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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.13.6.4
Engine version: 2025.04.10
Battle ID: 2241405
Started: 48 days ago
Duration: 24 minutes
Players: 9
Bots: False
Mission: False
Rating: Casual
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Team 1 Won!
Chance of victory: 62.3%
XP gained: 94
USrankStuart98
DErankSoftie
USrankStStephenHawking
CArankParallelLuck
GBrankMrGristle
Team 2 Lost
Chance of victory: 37.7%
XP gained: 86
USrankGotmi1k22 died in 24 minutes
ITrankMakT died in 24 minutes
MUrankOOHYOUTOUCHMYTVALALA died in 17 minutes
USrankNajarn died in 12 minutes




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48 days ago
My silo was straight up refusing to fire at the enemy fusion; I've seen missiles get blocked by terrain before of course, but I can't recall them straight up not shooting.
+1 / -0

46 days ago
I had a pretty interesting interaction raising the walls of our Geo here, (late game~ 20 min perhaps) It did the elevator trick, bobbing up and down as the terraform was worked, as well as the ole infinite terraform bug I think. I'm guessing this is overloading a plugin or module, maybe causing input delays or even eating inputs - explaining USrankStuart98 's dropouts?

Then, I try to imagine the amount of calculations this server would have to make and I can't believe this game even runs in the first place. Fucking Magic.
+0 / -0


30 days ago
USrankStuart98 are you sure you had control? You lagged out at the end.
+0 / -0

29 days ago
It's possible I had lagged out by that point, but the game wasn't acting like it.
+0 / -0