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Title: [A] Teams All Welcome (32p)
Host: Nobody
Game version: Zero-K 1.10.5.1
Engine version: 105.1.1-841-g099e9d0
Battle ID: 1383772
Started: 2 years ago
Duration: 28 minutes
Players: 26
Bots: False
Mission: False
Rating: Casual
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Team 1 Won!
Chance of victory: 48.7%
XP gained: 57
DErankHoppili
USrankAdminSteel_Blue
CArankNotung
DErankbloa
EErankNorthChileanG
ATrankRomux
RUrankFantasyZero
RUrankPrototypestill died in 28 minutes
PLrankPoshookivach
ESrankmoepmoep
ZArankMightyOak
CHrankCaesar_Julius
BErankXYBORG
Team 2 Lost
Chance of victory: 51.3%
XP gained: 46
NOrankAdminKingstad died in 28 minutes
GBrankPLT_mushroomraider died in 28 minutes
DErankdunno died in 28 minutes
RUranklxa4000 died in 28 minutes
FRrankaccountio died in 28 minutes
GBrankJonathan1321 died in 27 minutes
GBrankTechAUmNu died in 28 minutes
USrankentropy3 died in 28 minutes
GBrankczesio died in 19 minutes
ESrankhbhagen died in 28 minutes
ESrankoutRAGE died in 28 minutes
ESrankDeimosDX died in 28 minutes
RUrankkol died in 28 minutes




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quote:
Metal Multipliers: 1,5

That game was more fun because of the metal boost, thanks Kingstad!

Maybe on smaller maps at least a small Metal-Multiplier should be created automatically with a high player count, metal income under 10 is borring :/
+4 / -1
2 years ago
Strategically we stood well at the bottom until enemy Detriment showed up... Looks like nobody likes dirtbag tactic to stop enemy, it was me and Notung really hate their use. Btw we stopped them and gave top team time to win the match.

🥰
+0 / -0
2 years ago
Dirtbag is normally just makes a stalemate

As for the extra metal, I think this map really didn't need it as rushing a super is a bit too fast to allow scouting etc.

On low metal maps where you have 8-9m/s with a team of more than 10, it makes sense. As it can be exceedingly boring just waiting for things to build.
+1 / -0