quote: (solar panel are effective as walls? Oo) |
Solar Collectors are relatively tanky and take up quite a bit of space. They cost 70 metal and have 500 HP (2000 HP when closed), so they have 7hp per metal (28.5hp per metal when closed). For comparison, assault units like Zeus and Ravager also have ~7hp per metal, Dirtbag has 20 and Razor has 43.
On top of that, in your average game you normally don't have too much energy so building a couple extra to complete a wall is fine. The sturdiness of Solar Collectors makes spamming them a very safe and reliable alternative to the potential cost efficiencies of fragile Wind Generators and hazardous Fusion- or Singularity Reactors.