quote: In most 1v1 games, after a while one or both players make an airstrip or a gunship fac. Why? |
In early game units can go anywhere because the map is empty- You can even drive right next to enemy factory.
Eventually map is full of stuff and ground blobs do not penetrate deep enought into enemy aereal anymore because the player sees your blob coming and intercepts with his own blob.
The more the game progresses the fatter the bases get, bigger windfarms, more high-value targets like fusions, but by then their positions are often not reachable by ground anymore.
Air flyers can fly right over all the defense lines and blobs, avoiding useless army-vs-army fights and kill stuff that is worth destroying. Air is harder to intercept with units because it moves fast, also it can use over paths over unpathable terrain that are not as porced up yet. (for example over water or mountains)