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Some countering help questions and switching factory quickly

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3 years ago
  • How do I beat clumping Venoms and then spreading Recluses in the early game? Skirmishers and spread formation raiders don't seem enough for me.
  • How do I deal with spreading Moderators layered by Pyros in the front?
  • Should I circle my riot units while dealing with spread formation raiders?

Is it possible to switch factory or unit in the early game? If so, how do I properly do that?
+3 / -0
3 years ago
Umm, I think that slings are the best option in this case... If you have cloakies... They are fast, cheap and accurate enough if you have LoS
+0 / -0
3 years ago
I am pretty sure slings are useless in this case
+0 / -0
3 years ago
This is a problem that is somewhat factory dependent. Some skirmishers are reasonably good vs venoms where others are not. Riots tend to do a good job against venoms, but are slow and can't force fights without cloak. Some assaults work pretty well vs venom. Of course whatever you use you need to make sure they are reasonably well spread so that the venoms can't aoe them all.
+0 / -0
3 years ago
really sad if Buoys can't even jinx Recluse missiles, unlike Ronins
+0 / -0
Firewalker

helps against more things than you would like.
+3 / -0
3 years ago
I mean, in the early game.
I could switch to air units, like Likho, or Nimbus if it's proper.
+0 / -0

3 years ago
Air is helpful against spiders indeed.

Jumpers are a bit different, as most of them are flex-aa. Mods can tatget ravens. I feel against jumpers, you either need jumpers or tank-arty, but i might be a bit obsolete with that.
+0 / -0