRockFinal! by SirArtturi. 20 x 16 Up to 16 players. Hint: Get the hills! Cactus features made by LathanStanley
Size: 20 x 16

PLAY ON THIS MAP


Downloads: 19758
Manual downloads:
http://api.springfiles.com/files/maps/therockfinal.sd7
http://zero-k.info/content/maps/TheRockFinal.sd7
http://spring1.admin-box.com/downloads/spring/spring-maps/TheRockFinal.sd7


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6 years ago
This map frequently causes sync errors. Should it be unfeatured?
+0 / -0
IDEA if game desync on this map post battle id here. Then bug to spring devs. Unless this map has some nasty .lua inside, but I dont think so.

In fact its good idea to post desync errors post after battle in each maps page. Some maps are really more desyncing than others.
+0 / -0
6 years ago
http://zero-k.info/Battles/Detail/144590 desynced
+0 / -0

6 years ago
Unfeatured for desync.
+0 / -0
3 years ago
Featured to test with 100.0
+3 / -0
3 years ago
Another map I used to love. I was missing that. Let's hope!
+0 / -0

3 years ago
I actually took a look at some of the maps that had reported desync. The jungle version of this map used ancient feature formats and also used a feature map (modern maps all use featureplacer or equivalent lua). I don't know about the regular vers. Tandem craters had what looked like a feature list but no corresponding files and may or may not use a feature map. I suspect feature maps may be to blame, but both maps are ancient and use deprecated config styles for everything. Given that none of the maps used any lua there aren't very many possibilities.
+0 / -0

3 years ago
USrankaeonios yes, the "Folsom Dam Desync" bug which was fixed in 100.0 was related to burning features.
+0 / -0
3 years ago
Looks nice enough
+0 / -0
3 years ago
map works fine now, http://zero-k.info/Battles/Detail/400913 for reference
+2 / -0


4 months ago
Featured.
+0 / -0
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