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Forum index
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General discussion
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Add festivities unit - nCoV-2019
8 posts, 644 views
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NorthChileanG
4 years ago
This has to be brought up - longest holiday to date (may turn to indefinite), weapon should turn units to zombies, should multiple on wrecks like puppy.
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ddaboqepp
4 years ago
an idea!
a plague infect units that dont practice proper social distance,
infected units turn into zombies on death :D
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Anarchid
4 years ago
I have a half-written gadget for a zombie missile somewhere.
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Batman
4 years ago
i think it would be easier and more realistic
5% of units randomly die every minute
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the_green_squig
4 years ago
We already have one. Storage kills eco just like the virus, and the more there are the worse it gets.
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ddaboqepp
4 years ago
as a user of storage, i reject that statement.
storage is boss
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Jamtime360
4 years ago
Start of a new idea
Somewhere between 10 to 30 minutes a randomly chosen unit of value>100 becomes "Patient Zero".
Patient Zero will not display signs of infection, giving players little foresight into it's whereabouts.
Upon reaching a critical elapsed time of 120 seconds,
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jiero
4 years ago
Random infection but player do not get a warning sign just unit is slowed without status bar, toxic, and if the slow effect maxed up, the unit just die a toxic wreckage radicate same slow toxic around.
32 ELMO is a proper range. This shall affect shieldbots most as they stay close.
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