Loading...
  OR  Zero-K Name:    Password:   

stuck AI Units

6 posts, 1642 views
Post comment
Filter:    Player:  
sort
LUrankLel
11 years ago
Hi, I played recently against some AI's. After destroying them all, I didnt win. After a search of 1 hour I found one bot wich was trapped in water.

Would it be possible to integrate a system wich makes an AI loose after it has no Commander, no structures, no construction bot, and less than 5 units available?
Furthermore, a big nice message "Player X was destroyed" would be nice...

Greetings Lel
+0 / -0
FIrankFFC
11 years ago
better idea:send radar plane to look waters or subs and sonars
+0 / -0


11 years ago
Actually if you have like 100x cost of your enemies, it will do the "team x has total superiority" thing and reveal all enemy units on map without need for radar.
+0 / -0
Skasi
11 years ago
You know, I thought about posting both answers an hour ago, but I didn't 'cause Lel's right with suggesting this. CAI needs to know when to resign.
+0 / -0

11 years ago
Agreed, once CAI has no more builders or facs and no considerable forces anymore (it never has, it always throws them away asap) it should resign.
+0 / -0
11 years ago
Why not just make so that "team x has total superiority" - just kick all CAI players out of all enemy teams.
+0 / -0