--- ./luarules/configs/jumpdefs.lua ---
jumpCategory = {
baseclass = {
range
400, height
200, speed
6, reload
10, aaShootMe
false, delay
0, cobscript
true, rotateMidAir
true},
-- category containining only optional tags for testing error code only.
-- iammissingstuff ={
-- reload
10, aaShootMe
false, },
commrecon1 = {
range
400, height
200, speed
6, reload
20, aaShootMe
false, delay
0, cobscript
false, rotateMidAir
true},
commrecon2 = {
range
450, height
220, speed
6, reload
14, aaShootMe
false, delay
0, cobscript
false, rotateMidAir
true},
commrecon3 = {
range
500, height
240, speed
6, reload
10, aaShootMe
false, delay
0, cobscript
false, rotateMidAir
true},
}
--- QUESTION(S) ---
What is the baseclass?
Is it level 0 or level 4?
Has level 0 a shorter "reload time" then morphed and is it like a hill with the top at level 1 ?
Or is the baseclass level 4 with the hill at level 2 in the "jump distance" categorie ?
Is there something I should know about ?