I've been tinkering with a lot of settings in an effort to get my UI exactly how I want it (arranging panels, turning on Smooth icon Transition, etc). Playing a match seems to work fine, skirmish seems to work fine, but loading a replay causes a "Spring Is Not Responding" crash as soon as the match map appears on screen. Not sure what settings I've altered that caused this as I haven't tried to load a replay until just tonight. 4 different replays all cause the crash. Tried restarting PC, tried validating steam installation. Any help on rectifying this would be appreciated. I'm hoping to avoid having to nuke all of my custom settings As I've just gotten them all dialed in over the course of multiple hours. I'll post the end of my Infolog_full file here:
[t=00:02:21.420492][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FrequentPilgrim (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]"
[t=00:02:21.420509][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FrequentPilgrim (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]"
[t=00:02:21.420548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FrequentPilgrim (spec)" string="[Game::Load][lua{Rules,Gaia}={000001dca30f6a40,0000000000000000}][locale="C"]"
[t=00:02:21.420559][f=-000001] Spectator FrequentPilgrim (spec) finished loading and is now ingame
[t=00:02:21.517819][f=-000001] Epicmenu: Switching to Default camera mode
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
at DiscordRpc.Shutdown()
at DiscordController.Dispose()
Zero-K.exe Warning: 0 : Spring exit code is: -805306369, user-killed during hang
Zero-K.exe Information: 0 : Spring exited