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Air players and why you are so rubbish.

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8 years ago
This post has been downvoted below -5 and collapsed, click here to expand
You have no situational awareness which means you are a terrible air player. Choosing the wrong targets to waste your air on, that least benefit your team. Attacking at the wrong moment, stunning the enemy to drive them away before the land can kill them.

Bombing raiders instead of useful targets. Air players. I hate you. Resign now.
+4 / -18

8 years ago
all air players right now:

+1 / -0

8 years ago
Air players are the most versatile players, so just ask them when you need something bombed. They'll know best where they can and can't help you.

If you think they did something wrong, just tell them. No need to insult anyone though.
+0 / -0
8 years ago
Obvious troll post, mute.
+2 / -0
8 years ago
At least he was honest.
+1 / -0
8 years ago
I think its a fair comment, air is the easiest way to boost your elo if you have a brain cell and want easy mode. However if you lack brain cells or you perhaps licked a lot of lead paint as an infant, then playing air is a frustrating experience for your team. smiley face.
+1 / -3
8 years ago
This post has been downvoted below -5 and collapsed, click here to expand
p.s, this forum rule for not displaying my post just because it is downvoted is pretty good going for attempting to deny free speech. So some one makes a post that the first x amount of people disagree with. Then the next z amount dont get to see it because the first x amount from the hitler youth or equivalent decide that z people shouldnt bother because...its not for them.

...fix it.
+0 / -12
Are you relating to big teams ffa with weird limitations?

Then you either have to do it yourself or make sure the air player speaks English and is willing to cooperate.
[Spoiler]
+0 / -0
8 years ago
problem is Dein, how do you make sure they will co-operate, plus they need to be aware. I dont need a ten second lag, between calling for air support, they should already be situationally aware anyway. Thats what makes a good air player.

This is kind of a rant about air players going air who are really terrible and should not be air.

+0 / -0
if air is failing they may just be new at air.. we all have to learn what we dont yet know
+3 / -0
8 years ago
quote:
air is the easiest way to boost your elo

That's true
+0 / -0
quote:
this forum rule for not displaying my post just because it is downvoted is pretty good going for attempting to deny free speech



(xkcd 1357)
+20 / -1

8 years ago
air is not so much easy mode elo boost these days

also you cant shit talk against air players when you are such low elo yourself, it requires high apm to manage dozens of bombers

go get top 10 shit-talking licence before you make such threads
+9 / -0

8 years ago
I've no idea how to play air well. The basic RTS microing: focus fire, moving damaged units away, rock/paper/scissor mechanics, and similar tend to not really matter much there.
+0 / -0
8 years ago
Damn air players, who do they think they are? We pay them for giving us airstrikes whenever we fail to hold a front or break through in ground play, and then they waste metal on fighters which we do not care about! They have high elo, which means they shouldn't complain and just win the game right?
+4 / -0
might be a good thing that air play looks to involve skill.. new players may fail air.. some might even say its ok to fail.. some might say have fun and remember to keep trying while learning from the experience..

i heard someone once say that diplomacy and tact may enable some a voice of timid open ended opinion.. if one was to be indirect and present a possible point of view it may not offend even those free to disagree with it.

"You have no situational awareness which means you are a terrible air player"

into this:

i feel perhaps when an air player lacks an awareness of the situation they may prove ineffective at air support..

this might enable people to decide the legitimacy of the claim for themselves and present a counter opinion if they feel the need.. i am also wondering if an opinion presented as a question may appear less aggressive? i believe that many peoples intentions are constructive but often the method may have been misunderstood..

i am speculating that if i sound less sure of my opinions being rigid facts it might give me more chance to gauge other peoples resistance before i step on toes..

this may or may not help you become a zk politician.. good luck
+3 / -0

8 years ago
Hi Jack Thread.

GBrankTheEloIsALie
I think free speech should be protected on the Internet, especially on sites such as Facebook/Twitter, Youtube/Twitch, Wordpress and similar. If you get banned or censored there (by the site owners), it's no longer the "community" censoring you (like in this case), but multi-billion dollar conglomerates that we take as granted.
I've noticed some other rights we have in real life don't translate to the Internet. For example, there's no guaranteed privacy when it comes to emails, in comparison with the normal mail.
+0 / -0
8 years ago
The advantages of air are
1) speed
2) some units can not effectively shot at air

Speed is only useful if you know where to go.
This requires situational awareness.
Good airplayer moves around the whole map, that brings responsibility.
Must decide where to fight and where it would be waste.
Compare to groundplayers who can do okay by 'staying in their lane.'

Air can boost effictiveness of team and turn a failing attack into success. Say your team attacked something big but the target survived with little health. (Commander, Fusion, Strider, turrets)
Then airman must see the opportunity of easy kill and finish the job.
If someone has to point out those opportunity-targets then it will be too slow: Target moves out of sight or is healed.

Air is also best for scouting/LOS. I like when airman keeps stuff wiggling around in front of my army, it helps to go around defenses.
When enemy radar dots start to amass on a hill then airman must go look what is happening there.
Good airsupport is like playing with global-LOS cheat.

On defense air can move over whole front and help out where it is most needed. But airplayer must be able to predict situations, disarm/EMP bomber is useless if it arrives too late.
Sometimes enemy units break through defense and all ground units are too far away.
It might be only a few raiders but even those can quickly kill lots of eco if they get into base.
Airman must recognize such situations and decide to perhaps 'waste' a few bombs on tiny raiders if helps to protect eco.

Airman also has to switch between anti-air / anti-ground and often there is only one air player on team. So if that player made a wrong choice then there is nobody as backup.

All these things require awaress of the whole game.
It does not require constantly high APM but at times demands quick decisions.
Often it is subtile things, difficult to explain ingame.
Of course an airman can also just do 2, 3 mass-bomber-suicide-attacks per match. But good airplayer can do so much more.
+6 / -0

8 years ago
also: max zoom for life!
+2 / -0


8 years ago
Perhaps the thread can be good in spite of the OP? I think a lot of people agree that air is hard, requires situational awareness (what DErank[2up]knorke said) and is quite different to play compared to ground. There is really a lot to explain to someone new to air and if they try it in a game they are likely to fail.

It would be great if there was a guide/video to link to someone after a game in which they failed at air. Then some people would listen and learn and provide examples to others. What would a good guide look like?
+4 / -0
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