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Title: [A] Teams All Welcome #1
Host: Nobody
Game version: Zero-K v1.14.8.0
Engine version: 2025.06.21
Battle ID: 2489691
Started: 23 hours ago
Duration: 16 minutes
Players: 12
Bots: False
Mission: False
Rating: Casual
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Team 1 Won!
Chance of victory: 54.5%
XP gained: 86
USrankwildemind
CNrankTibaSeptine
USrankBobdabuilder345
DErankaaaasd
USrankkamilamonkey
USrankPimik
Team 2 Lost
Chance of victory: 45.5%
XP gained: 70
USrankKnightshade died in 16 minutes
CArankDarksteal132 died in 16 minutes
USrankChonkyPeanut died in 16 minutes
USrankCarrots died in 16 minutes
USrankteentitansgohomee died in 16 minutes
USrankHappyGoLucky died in 16 minutes




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3 hours ago
This game seems to be a victim of a lack of direction. I don't dislike the initial archer, but continuing to build archers after that lacks a clear purpose to me. More reasonable would be to pump out an archer to protect a conch, and then go straight for the island. The game plan here was... undirected? It fails the bad-plan-now test.

Also I don't like pushing on Tiba. There's no way they hold that position with 3 players on them, and I trade the archers I gave up a tempo for in order to accomplish something we'd do anyway. No point in going amphs if I'm going to fight like cloaks-but-dumb when there's a whole ocean to abuse. Ducks would be good here as well.

Notably, I misread the position as even when we each held an island, failing to note that Tiba actually held their island, our bronze did not.
+0 / -0