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LOBSTER > LIKHO

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cmd_LOBBINGLOB v3.lua is how my lobster dodge likho.

Ping considered, just predict and send command between likho shot and bomb land.

All my lobster dodge are done by it. And it reduce 75% of the likho problem.

unit_LOBBINGLOB v4 is next version but seems to have bug. Use it and help me test :D.

to use them, you need download Libs\ and Widgets\unit_unit_bag.lua as well
+8 / -0


31 days ago
It seems it will get spoofed easily just by having the Likho fly towards the unit without firing.
+0 / -0
31 days ago
quote:
It seems it will get spoofed easily just by having the Likho fly towards the unit without firing.

Yes but likho probably get cooked if so, and we get reclaim.

By all means human can't do much better than this, when you have 400+ ping.

(I tried to detact bomb, but when my computer see the bomb, too late)

And likho players are less likely to do that.
+0 / -0
31 days ago
I don't understand. Are you proposing a cheat code ?
+0 / -0

31 days ago
quote:
I don't understand. Are you proposing a cheat code ?

It's a widget, which any player can and is allowed to use. This one automatically uses lobster to launch nearby units away when a Likho is about to fire its weapon. There's a number of these custom widgets floating around; if one is particularly problematic, then an engine level change is made to stop it from working (as has happened in the past when a widget made it so that bots were able to perfectly dodge dozens of slow projectiles like ronin and buoy shots at once), but otherwise there's basically no restrictions on what widgets a player is allowed to use.
+3 / -0
31 days ago
My initial feeling is that a human can execute Lobster dodges well enough that technical changes to hobble this widget are pretty unlikely. But who knows.
+0 / -0
31 days ago
quote:
human can execute Lobster dodges well enough

I can't do it with 400+ ping from net and 200+ ping from brain so

I even want auto simcity widget
+1 / -0


30 days ago
Well with lag it becomes a mind game.
With mindless widget always throwing with the same timing, the Likho player should probably be able to exploit this easily.

As a gadget responding to fire event of the Likho, you could probably dodge likho bombs after seeing the missile being fired.
+0 / -0
reminds me of DErankXivender 's trollcom skuttle emergency eject jump widget
+0 / -0
Can't someone just make a widget that stops likho from firing if there is a lobster that uses it's ability in some range around the likho?
A battle of widgets
+1 / -0