] command-line args: "C:\Users\Marisel\Desktop\Spring\engine\100.0\spring.exe --config "C:\Users\Marisel\Desktop\Spring\springsettings.cfg" "C:\Users\Marisel\AppData\Local\Temp\tmpE97.tmp""
Using configuration source: "C:\Users\Marisel\Desktop\Spring\springsettings.cfg"
============== <User Config> ==============
3DTrees = 0
AdvMapShading = 0
AdvUnitShading = 0
AllowDeferredMapRendering = 1
AllowDeferredModelRendering = 1
BumpWaterDepthBits = 16
BumpWaterShoreWaves = 0
BumpWaterTexSizeReflection = 128
CamMode = 1
CamTimeExponent = 4.0
CamTimeFactor = 1.0
DualScreenMiniMapOnLeft = 1
FPSFOV = 90
Fullscreen = 0
GrassDetail = 0
GroundDecals = 0
GroundDetail = 30
HangTimeout = 0
HardwareCursor = 1
InitialNetworkTimeout = 0
InputTextGeo = 0.26 0.73 0.02 0.028
LODScale = 1.000
LODScaleReflection = 1.000
LODScaleRefraction = 1.000
LODScaleShadow = 1.000
LastSelectedMap = Tropical
LastSelectedMod = Zero-K $VERSION
LastSelectedScript = Commanders
LoadingMT = 0
LuaShaders = 0
MaxDynamicMapLights = 0
MaxDynamicModelLights = 0
MaxParticles = 10000
MaxSounds = 16
MaximumTransmissionUnit = 0
MiddleClickScrollSpeed = -0.005
MouseDragScrollThreshold = 0
ReconnectTimeout = 0
ReflectiveWater = 0
ScreenshotCounter = 5
ScrollWheelSpeed = -25
ShadowMapSize = 1024
ShowClock = 0
ShowPlayerInfo = 0
TreeRadius = 1000
UnitIconDist = 151
UnitLodDist = 9999
UsePBO = 0
WindowBorderless = 1
WindowPosX = 0
WindowPosY = 0
WorkerThreadSpinTime = 5
XResolution = 1920
YResolution = 1080
snd_airAbsorption = 0
snd_volmaster = 0
============== </User Config> ==============
Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 100.0
Build Environment: boost-105500, GNU libstdc++ version 20130531
Compiler Version: gcc-4.8.1
Operating System: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz; 4037MB RAM, 8072MB pagefile
Word Size: 32-bit (emulated)
CPU Clock: win32::TimeGetTime
Physical CPU Cores: 2
Logical CPU Cores: 4
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes on Display 1 x:0 y:0 1920x1080:
320x200, 320x240, 400x300, 512x384, 640x400, 640x480, 800x600, 1024x768, 1152x864, 1280x600, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1366x768, 1400x1050, 1440x900, 1600x900, 1680x1050, 1920x1080
SDL version: linked 2.0.3; compiled 2.0.2
GL version: 3.1.0 - Build 9.17.10.3347
GL vendor: Intel
GL renderer: Intel(R) HD Graphics 2000
GLSL version: 1.40 - Intel Build 9.17.10.3347
GLEW version: 1.5.8
Video RAM: unknown
SwapInterval: 1
FBO::maxSamples: 4
GL info:
haveARB: 0, haveGLSL: 0, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 8192, compress MIP-map textures: 0
maximum SmoothPointSize: 20, maximum vec4 varying/attributes: 10/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1200/1200
number of UniformBufferBindings: 24 (16kB)
VSync disabled
[InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
[WatchDog::Install] disabled
[ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2
[ThreadPool::SetThreadCount][2] #threads=1
[DataDirs] Isolation Mode!
Using read-write data directory: C:\Users\Marisel\Desktop\Spring\
Using read-only data directory: C:\Users\Marisel\Documents\My Games\Spring\
Using read-only data directory: C:\Users\Marisel\Desktop\Spring\engine\100.0\
Scanning: C:\Users\Marisel\Desktop\Spring\engine\100.0\base
Scanning: C:\Users\Marisel\Desktop\Spring\maps
Scanning: C:\Users\Marisel\Desktop\Spring\games
Scanning: C:\Users\Marisel\Desktop\Spring\packages
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] Altavoces (Dispositivo de High Definition Audio)
[f=0000000] [Sound] Altavoces (Dispositivo de High Definition Audio)
[f=0000000] [Sound] Device: OpenAL Soft
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 16
[f=0000000] Joysticks found: 0
[f=0000000] [ThreadPool::SetThreadCount][1] #wanted=2 #current=2 #max=2
[f=0000000] [ThreadPool::SetThreadCount][2] #threads=1
[f=0000000] [Threading] Main thread CPU affinity mask set: 14
[f=0000000] [StartScript] Loading StartScript from: C:\Users\Marisel\AppData\Local\Temp\tmpE97.tmp
[f=0000000] Connecting to: 158.69.140.0:8557
[f=0000000] Connecting to 158.69.140.0:8557 using name Juandex
[f=0000000] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
[f=0000000] [AddGameSetupArchivesToVFS] using map: AlienDesert
[f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.4.6.0 (archive: 248f692f8ab11543b755f0165f8dd5dd.sdp)
[f=0000000] Warning: Incompatible map-checksum: Checksum of AlienDesert (checksum 0x66ef175c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] Warning: Incompatible game-checksum: Checksum of 248f692f8ab11543b755f0165f8dd5dd.sdp (checksum 0x2f808bb1) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] Recording demo to: C:\Users\Marisel\Desktop\Spring\demos\20160601_045858_AlienDesert_100.sdf
[f=0000000] PreGame::GameDataReceived: 109 ms
[f=0000000] [PreGame::UpdateClientNet] user number 6 (team 1, allyteam 0)
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Found new widget "WM Stuff"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] LoadingScreen: single-threaded
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (38 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading UnitDefs_posts
[f=0000000] Loacing FeatureDefs_posts
[f=0000000] Loading WeaponDefs_posts
[f=0000000] Loading ArmorDefs_posts
[f=0000000] Loading all definitions: 0.911000
[f=0000000] Game::LoadDefs (GameData): 1145 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=0000000] [Sound] parsed 314 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 22 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 36 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "dead2"
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE34" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE37" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE35" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE39" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE41" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE43" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE45" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE47" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE48" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE51" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE53" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE55" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE40" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE42" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE44" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE49" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE52" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE54" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE57" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE58" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] table for CEG "NONE38" invalid (parse errors?)
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 177 ms
[f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Game::LoadInterface (Console): 22 ms
[f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] InfoTexture: legacy
[f=0000000] Loading LuaRules
[f=0000000] Warning: [GetPrimitives] unknown 3DO texture "plate1d00" for piece "turret"
[f=0000000] Warning: [GetPrimitives] unknown 3DO texture "plate1d00" for piece "turret"
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Total: 117 quads
[f=0000000] Setting morph for custom comms for player: 3
[f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
[f=0000000] Initializing gadget
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Loading last game win data
[f=0000000] Resetting win data
[f=0000000] Last game player count: 4, This game player count: 2
[f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
[f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: i18n <api_i18n.lua>
[f=0000000] Loaded API widget: Startbox API <api_startboxes.lua>
[f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=0000000] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
[f=0000000] gfx_deferred_rendering.lua: Shaders not found, removing self.
[f=0000000] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Warning: Your hardware/driver setup does not support shadows
[f=0000000] Ground-decals rendering is disabled!
[f=0000000] Set UnitLodDist to 9999
[f=0000000] Set UnitIconDist to 151
[f=0000000] Juandex DISABLE TTS
[f=0000000] Juandex TTS VOLUME 0
[f=0000000] Juandex DISABLE TTS
[f=0000000] Juandex TTS VOLUME 0
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
[f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
[f=0000000] Mexspot Fetcher fetching
[f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
[f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
[f=0000000] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: Voices <snd_voices.lua>
[f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=0000000] Loaded widget: Win Counter <win_counter.lua>
[f=0000000] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
[f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: Sun Handler <map_sun_handler.lua>
[f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
[f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
[f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
[f=0000000] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=0000000] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=0000000] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=0000000] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=0000000] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=0000000] TableEcho = {
[f=0000000] b = 0.80000001192093
[f=0000000] radius = 200
[f=0000000] g = 0.80000001192093
[f=0000000] r = 0.80000001192093
[f=0000000] },
[f=0000000] light_color = [[0.80 0.80 0.80]]
[f=0000000] light_radius = 200.00,
[f=0000000] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
[f=0000000] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
[f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0000000] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
[f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: Objectives <mission_objectives.lua>
[f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
[f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=0000000] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=0000000] <Replay control buttons> Live mode. Widget removed.
[f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=0000000] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
[f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
[f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
[f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Marketplace and Bounty Icons: Widget removed.
[f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=0000000] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] Juandex DISABLE TTS
[f=0000000] Juandex TTS VOLUME 0
[f=0000000] Juandex DISABLE TTS
[f=0000000] Juandex TTS VOLUME 0
[f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=0000000] Writing last game win data
[f=0000000] LuaUI v0.3
[f=0000000] [LoadFinalize] finalizing PFS
[f=0000000] [Path] [PathEstimator::ReadFile] hash=3423479753
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] [Path] [PathEstimator::ReadFile] hash=3423479777
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [LoadFinalize] finalized PFS (122ms, checksum d34b3988)
[f=0000000] Mex Placement Initialised with 32 spots.
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] GameID: 1f964e579b99a134dd32daf040c2d64e
[f=0000000] Connection attempt from Juandex
[f=0000000] -> Version: 100.0
[f=0000000] Epicmenu: Switching to Total Annihilation camera mode
[f=0000000] -> Connection established (given id 6)
[f=0000000] Connection attempt from hyperknux
[f=0000000] -> Version: 100.0
[f=0000000] -> Connection established (given id 2)
[f=0000000] Connection attempt from _Shaman
[f=0000000] -> Version: 100.0
[f=0000000] -> Connection established (given id 5)
[f=0000000] Connection attempt from GoogleFrog
[f=0000000] -> Version: 100.0
[f=0000000] -> Connection established (given id 0)
[f=0000000] Connection attempt from 4hundred
[f=0000000] -> Version: 100.0
[f=0000000] -> Connection established (given id 3)
[f=0000000] Connection attempt from Alcur
[f=0000000] -> Version: 100.0
[f=0000000] -> Connection established (given id 1)
[f=0000000] <Juandex> Allies: I choose: Recon Trainer!
[f=0000000] > Alcur has left the room
[f=0000010] Chili: tried to add multiple times "button63" to "sp_commands 1"!
[f=0000010] Chili: tried to add multiple times "button64" to "sp_commands 2"!
[f=0000010] Chili: tried to add multiple times "button65" to "sp_commands 2"!
[f=0000010] Chili: tried to add multiple times "button66" to "sp_commands 2"!
[f=0000010] Chili: tried to add multiple times "button67" to "sp_commands 2"!
[f=0000010] Chili: tried to add multiple times "button68" to "sp_commands 2"!
[f=0000010] Chili: tried to add multiple times "button69" to "sp_commands 3"!
[f=0000010] Chili: tried to add multiple times "button70" to "sp_commands 3"!
[f=0000010] Chili: tried to add multiple times "button71" to "sp_commands 3"!
[f=0000010] Chili: tried to add multiple times "button72" to "sp_commands 3"!
[f=0000016] !transmitlobby @voice@buildUnit@add;armrectr;Conjurer
[f=0000016] !transmitlobby @voice@buildUnit@add;armpw;Glaive
[f=0000016] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
[f=0000016] !transmitlobby @voice@buildUnit@add;armrock;Rocko
[f=0000016] !transmitlobby @voice@buildUnit@add;armwar;Warrior
[f=0000016] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
[f=0000016] !transmitlobby @voice@buildUnit@add;armham;Hammer
[f=0000016] !transmitlobby @voice@buildUnit@add;armsnipe;Spectre
[f=0000016] !transmitlobby @voice@buildUnit@add;armjeth;Gremlin
[f=0000016] !transmitlobby @voice@buildUnit@add;armtick;Tick
[f=0000016] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
[f=0000016] !transmitlobby @voice@buildUnit@reload
[f=0000557] Spectator Alcur left the game: normal quit
[f=0005838] game_message: Glaive is under attack
[f=0007465] game_message: Glaive is under attack
[f=0007620] game_message: Glaive is under attack
[f=0008545] Upgrade UI Debug - Upgrade Command Sent
[f=0010581] game_message: Morph complete: Recon Trainer lvl 1
[f=0010646] game_message: Defender is under attack
[f=0013732] game_message: Scythe is under attack
[f=0014679] Upgrade UI Debug - Upgrade Command Sent
[f=0016982] Connection attempt from Alcur
[f=0016982] -> Version: 100.0
[f=0016982] -> Connection established (given id 1)
[f=0017025] > Alcur has left the room
[f=0018137] game_message: Morph complete: Recon Trainer lvl 2
[f=0019106] game_message: Lotus is under attack
[f=0019281] game_message: Lotus is under attack
[f=0019517] game_message: Conjurer is under attack
[f=0019843] Chili: tried to add multiple times "panel8" to "integralwindow"!
[f=0019843] Chili: tried to add multiple times "Integral menuTabRow" to "integralwindow"!
[f=0019843] [cawidgets.lua] Error: Error in DrawWorld(): [string "LuaUI/Widgets/gui_vertlineaid.lua"]:131: bad argument #2 to 'GetUnitLosState' (number expected, got no value)
[f=0019843] [cawidgets.lua] Error: Removed widget: Vertical Line on Radar Dots v2
[f=0019845] game_message: Juandex has been destroyed!
[f=0019845] game_message: 4hundred wins!
[f=0019845] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0019855] <Clippy Comments> Spectator mode or replay. Widget removed.
[f=0019858] > Game over, exiting
[f=0019871] <Ghost Site> Spectator mode. Widget removed.
[f=0019881] <autoquit> Autoquit canceled.
[f=0019890] !transmitlobby @voice@buildUnit@remove;armrectr
[f=0019890] !transmitlobby @voice@buildUnit@remove;armpw
[f=0019890] !transmitlobby @voice@buildUnit@remove;spherepole
[f=0019890] !transmitlobby @voice@buildUnit@remove;armrock
[f=0019890] !transmitlobby @voice@buildUnit@remove;armwar
[f=0019890] !transmitlobby @voice@buildUnit@remove;armzeus
[f=0019890] !transmitlobby @voice@buildUnit@remove;armham
[f=0019890] !transmitlobby @voice@buildUnit@remove;armsnipe
[f=0019890] !transmitlobby @voice@buildUnit@remove;armjeth
[f=0019890] !transmitlobby @voice@buildUnit@remove;armtick
[f=0019890] !transmitlobby @voice@buildUnit@remove;spherecloaker
[f=0019890] !transmitlobby @voice@buildUnit@reload
[f=0019925] Player 4hundred left the game: normal quit
[f=0019931] Spectator Alcur left the game: normal quit
[f=0019937] Spectator GoogleFrog left the game: normal quit
[f=0019970] [QuitAction] user exited to system
[f=0019972] [SpringApp::ShutDown][1]
[f=0019972] [ThreadPool::SetThreadCount][1] #wanted=0 #current=2 #max=2
[f=0019972] [ThreadPool::SetThreadCount][2] #threads=0
[f=0019972] [SpringApp::ShutDown][2]
[f=0019972] [KillLua][1]
[f=0019972] [KillLua][2]
[f=0019972] Start gadgetHandler:Shutdown
[f=0019972] Shutdown - UnitMorph
[f=0019972] Shutdown - LupsNanoSpray
[f=0019972] Shutdown - Modular Comm Info
[f=0019972] Shutdown - Puppy Handler
[f=0019972] Shutdown - StartSetup
[f=0019972] Shutdown - Terrain Texture Handler
[f=0019972] Shutdown - UnitCloakShield
[f=0019972] End gadgetHandler:Shutdown
[f=0019972] Start gadgetHandler:Shutdown
[f=0019972] Shutdown - UnitMorph
[f=0019972] Shutdown - Modular Comm Info
[f=0019972] Shutdown - Shockwaves
[f=0019972] Shutdown - UnitCloakShield
[f=0019972] Shutdown - Lups Cloak FX
[f=0019972] Shutdown - Lups
[f=0019972] End gadgetHandler:Shutdown
[f=0019972] [KillLua][3]
[f=0019972] Start widgetHandler:Shutdown
[f=0019972] Shutdown - SaveOrderList Complete
[f=0019972] Writing last game win data
[f=0019972] Shutdown - SaveConfigData Complete
[f=0019972] Shutdown Widget - EPIC Menu
[f=0019972] Shutdown Widget - Chili Minimap
[f=0019972] Shutdown Widget - Chili Widget Selector
[f=0019972] Shutdown Widget - Local Team Colors
[f=0019972] Shutdown Widget - HealthBars
[f=0019972] Shutdown Widget - Unit Icons
[f=0019972] Shutdown Widget - Noises
[f=0019972] Shutdown Widget - Voices
[f=0019972] Shutdown Widget - BuildETA
[f=0019972] Shutdown Widget - Win Counter
[f=0019972] Shutdown Widget - Modular Comm Info
[f=0019972] Shutdown Widget - Chili EndGame Window
[f=0019972] Shutdown Widget - Chili Selections & CursorTip
[f=0019972] Shutdown Widget - Context Menu
[f=0019972] Shutdown Widget - Darkening
[f=0019972] Shutdown Widget - Highlight Geos
[f=0019972] Shutdown Widget - Local Widgets Config
[f=0019972] Shutdown Widget - Mex Placement Handler
[f=0019972] Shutdown Widget - MinimapEvents
[f=0019972] Shutdown Widget - Missile Silo Range
[f=0019972] Shutdown Widget - Chili Economy Panel Default
[f=0019972] Shutdown Widget - Stereo3D
[f=0019972] Shutdown Widget - Chili Nuke Warning
[f=0019972] Shutdown Widget - Chili Spectator Panels
[f=0019972] Shutdown Widget - Startup Info and Selector
[f=0019972] Shutdown Widget - Morph Finished notification
[f=0019972] Shutdown Widget - Music Player
[f=0019972] Shutdown Widget - Transport AI
[f=0019972] Shutdown Widget - Attack AoE
[f=0019972] Shutdown Widget - MessageBoxes ZK
[f=0019972] Shutdown Widget - Selection Send
[f=0019972] Shutdown Widget - Units on Fire
[f=0019972] Shutdown Widget - Newton Firezone
[f=0019972] Shutdown Widget - Chili Crude Player List
[f=0019972] Shutdown Widget - Chili Pro Console
[f=0019972] Shutdown Widget - Chili Framework
[f=0019972] Shutdown Widget - Chili Core Selector
[f=0019972] Shutdown Widget - Pause Screen
[f=0019972] Shutdown Widget - Chili Integral Menu
[f=0019972] Shutdown Widget - Lasso Terraform GUI
[f=0019972] Shutdown Widget - Text To Speech Control
[f=0019972] Juandex DISABLE TTS
[f=0019972] End widgetHandler:Shutdown
[f=0019972] [KillLua][4]
[f=0019972] [~CGame]1]
[f=0019972] [KillLua][1]
[f=0019972] [KillLua][2]
[f=0019972] [KillLua][3]
[f=0019972] [KillLua][4]
[f=0019972] [KillMisc][1]
[f=0019972] [KillMisc][2]
[f=0019972] [KillRendering][1]
[f=0019972] [KillInterface][1]
[f=0019972] [KillInterface][2]
[f=0019972] [KillSimulation][1]
[f=0019972] [KillSimulation][2]
[f=0019972] [CCollisionHandler] dis-/continuous tests: 86/625940
[f=0019972] [KillSimulation][3]
[f=0019972] [KillSimulation][4]
[f=0019972] [~CPathCache(24x16)] cacheHits=2 hitPercentage=40% numHashColls=0 maxCacheSize=1
[f=0019972] [~CPathCache(24x16)] cacheHits=607 hitPercentage=49% numHashColls=0 maxCacheSize=64
[f=0019972] [~CPathCache(96x64)] cacheHits=7 hitPercentage=44% numHashColls=0 maxCacheSize=1
[f=0019972] [~CPathCache(96x64)] cacheHits=1040 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0019972] Statistics for RectangleOptimizer: 14%
[f=0019972] Statistics for RectangleOptimizer: 14%
[f=0019972] [KillSimulation][5]
[f=0019972] [~CGame][2]
[f=0019972] [~CGame][3]
[f=0019972] [SpringApp::ShutDown][3]
[f=0019972] Statistics for UDP connection:
Received: 279840 bytes in 7728 packets (36.2112 bytes/package)
Sent: 385766 bytes in 9835 packets (39.2238 bytes/package)
Relative protocol overhead: 0 up, 0.165695 down
4 incoming chunks dropped, 4 outgoing chunks resent
[f=0019972] Writing demo: C:\Users\Marisel\Desktop\Spring\demos\20160601_045858_AlienDesert_100.sdf
[f=0019972] [SpringApp::ShutDown][4]
[f=0019972] [SpringApp::ShutDown][5]
[f=0019972] [SpringApp::ShutDown][6]
[f=0019972] [SpringApp::ShutDown][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN ALLOW * -1
[LuaSocket] UDP_CONNECT DENY 158.69.140.0 8557
[LuaSocket] UDP_LISTEN ALLOW * -1
[SpringApp::ShutDown][8]
[WatchDog::Uninstall][1] hangDetectorThread=00000000
[SpringApp::ShutDown][9]
[SpringApp::Run] exitCode=0