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player(x)+chicken vs player(x)+chicken

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LTrankSV
4 years ago
Hello

I wanted to ask if there is an option to set the game so that both teams would have chickens on their side.
As chicken nests generate metal, this should allow for interesting variations to play on maps that do not have a metal source (mine), or little of them.

I thought it would be an interesting scenario where players should not only defend themselves against enemy attacks (including enemy chickens) but also protect their own chick nests. And of course players tried to destroy the enemy (or weaken enemy enough for the chicken queen to crush them).

What are your thoughts on such a scenario?
+1 / -0


4 years ago
I don't think there is an option. It sounds like it could exist.
+3 / -0
What about making chickens playable? roost could be transformed into mex, you could have a land fac, an air fac that sits between planes and gunships, and a strider hub that constructs the big chickens. Your Commander could be a rebalanced Chicken Brood Queen, and the chicken tube and rafflesia be the defence. Of course this wouldnt be available in matchmaking or anything, just a setting you could check in Advanced Options.
+1 / -0