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TMA-0

By Beherith
Rating:

TMA-0: for 8-16 players, By [teh]Beherith mysterme at gmail dot com
Size: 32 x 32

PLAY ON THIS MAP


Downloads: 10347
Manual downloads:
http://zero-k.info/content/maps/TMA-0.sd7


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13 years ago
A bit large on filesize, but a very good map! Well detailed and definilty has the feeling of brawling on an asteroid!
+0 / -0

12 years ago
We need more FFA maps so im featuring this.
+0 / -0


12 years ago
THIS MAP CRASHES LUA, DONT ADD MAPS WITHOUT TESTING!!!
+0 / -0

12 years ago
I have a mission that uses this map, since when does it crash lua?
+0 / -0

12 years ago
I played a 2v1 on this last week. No crash.
+0 / -0


12 years ago
It crashes lua. The error is something wind related in unit_script.lua
Probably because the map overrides ZK wind and sets it to 0.
+0 / -0

12 years ago
So it only crashes the wind manager, and leaves everything else intact?

Yeah, it was designed to do that...
+0 / -0


12 years ago
Crashing windmanager usually crashed all gadgets. Im not sureif other thiks work.
However even crashing just the wind is very bad, in mission you can block wind, here you cannot.
+0 / -0

12 years ago
Behe gave us permission to do whatever we like with these maps, is there anything we can do to prevent it crashing things?
+0 / -0

12 years ago
Just remove the custom Lua stuff like the zero wind speed.

Remove the music, too, while you're at it, since ZK starts playing its own music as soon as the game starts. That will decrease the file size considerably and decrease chance of another Lua bug.
+0 / -0
11 years ago
That looks beautifull.
+0 / -0
FIrankFFC
11 years ago
this IS beutiful
+0 / -0
11 years ago
Ya this is a great ffa map.
+0 / -0

11 years ago
if there is a stable version, plz feature!
+0 / -0
11 years ago
This is the most confusing map I have ever encountered. It makes me dizzy just looking at it without loads of units everywhere.
+0 / -0
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