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Title: [A] Teams All Welcome #2
Host: Nobody
Game version: Zero-K v1.12.1.2
Engine version: 105.1.1-2314-g9e0bf7d
Battle ID: 1867315
Started: 5 months ago
Duration: 71 minutes
Players: 31
Bots: False
Mission: False
Rating: Casual
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Team 1 Lost
Chance of victory: 42.3%
XP gained: 43
unknownrankFaynthasyn died in 71 minutes
NLrankMSPR died in 71 minutes
USrankMadWaffles died in 71 minutes
DErankmuha_toro died in 71 minutes
SKrankNeeeeek died in 52 minutes
PLranktivoris died in 71 minutes
BErankAmpul died in 69 minutes
ESrankcharlo19651018 died in 69 minutes
DErankxintnix died in 28 minutes
USrankfuzion died in 15 minutes
USrankfalsesavior died in 71 minutes
GBrankGeoruku died in 71 minutes
PLrankNeptunum died in 71 minutes
MYrankrt1yg1 died in 71 minutes
CArankRunningLoaf died in 70 minutes
Team 2 Won!
Chance of victory: 57.7%
XP gained: 51
CArankSippio
DErankAdminmojjj
DErankkatastrophe
BErankSaber
ESrankPenwin died in 56 minutes
NLrankTweeki
USrankSOLSheldon
SIrankExitusRaven
USrankentropy3
RUrank[i]MikelSV died in 48 minutes
DErankUgga2
PLrankMrSiara died in 30 minutes
USrankFarFromPro
USrankultraone died in 32 minutes
DErankaaaasd
SVrankRustyRoundz died in 19 minutes




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disco did regularly lose attack point (force attack ground) and went on wandering around shooting at mobiles. even if path is blocked by terraform or allied units, can we get not interrupt option and force fire at point (at least for supers). this was an ugly babysit...
+0 / -0

5 months ago
While building the zenith, I tried to reclaim a lance, but after I could reclaim like 5% of it, it began to drift away and slid of the map into the void... wtf?
+0 / -0

5 months ago
btw great work USrankSOLSheldon with that silo!
+0 / -0

5 months ago
+11 / -0

5 months ago
@Kosyntraitor
probably made cost, but recalim was directly wasted into disco
+0 / -0

5 months ago
Lets just say that is a lot of damage...
+0 / -0