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Title: FFA: All welcome!
Host: CZrankNeon
Game version: Zero-K v1.3.7.3
Engine version: 99.0.1-74-g9d6f257
Battle ID: 363620
Started: 9 years ago
Duration: 77 minutes
Players: 10
Bots: False
Mission: False
Rating: None
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Team 1 Lost
XP gained: 67
GBrankGician died in 60 minutes
Team 2 Lost
XP gained: 67
RUrankYogzototh died in 44 minutes
Team 3 Lost
XP gained: 67
FRranktaftaflexenope died in 2 minutes
Team 4 Lost
XP gained: 67
ITrankOldGhostStalker died in 70 minutes
Team 5 Lost
XP gained: 67
ILranknimor died in 76 minutes
Team 6 Lost
XP gained: 67
GBrankAdminDeinFreund died in 77 minutes
Team 7 Lost
XP gained: 67
GBrankTechAUmNu died in 74 minutes
Team 8 Lost
XP gained: 67
PLrankRafalpluk died in 68 minutes
Team 9 Won!
XP gained: 125
EErankAdminAnarchid
Team 10 Lost
XP gained: 67
DErankKlon died in 46 minutes




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9 years ago
metalmakor stronk
+3 / -0
Bring back the old allshuffle!

The current implementation really sucks in FFAs where player count doesnt exactly match the box count.

Throne, for example, is pretty balanced at 7,12, 15 and 16 players. Well with shuffle, this balance breaks if you are below 16.

I remember playing on BlackStar with all shuffle, and someone spawned on the middle because it has a team 9 box there for some reason.
+0 / -0


9 years ago
There's shuffle=allshuffle and shuffle=shuffle. The last one has the behaviour you want.
+0 / -0
9 years ago
Hmm. I think the reason i've been using allshuffle is that a few updates ago the syntax has been changed a bit.

The go-to command for FFA used to be shuffle=all , so it felt natural that with new syntax it would be shuffle=allshuffle.
+0 / -0
9 years ago
[Spoiler]
+4 / -0