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Planet Helios

Tau12
Size: 16 x 16
Team size: 3 vs 3
Governor: RUrank[tre]PAK COE
Capabilities: ship movement , +0.3 (0.3%) influence spread
69.3 (69.3%)

Installed

POWERING 1 turns left owned by PLrankSparkezelPL

Rush activation costs 100
Power Generator Unit
Produces energy each turn
Cost:100
Upkeep:0
Turns to activate:2
  • energy production +50
ACTIVE owned by RUrank[tre]PAK

Wormhole Generator
Links planet to neighbours - spreads influence per turn; hardened against bomber attack
Cost:150
Upkeep:0
Turns to activate:3
  • allows ship movement to connected planets
  • spreads 0.3 influence to nearby planets each turn
Time Event
7 days ago BErankSparkezelPL has built a Power Generator Unit on Dynasty planet Helios.
7 days ago USrank[tre]PAK has claimed planet Helios for Dynasty COE. B2403569
7 days ago All non-evacuated structures have been disabled on planet Helios. B2403569
7 days ago Dynasty attacked Helios in B2403569 and won. Dynasty gained 35 influence (100% from winning flawlessly of 32 base +3 from 3 attackers)
7 days ago Empire attacked Helios in B2403372 and lost. Empire gained 0 influence (0% from losing horribly of 32 base +3 from 3 attackers)
7 days ago All non-evacuated structures have been disabled on planet Helios. B2403205
7 days ago Dynasty attacked Helios in B2403205 and won. Dynasty gained 35 influence (100% from winning flawlessly of 32 base +3 from 3 attackers)
7 days ago Dynasty attacked Helios in B2403083 and lost. Dynasty gained 0 influence (0% from losing horribly of 32 base +3 from 3 attackers)
7 days ago Empire attacked Helios in B2403003 and lost. Empire gained 0 influence (0% from losing horribly of 32 base +3 from 3 attackers)
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