:D i actualy love the way voxle based games are headed atm, minecraft may have been (admitedly) extremly basic but these are starting to get to the point where there can be huge amounts of complexity and mutability without demanding immense prosessor loads since voxles are much cheaper then "real" simulations
im wating for a voxle based game where your voxle sword(that can be costom made) actualy takes noticable damage to its structural integrety with use, and this damage has an effect on its effectiveness
once we get there it will be epic :D