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Title: Zero-K: All Welcome
Host: CZrankSpringiee
Game version: Zero-K v1.3.8.14
Engine version: 100.0
Battle ID: 374668
Started: 8 years ago
Duration: 19 minutes
Players: 2
Bots: False
Mission: False
Rating: Casual
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Team 1 Won!
Chance of victory: 97.2%
XP gained: 107
unknownrankShaman
Team 2 Lost
Chance of victory: 2.8%
XP gained: 208
USrankRapheal died in 19 minutes




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Map feedback:
Apparently turreting the low ground can deny high ground expansions. And the sides arent bright enough to be recognized as actual avenues of attack. This makes it a bit hard on some of the newer players to recognize where they might be attacked from.

Could the texture be updated a little to make the side avenues a little brighter and not mix in with the dark outline of the map?
+0 / -0


8 years ago
You are using an outdated version, lava is darker in 1.7.
+0 / -0


8 years ago
I'm talking about the sides (inside the Z where there's these depressions) matching the cliffs. Sry for bad wording.
+0 / -0