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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.9.3.1
Engine version: 104.0.1-1544-ge1f249f
Battle ID: 1082825
Started: 3 years ago
Duration: 25 minutes
Players: 32
Bots: False
Mission: False
Rating: Casual
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Team 2 Lost
Chance of victory: 45.6%
XP gained: 42
FRrankmalric died in 25 minutes
DErankAdminmojjj died in 25 minutes
ILranknimor died in 25 minutes
ILrankrollmops died in 25 minutes
SKrankregos died in 25 minutes
USrankCptBlastahoe died in 25 minutes
ATrankRomux died in 24 minutes
SErankcabrion died in 25 minutes
BErankbluelizard died in 25 minutes
FRrankArjack died in 25 minutes
DErankxintnix died in 25 minutes
DErankSnowlob died in 25 minutes
BRrankTROGLODITA died in 25 minutes
FRrankMirtille died in 25 minutes
NLrankPrecious died in 25 minutes
DErankwat died in 25 minutes




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3 years ago
impalers/razorspam is key to a satisfying game for both parties on a small map with 32 players
+0 / -0
That does not sound satisfying to me.. sounds more like "we need bigger maps in big teams"
+0 / -0
3 years ago
Or smaller maps with less natural defences
+0 / -0


3 years ago
Smaller maps does not work for encouraging things that aren't porc-artillery. See 32p on Tiny Skirmish.
+0 / -0
3 years ago
With such a map and 32 players, if it's not impalers, it's porc. Maybe a limit of players/map size when map is shown for the vote pool? Did not realize this one is even smaller than Zed. Something like no more than 0.125 players/map area (that means minimum of 16x16 for 32 players). This would not be very intrusive (people could still do !map Zed) plus sometimes people join after map is set (which means you would still get too many players on small map occasionally).
+1 / -0
3 years ago
Last time I played this map I didn't even make any units, just cons and porc. The time before that I made impalers, widows, and a whole 2 redbacks. The time before that my starting factory order was 1 impaler on repeat, which continued until the end of the game.

That is just the meta on this map in large games.
+0 / -0