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[suggestion] Laser power, distance, reload time (configurable)

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Individually for units (like invisibility, fire modes, etc).

1) full range (even if target is closer, so shot through) - default damage and reload time;
2) full range (even if target is closer, so shot through) - smaller damage and less reload time;
3) only necessary range (no shot through) - bigger damage and same reload time;
4) only necessary range (no shot through) - default damage and less reload time.

First switcher is for range (full or necessary).
Second slider - to choose between power and frequency. Or a switcher for power, may be between 1, 25, 50, 75, 100 percents, so frequency will be auto-adjusted.
+0 / -0

8 years ago
why
+5 / -1