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Title: TEAMS: All welcome!
Host: CZrankSpringiee3
Game version: Zero-K v1.1.12.0
Engine version: 91.0
Battle ID: 218874
Started: 10 years ago
Duration: 27 minutes
Players: 14
Bots: False
Mission: False
Rating: Casual
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Team 1 Won!
Chance of victory: 56.4%
XP gained: 80
DErankAdminmojjj
DErankMagman
SKrankSvatopluk
USrankran88dom99
FRrankSolenostomus
UArankBoycraft
FRrankcheckeol
Team 2 Lost
Chance of victory: 43.6%
XP gained: 64
ATrankJohnHunter died in 30 minutes
unknownrankShaman died in 28 minutes
USrankDeeDiebS died in 30 minutes
DEranknoobcluster died in 29 minutes
ATrankdusselduck died in 28 minutes
DErankSaandro86 died in 30 minutes
ATrankkreiznumoia died in 30 minutes




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10 years ago
hmm why we won this?

we were almost done at some point till i switched to air to contain those ugly banshee balls. sea somehow hold and west magically closed the open hole i left there and even better advanced there back to the center. but why?
+0 / -0
10 years ago
Well you are good at holding together a team and when playing air you have an opportunity to spend plenty of time coordinating, which is surprisingly important.
+1 / -0
Terrible eco on their side; 6 or so metal well inside in their half remain uncapped well (~15mins?) into the game. One of the geos isn't capped until about that time. Other geo isn't joined to grid for many minutes. Neither geo is morphed. Failure to scout your morphed geos and bomb them / Banshee them. Use of pylons to build a grid when there isn't enough energy in the first place. Building of large pylon grid extension that isn't even connected to //any// pgens for several minutes. Failure to capitalize on push on right and reclaim wrecks.

That enough? :)
+2 / -0

10 years ago
seems legit. i didnt watch the replay, was just curious from my POV.
+0 / -0