From what i remember Kestrel is a flying Scalpel.
Is it good if we give this plane a thug-like shield and 3 missiles instead of 2? The missiles will fire one by one with a 5 seconds delay.
I think planes need a bomber that can act somewhat like a reaper. Hard to kill, weak against raiders and in this case with the difference that Kestrel will have much lower dmg. With a cost of 400-500 metal it will give the plane player the option to chose a bomber that will act like a flying tank.
Since it will have a thug-like shield (they will air link) making aegis shields at the front and patrolling that area with your Kestrels will give air player more ground cover and ground holdup against players.
Besides Kestrel I was thinking about the pheonix bomber. It still doesn't behave properly and still doesnt make cost. Its to weak, to much cost and takes to much micro to pay off against enemy.
I suggest we make Pheonix a bigger bomber( 1500 m cost or more) hp like wyvern has, and a missiles that acts like a tactical napalm missile( from missile silo). I think that's what will make Pheonix better.
Any news on that flying gause canon funnelweb ?