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User interface disappers

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4 years ago
Hi , i have a good computer , the game runs great , but randomly the User interface disappears completely - if you press ctrl+f5 during the game you will get what i get (but pressing ctrl f5 when it happens does not fix it )


- does someone know how to solve this ?

+0 / -0

4 years ago
Next time this happens please grab your infolog.txt from the main install directory and upload it somewhere we can read it. This will contain error messages which should help to fix your problem.

---

In the meantime:

When your UI disappears, if you can still open a chat window by pressing Enter, type

/luaui reload

and see if that fixes it.

+0 / -0
4 years ago
Thanks

the command didnt work - here is the lastest log :

[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Yuval\Documents\My Games\Zero-K\"
Using writeable configuration source: "C:\Users\Yuval\Documents\My Games\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\springsettings.cfg"
LogOutput initialized. Logging to C:\Users\Yuval\Documents\My Games\Zero-K\infolog.txt
============== <Log Sections> ==============
Available:
ArchiveScanner
AutohostInterface
BumpWater
CSMFGroundTextures
CregSerializer
DecalsDrawerGL4
DynWater
FarTextureHandler
Font
GameServer
GroundMoveType
KeyBindings
LuaSocket
Model
Net
Path
Piece
RoamMeshDrawer
Shader
SkyBox
Sound
Texture
VFS
Enabled:
Sound (Notice)
VFS (Info)

Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
BumpWaterDepthBits = 16
BumpWaterReflection = 0
BumpWaterRefraction = 0
BumpWaterShoreWaves = 0
BumpWaterTexSizeReflection = 64
CamFreeScrollSpeed = 50
CamMode = 1
CamTimeExponent = 4.0
CamTimeFactor = 1.0
CubeTexSizeReflection = 64
CubeTexSizeSpecular = 64
DualScreenMiniMapOnLeft = 1
EdgeMoveDynamic = 0
EdgeMoveWidth = 0.003
FPSFOV = 90
FPSScrollSpeed = 50
FontSize = 18
ForceDisableShaders = 1
Fullscreen = 0
GrassDetail = 0
GroundDecals = 1
GroundDetail = 70
HangTimeout = 30
HardwareCursor = 1
InitialNetworkTimeout = 0
InputTextGeo = 0.26 0.73 0.02 0.028
LODScale = 1.000
LODScaleReflection = 1.000
LODScaleRefraction = 1.000
LODScaleShadow = 1.000
LinkIncomingMaxPacketRate = 512
LinkIncomingPeakBandwidth = 65536
LinkIncomingSustainedBandwidth = 65536
LinkOutgoingBandwidth = 131072
LuaGarbageCollectionMemLoadMult = 100
MSAALevel = 4
MaxParticles = 12000
MaxSounds = 32
MaximumTransmissionUnit = 0
MiddleClickScrollSpeed = -0.0015
MiniMapMarker = 0
MouseDragCircleCommandThreshold = 25
MouseDragScrollThreshold = 0
NetworkLossFactor = 1
OverheadMaxHeightFactor = 1.39999998
OverheadScrollSpeed = 50
ReconnectTimeout = 0
RotOverheadScrollSpeed = 50
RotateLogFiles = 1
ScrollWheelSpeed = -25
Shadows = 0
ShowClock = 0
ShowPlayerInfo = 0
SplashScreenDir = ./MenuLoadscreens
TeamHighlight = 0
TreeRadius = 1000
UnitIconDist = 151
UnitLodDist = 9999
UseDistToGroundForIcons = 1.10000002
UseLuaMemPools = 0
UseNetMessageSmoothingBuffer = 0
UsePBO = 0
VFSCacheArchiveFiles = 0
WindowBorderless = 1
WindowPosX = 0
WindowPosY = 0
XResolutionWindowed = 1280
YResolutionWindowed = 1024
============== </User Config> ==============

============== <User System> ==============
Spring Engine Version: 104.0.1-1544-ge1f249f maintenance
Build Environment: gcc libstdc++ version 20171010
Compiler Version: gcc-5.5.0
Operating System: Windows 10 TBA Insider Update (build 18363)
Hardware Config: Intel(R) Pentium(R) CPU G4400 @ 3.30GHz; 3989MB RAM, 8247MB pagefile
Binary Word Size: 64-bit (native)
Process Clock: std::chrono::high_resolution_clock
Physical CPU Cores: 2
Logical CPU Cores: 2
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
SSE 1.0 : 1, SSE 2.0 : 1
SSE 3.0 : 1, SSSE 3.0 : 1
SSE 4.1 : 1, SSE 4.2 : 1
SSE 4.0A: 0, SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1280x1024x24bpp@75Hz} current={1280x1024x24bpp@75Hz}
display=1 modes=34 bounds={x=0, y=0, w=1280, h=1024}
[ 5] 1280x800x24bpp@75Hz
[ 9] 1280x720x24bpp@75Hz
[25] 640x400x24bpp@75Hz
[33] 320x200x24bpp@75Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
GL version : 3.0.0 - Build 27.20.100.7989
GL vendor : Intel
GL renderer : Intel(R) HD Graphics 510
GLSL version: 1.30 - Build 27.20.100.7989
GLEW version: 2.1.0
GPU memory : unknown
SDL swap-int: 1

ARB shader support : 0
GLSL shader support : 0
FBO extension support : 1
NVX GPU mem-info support : 0
ATI GPU mem-info support : 0
NPOT-texture support : 1 (1)
S3TC/DXT1 texture support : 1/0
texture query-LOD support : 1 (1)
MSAA frame-buffer support : 0 (1)
24-bit Z-buffer support : 1 (-)
primitive-restart support : 1 (1)
clip-space control support: 0 (1)
seamless cube-map support : 1 (1)
frag-depth layout support : 0 (-)

max. FBO samples : 16
max. texture size : 16384
max. texture anisotropy level: 16.000000
max. vec4 varyings/attributes: 16/16
max. draw-buffers : 8
max. rec. indices/vertices : 1048576/1048576
max. uniform buffer-bindings : 84
max. uniform block-size : 64KB

enable ATI-hacks : 0
compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1280,1024>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Yuval\Documents\My Games\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Users\Yuval\Documents\My Games\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\
Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\maps
Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\games
Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[VFS] [SpringVFS::ReserveArchives<this=00000000468b9a70>]
[VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000468b9a70 (SpringVFS) global=0000000000000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 2
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (15.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (130.7ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000046ad4f50 context=000000004684ecd0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 231ms
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.9.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Chobby v1.8.9.0", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1280, 1024, 0, 0
[f=-000001] Spring.GetViewGeometry, 1280, 1024, 0, 0
[f=-000001] gl.GetViewSizes, 1280, 1024
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua>
[f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration:
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 54366
[f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua>
[f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Tutorial Handler <gui_tutorial_handler.lua>
[f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] Vendor and GL, Intel, 3
[f=-000001] Applying Intel gl version 3.x compatibility profile.
[f=-000001] Low settings preset, 3.0.0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000000046bc7b40
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1280,1024>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1280,1024>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] Campaign Data, Loading campaign data
[f=-000001] Campaign Data, Config save file: saveFile1
[f=-000001] Campaign Data, Save data found, loading
[f=-000001] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
[f=-000001] Campaign Data, Save file saveFile1 loaded
[f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system.
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1280
[f=-000001] SetSettings Int, YResolutionWindowed, 1024
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001] ForceDisableShaders = 1
[f=-000001] Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] [Game]
{

[allyTeam0]
{
numallies = 0;
}

[team1]
{
start_x = 6800;
extrastartunits_2 = e1sxXT17ZmFjaW5nPTAseD0yOTIwLG5hbWU9InR1cnJldHJpb3QiLHo9NTk5Mix9LFsyXT17ZmFjaW5nPTAseD0zMjU2LG5hbWU9InR1cnJldHJpb3QiLHo9NTgwMCx9LFszXT17ZmFjaW5nPTAseD01NzY4LG5hbWU9InR1cnJldHJpb3QiLHo9MjYwMCx9LFs0XT17ZmFjaW5nPTAseD01OTkyLG5hbWU9InR1cnJldHJpb3QiLHo9MjQyNCx9LFs1XT17ZmFjaW5nPTAseD00ODQwLG5hbWU9InR1cnJldHJpb3QiLHo9NTU3Nix9LFs2XT17ZmFjaW5nPTAseD01MzUyLG5hbWU9InR1cnJldHJpb3QiLHo9NTAwMCx9LFs3XT17ZmFjaW5nPTAseD0yMzYwLG5hbWU9InR1cnJldHJpb3QiLHo9Njg0MCx9LFs4XT17ZmFjaW5nPTAseD01MDk2LG5hbWU9InR1cnJldHJpb3QiLHo9Mzc2OCx9LFs5XT17ZmFjaW5nPTAseD0zODMyLG5hbWU9InR1cnJldHJpb3QiLHo9NTA5Nix9LFsxMF09e2ZhY2luZz0wLHg9NjQ4MCxuYW1lPSJ0dXJyZXRhYWZhciIsej02Mzg0LH0sWzExXT17ZmFjaW5nPTAseD00MjAwLG5hbWU9InR1cnJldGFhbGFzZXIiLHo9NjIwMCx9LFsxMl09e2ZhY2luZz0wLHg9NDY5NixuYW1lPSJ0dXJyZXRhYWxhc2VyIix6PTUwOTYsfSxbMTNdPXtmYWNpbmc9MCx4PTYxODQsbmFtZT0idHVycmV0YWFsYXNlciIsej00MDcyLH0sWzE0XT17ZmFjaW5nPTAseD01MTkyLG5hbWU9InR1cnJldGFhY2xvc2UiLHo9NTEyOCx9LFsxNV09e2ZhY2luZz0wLHg9NjU1MixuYW1lPSJ0dXJyZXRhYWNsb3NlIix6PTYxMzYsfSxbMTZdPXtmYWNpbmc9MCx4PTcxMjgsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjY5Nix9LFsxN109e2ZhY2luZz0wLHg9NjY5NixuYW1lPSJlbmVyZ3lzb2xhciIsej03MTEyLH0sWzE4XT17ZmFjaW5nPTAseD03MDgwLG5hbWU9ImVuZXJneXNvbGFyIix6PTY0NzIsfSxbMTldPXtmYWNpbmc9MCx4PTY1NjgsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjkzNix9LFsyMF09e2ZhY2luZz0wLHg9NjQxNixuYW1lPSJ0dXJyZXRsYXNlciIsej02NzM2LH0sWzIxXT17ZmFjaW5nPTAseD02MjU2LG5hbWU9InR1cnJldGxhc2VyIix6PTYzNjgsfSxbMjJdPXtmYWNpbmc9MCx4PTY4MTYsbmFtZT0idHVycmV0bGFzZXIiLHo9NjIyNCx9LFsyM109e2ZhY2luZz0wLHg9NDYwMCxuYW1lPSJzdGF0aWNtZXgiLHo9NzAxNix9LFsyNF09e2ZhY2luZz0wLHg9NDg0MCxuYW1lPSJzdGF0aWNtZXgiLHo9NTI1Nix9LFsyNV09e2ZhY2luZz0wLHg9NTQ0OCxuYW1lPSJzdGF0aWNtZXgiLHo9NDcyOCx9LFsyNl09e2ZhY2luZz0wLHg9Njg4OCxuYW1lPSJzdGF0aWNtZXgiLHo9NDUzNix9LH0=;
rgbcolor = 0 0 0;
extrastartunits_1 = 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;
staticcomm = ai_commander_1;
AllyTeam = 1;
TeamLeader = 0;
start_metal = 0;
commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXdpbmQiLFszXT0ic3RhdGljcmFkYXIiLFs0XT0ic3RhdGljc3RvcmFnZSIsWzVdPSJndW5zaGlwY29uIixbNl09Imd1bnNoaXBib21iIixbN109Imd1bnNoaXBlbXAiLFs4XT0iZ3Vuc2hpcHJhaWQiLFs5XT0iZ3Vuc2hpcHNraXJtIixbMTBdPSJndW5zaGlwaGVhdnlza2lybSIsWzExXT0iZ3Vuc2hpcGFhIixbMTJdPSJmYWN0b3J5YW1waCIsWzEzXT0iYW1waHJhaWQiLFsxNF09InR1cnJldGxhc2VyIixbMTVdPSJ0dXJyZXRtaXNzaWxlIixbMTZdPSJzdGF0aWNjb24iLFsxN109ImFtcGhpbXB1bHNlIixbMThdPSJhbXBocmlvdCIsWzE5XT0iZ3Vuc2hpcGFzc2F1bHQiLH0=;
start_z = 6800;
static_level = 1;
start_energy = 100;
}

[team0]
{
rgbcolor = 0 0 0;
TeamLeader = 0;
start_metal = 0;
campaignabilities = e30=;
campaignunlocks = e1sxXT0iZmFjdG9yeWNsb2FrIixbMl09ImNsb2FrcmFpZCIsWzNdPSJzdGF0aWNtZXgiLFs0XT0iZW5lcmd5c29sYXIiLFs1XT0iY2xvYWtyaW90IixbNl09ImNsb2FrY29uIixbN109InR1cnJldGxhc2VyIixbOF09InN0YXRpY3JhZGFyIixbOV09ImNsb2Frc2tpcm0iLFsxMF09ImNsb2FrYm9tYiIsWzExXT0idHVycmV0bWlzc2lsZSIsWzEyXT0iY2xvYWthYSIsWzEzXT0idHVycmV0YWFjbG9zZSIsWzE0XT0iY2xvYWtoZWF2eXJhaWQiLFsxNV09InR1cnJldGVtcCIsWzE2XT0idHVycmV0YWFmbGFrIixbMTddPSJmYWN0b3J5dmVoIixbMThdPSJ2ZWhjb24iLFsxOV09InZlaHJhaWQiLFsyMF09InZlaHJpb3QiLFsyMV09InZlaGFzc2F1bHQiLFsyMl09ImNsb2FrYXJ0eSIsWzIzXT0icGxhbmVsaWdodHNjb3V0IixbMjRdPSJ2ZWhoZWF2eWFydHkiLFsyNV09InZlaGFhIixbMjZdPSJ2ZWhzY291dCIsWzI3XT0idHVycmV0dG9ycCIsfQ==;
start_energy = 100;
static_level = 2;
start_x = 3550;
extrastartunits_2 = e1sxXT17ZmFjaW5nPTAseD0zNDUwLG5hbWU9InZlaHNjb3V0Iix6PTIwMzAsfSxbMl09e2ZhY2luZz0wLHg9MzU1MCxuYW1lPSJ2ZWhzY291dCIsej0yMDMwLH0sWzNdPXtmYWNpbmc9MCx4PTM2NTAsbmFtZT0idmVoc2NvdXQiLHo9MjAzMCx9LFs0XT17ZmFjaW5nPTAseD0zNDUwLG5hbWU9InZlaGFhIix6PTE5MDAsfSxbNV09e2ZhY2luZz0wLHg9MzU1MCxuYW1lPSJ2ZWhhYSIsej0xOTAwLH0sWzZdPXtmYWNpbmc9MCx4PTM2NTAsbmFtZT0idmVoYWEiLHo9MTkwMCx9LFs3XT17ZmFjaW5nPTAseD0yNDI0LG5hbWU9ImVuZXJneXNvbGFyIix6PTQ1Nix9LFs4XT17ZmFjaW5nPTAseD0yNTUyLG5hbWU9ImVuZXJneXNvbGFyIix6PTUyMCx9LFs5XT17ZmFjaW5nPTAseD0yNjY0LG5hbWU9ImVuZXJneXNvbGFyIix6PTU1Mix9LFsxMF09e2ZhY2luZz0wLHg9Mjc3NixuYW1lPSJlbmVyZ3lzb2xhciIsej01ODQsfSxbMTFdPXtmYWNpbmc9MCx4PTI5MzYsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjQ4LH0sWzEyXT17ZmFjaW5nPTAseD0zMDMyLG5hbWU9ImVuZXJneXNvbGFyIix6PTcyOCx9LFsxM109e2ZhY2luZz0wLHg9MzE3NixuYW1lPSJlbmVyZ3lzb2xhciIsej04MjQsfSxbMTRdPXtmYWNpbmc9MCx4PTMzMDQsbmFtZT0iZW5lcmd5c29sYXIiLHo9ODcyLH0sWzE1XT17ZmFjaW5nPTAseD0yMzEyLG5hbWU9ImVuZXJneXNvbGFyIix6PTE3ODQsfSxbMTZdPXtmYWNpbmc9MCx4PTIzNDQsbmFtZT0iZW5lcmd5c29sYXIiLHo9MTY1Nix9LFsxN109e2ZhY2luZz0wLHg9MjM3NixuYW1lPSJlbmVyZ3lzb2xhciIsej0xNTI4LH0sWzE4XT17ZmFjaW5nPTAseD0yNDgsbmFtZT0ic3RhdGljbWV4Iix6PTc0NCx9LFsxOV09e2ZhY2luZz0wLHg9MTY4LG5hbWU9InN0YXRpY21leCIsej0xMzM2LH0sWzIwXT17ZmFjaW5nPTAseD0xMjAsbmFtZT0ic3RhdGljbWV4Iix6PTIzMTIsfSxbMjFdPXtmYWNpbmc9MCx4PTI1NixuYW1lPSJ0dXJyZXRsYXNlciIsej0yNjU2LH0sWzIyXT17ZmFjaW5nPTAseD0yMDAsbmFtZT0idHVycmV0YWFsYXNlciIsej0xODE2LH0sWzIzXT17ZmFjaW5nPTAseD0xNTIsbmFtZT0iZW5lcmd5c29sYXIiLHo9ODA4LH0sWzI0XT17ZmFjaW5nPTAseD0xMjAsbmFtZT0iZW5lcmd5c29sYXIiLHo9OTY4LH0sWzI1XT17ZmFjaW5nPTAseD04OCxuYW1lPSJlbmVyZ3lzb2xhciIsej0xMTYwLH0sWzI2XT17ZmFjaW5nPTAseD01NixuYW1lPSJlbmVyZ3lzb2xhciIsej0xMzUyLH0sWzI3XT17ZmFjaW5nPTAseD01NixuYW1lPSJlbmVyZ3lzb2xhciIsej0xNTQ0LH0sWzI4XT17ZmFjaW5nPTAseD01NixuYW1lPSJlbmVyZ3lzb2xhciIsej0xOTEyLH0sWzI5XT17ZmFjaW5nPTAseD04OCxuYW1lPSJlbmVyZ3lzb2xhciIsej0yMjAwLH0sWzMwXT17ZmFjaW5nPTAseD01NixuYW1lPSJlbmVyZ3lzb2xhciIsej0yMDU2LH0sWzMxXT17ZmFjaW5nPTAseD01NixuYW1lPSJlbmVyZ3lzb2xhciIsej0xNzIwLH0sWzMyXT17eD0yOTUyLG5hbWU9InN0YXRpY2NvbiIsej0yNDI0LHNlbGZQYXRyb2w9dHJ1ZSxmYWNpbmc9MCx9LFszM109e3g9Mjk1MixuYW1lPSJzdGF0aWNjb24iLHo9MjMyOCxzZWxmUGF0cm9sPXRydWUsZmFjaW5nPTAsfSxbMzRdPXt4PTMwMTYsbmFtZT0ic3RhdGljY29uIix6PTIyNDgsc2VsZlBhdHJvbD10cnVlLGZhY2luZz0wLH0sWzM1XT17ZmFjaW5nPTAseD0yNzAwLG5hbWU9InN0YXRpY3N0b3JhZ2UiLHo9MjQwMCx9LH0=;
AllyTeam = 0;
staticcomm = player_commander;
extrastartunits_1 = 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;
start_z = 2250;
retinuestartunits = e30=;
commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
}

[modoptions]
{
planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJHcm91bmQgZm9yY2VzIG9yIG5vdCwgdGhleSBhcmUgc2VuZGluZyBHdW5zaGlwcyBvdXQgZnJvbSBiZWhpbmQgYSBmb3JtaWRhYmxlIGRlZmVuc2l2ZSBhcnJheSAtIHRoZSBibGFzdGVkIGF1dG9tYXRhIGFyZSB0YWtpbmcgbWUgZm9yIGFuIEltcGVyaWFsIGxhbmRpbmcgZm9yY2UuIEkgaGF2ZSBDcmFzaGVyIGFudGktYWlyIHJvdmVycyB0byBzaG9vdCBkb3duIHRoZSBndW5zaGlwcywgdGhlbiBJIGNhbiB0ZWFyIGRvd24gdGhlaXIgYmFzZSB3aXRoIEltcGFsZXIgYXJ0aWxsZXJ5LiIsbmFtZT0iQmFvc2V6dSIsdGlwcz17WzFdPXt0ZXh0PSJJbXBhbGVycyBmaXJlIGxvbmctcmFuZ2UgY3J1aXNlIG1pc3NpbGVzIHdoaWNoIGFyZSB2ZXJ5IGVmZmVjdGl2ZSBhZ2FpbnN0IHR1cnJldHMuIFRoZXkgYXJlIHByYWN0aWNhbGx5IHVzZWxlc3MgYWdhaW5zdCBtb2JpbGUgdGFyZ2V0cyBzbyBtYWtlIHN1cmUgdGhleSBhcmUgd2VsbCBlc2NvcnRlZCBhZ2FpbnN0IGxhbmQgYW5kIGFpciB0aHJlYXRzLiIsaW1hZ2U9InVuaXRwaWNzL3ZlaGhlYXZ5YXJ0eS5wbmciLH0sWzJdPXt0ZXh0PSJEYXJ0cyBhcmUgZXF1aXBwZWQgd2l0aCBhIGRpc3J1cHRvciBiZWFtIHRvIGhhcmFzcyBhbmQgc2xvdyBlbmVtaWVzLiBUaGVpciBtYWluIHVzZSBpcyBhcyBkaXNwb3NhYmxlIHNjb3V0cywgZGlzY292ZXJpbmcgZW5lbXkgbG9jYXRpb25zIGFuZCBpZGVudGlmeWluZyByYWRhciBkb3RzLiIsaW1hZ2U9InVuaXRwaWNzL3ZlaHNjb3V0LnBuZyIsfSxbM109e3RleHQ9Ikl0IHdvdWxkIGJlIHNoZWVyIGZvbGx5IHRvIGRpcmVjdGx5IGF0dGFjayB0aGUgZGVmZW5zaXZlIHBvc2l0aW9ucyB5b3VyIG9wcG9uZW50IGhhcyBsYWlkIG91dCBoZXJlLiBXZWFyIHRoZW0gZG93biBmcm9tIGxvbmcgcmFuZ2UgaW5zdGVhZC4iLGltYWdlPSJ1bml0cGljcy90dXJyZXRoZWF2eS5wbmciLH0sfSx9;
campaignpartialsavedata = e2NhbXBhaWduSUQ9IjAuODY1MjgwODciLGNvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzJdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzBdPXtbMV09ImNvbW13ZWFwb25fbHBhcnRpY2xlYmVhbSIsWzJdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLH0sfSxuYW1lPSJDb21tYW5kZXIiLGNoYXNzaXM9ImtuaWdodCIsfSxwbGFuZXRzPXtbMV09e3BsYW5ldElEPTY5LGJvbnVzT2JqU3RhdHVzPXt9LH0sWzJdPXtwbGFuZXRJRD0xLGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPXRydWUsWzNdPWZhbHNlLFs0XT10cnVlLFs1XT10cnVlLH0sfSxbM109e3BsYW5ldElEPTIsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLFszXT1mYWxzZSxbNF09ZmFsc2UsfSx9LFs0XT17cGxhbmV0SUQ9Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFs1XT17cGxhbmV0SUQ9NCxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPWZhbHNlLH0sfSxbNl09e3BsYW5ldElEPTgsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109dHJ1ZSx9LH0sWzddPXtwbGFuZXRJRD00Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPWZhbHNlLFszXT1mYWxzZSx9LH0sWzhdPXtwbGFuZXRJRD05LGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109ZmFsc2UsfSx9LFs5XT17cGxhbmV0SUQ9NSxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LH0sZGlmZmljdWx0eVNldHRpbmc9Mix9;
defeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09ImZhY3RvcnlndW5zaGlwIix9LGlnbm9yZVVuaXRMb3NzRGVmZWF0PWZhbHNlLGFsbHlUZWFtTG9zc09iamVjdGl2ZUlEPTEsdml0YWxDb21tYW5kZXJzPWZhbHNlLGxvc2VBZnRlclNlY29uZHM9ZmFsc2UsfSx9;
planetmissiondifficulty = 2;
bonusobjectiveconfig = e1syXT17ZXhwZXJpZW5jZT0yNSxzYXRpc2Z5QnlUaW1lPTU0MCxkZXNjcmlwdGlvbj0iSGF2ZSAzMCBNZXRhbCBFeHRyYWN0b3JzIGJ5IDk6MDAiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvcmVwYWlyLnBuZyIsaW1hZ2U9Ikx1YU1lbnUvY29uZmlncy9nYW1lQ29uZmlnL3prL3VuaXRwaWNzL3N0YXRpY21leC5wbmciLHVuaXRUeXBlcz17WzFdPSJzdGF0aWNtZXgiLH0sY29tcGFyaXNpb25UeXBlPTEsdGFyZ2V0TnVtYmVyPTMwLH0sWzFdPXtjb3VudFJlbW92ZWRVbml0cz10cnVlLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvcmVwYWlyLnBuZyIsdW5pdFR5cGVzPXtbMV09InZlaGhlYXZ5YXJ0eSIsfSxzYXRpc2Z5T25jZT10cnVlLGltYWdlPSJMdWFNZW51L2NvbmZpZ3MvZ2FtZUNvbmZpZy96ay91bml0cGljcy92ZWhoZWF2eWFydHkucG5nIixleHBlcmllbmNlPTI1LGRlc2NyaXB0aW9uPSJCdWlsZCA2IEltcGFsZXJzIixjb21wYXJpc2lvblR5cGU9MSx0YXJnZXROdW1iZXI9Nix9LFszXT17c2F0aXNmeU9uY2U9dHJ1ZSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3MvdHVycmV0aGVhdnkucG5nIixkZXNjcmlwdGlvbj0iRGVzdHJveSBhbGwgZW5lbXkgRGVzb2xhdG9yIHR1cnJldHMiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvYXR0YWNrLnBuZyIsZXhwZXJpZW5jZT0yNSxlbmVteVVuaXRUeXBlcz17WzFdPSJ0dXJyZXRoZWF2eSIsfSxjb21wYXJpc2lvblR5cGU9Mix0YXJnZXROdW1iZXI9MCx9LH0=;
singleplayercampaignbattleid = 11;
objectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRlc3Ryb3kgdGhlIGVuZW15IEd1bnNoaXAgUGxhbnQiLH0sWzJdPXtkZXNjcmlwdGlvbj0iUHJvdGVjdCB5b3VyIENvbW1hbmRlciIsfSx9;
commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9scGFydGljbGViZWFtIixbMl09Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzNdPSJtb2R1bGVfYXV0b3JlcGFpciIsfSx9LGRlY29yYXRpb25zPXt9LG5hbWU9Ik1vc3QgTG95YWwgT3Bwb3NpdGlvbiIsY2hhc3Npcz0icmVjb24iLH0scGxheWVyX2NvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzJdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzBdPXtbMV09ImNvbW13ZWFwb25fbHBhcnRpY2xlYmVhbSIsWzJdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLH0sfSxuYW1lPSJDb21tYW5kZXIiLGNoYXNzaXM9ImtuaWdodCIsfSx9;
fixedstartpos = 1;
}

[allyTeam1]
{
numallies = 0;
}

[ai0]
{
comm_merge = 0;
IsFromDemo = 0;
Name = Enemy;
ShortName = DevCircuitAINormal64;
Team = 1;
[Options]
{
comm_merge = 0;
disabledunits = cloakcon+energysolar+energyfusion+energysingu+energygeo+energyheavygeo+energypylon+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+factoryhover+hovercon+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphfloater+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipkrow+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch+hoverheavyraid;
}

Host = 0;
version = stable;
}

[player0]
{
Team = 0;
IsFromDemo = 0;
Name = yuvyuv;
rank = 0;
}

hostip = 127.0.0.1;
hostport = 0;
numplayers = 1;
startpostype = 2;
mapname = BlueBend-v01;
ishost = 1;
numusers = 1;
gametype = Zero-K v1.8.9.4;
GameStartDelay = 0;
myplayername = yuvyuv;
nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001] [async=0] threads=2 tasks=24 {sum,avg}{exec,wait}time={{29.915, 1.246}, {20.943, 0.873}}ms
[f=-000001] thread=1 tasks=24 {sum,min,max,avg}{exec,wait}time={{29.915, 0.000, 2.993, 1.246}, {20.943, 0.000, 6.980, 0.873}}ms
[f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {5.984, 5.984}}ms
[f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {5.984, 5.984, 5.984, 5.984}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 2
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000000004684ecd0 dev=0000000046ad4f50
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000000004684ecd0 dev=0000000046ad4f50
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000000004684ecd0)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000000046ad4f50)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000468b9a70>(reload=1)] (#mod=0 #map=0 #menu=2662)
[f=-000001] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000006450d530 context=0000000063e23520
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 104ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.9.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Chobby v1.8.9.0", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1280,1024>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1280,1024>
[f=-000001] [SpringApp::Reload][12] #script=18785
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "BlueBend-v01" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="BlueBend-v01", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
map-checksum=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 55582
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 86ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1



[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1280,1024>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000046aed8c0] using map "BlueBend-v01" (loaded=1 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="BlueBend-v01", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000046aed8c0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Yuval\Documents\My Games\Zero-K\demos\20201005_162510_BlueBend-v01_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 193ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 214ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 272ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 347 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 630ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 84ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [CUS] Warning: Shaders not supported, disabling
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [liblobby] Warning: Duplicate user(JizzleDog) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 0
[f=-000001] Spring.GetMyPlayerID() done, <table>
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
[f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=-000001] Loaded API widget: i18n <api_i18n.lua>
[f=-000001] Loaded API widget: Win Counter <api_win_counter.lua>
[f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
[f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
[f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
[f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
[f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
[f=-000001] Loaded widget: Save/Load API <api_saveload.lua>
[f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
[f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
[f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua>
[f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
[f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
[f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua>
[f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
[f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
[f=-000001] Loaded widget: Noises <snd_noises.lua>
[f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
[f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
[f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=-000001] Loaded widget: Outline No Shader <gfx_outline_no_shader.lua>
[f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget: Objectives <mission_objectives.lua>
[f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
[f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget: Autoquit <autoquit.lua>
[f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua>
[f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget: CameraShake <camera_shake.lua>
[f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
[f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
[f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua>
[f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=-000001] Loaded widget: Darkening <gui_darkening.lua>
[f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
[f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
[f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
[f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua>
[f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
[f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=-000001] Loaded widget: In-game Ignore <ignore.lua>
[f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua>
[f=-000001] Mex Placement Initialised with 64 spots.
[f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
[f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua>
[f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
[f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
[f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=-000001] Loaded widget: Music Player v2 <snd_music2.lua>
[f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua>
[f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
[f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua>
[f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
[f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
[f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
[f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
[f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
[f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
[f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
[f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[f=-000001] Loaded widget: UnitShapes <unit_shapes.lua>
[f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
[f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [liblobby] Warning: Duplicate user(ShellyPlains19) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(cumtopian_empire) added to channel (zk)
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=aa2274a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=457ae553
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b920c427
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b920c427 file="cache\104dev-maintenance/paths/BlueBend-v01.pe-b920c427.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=aa2274a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=457ae553
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b920c437
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b920c437 file="cache\104dev-maintenance/paths/BlueBend-v01.pe2-b920c437.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (424ms, checksum 0aaa1221)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.8
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 90.79%
[f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -100.00
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 89.229912% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 90.066963% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 7.110970% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 7.382015% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 2 Map-Area(s) occupying 86.51% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 6.85% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 79.07% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 2 Map-Area(s) occupying 89.88% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 86.93% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 2 Map-Area(s) occupying 90.24% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 75.46% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 78.99% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 7.53% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 67.79% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal64/stable/BlueBend-v01.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.8 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=55
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 997ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1002ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11140,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Warning: [LuaHandle::XCall] tried to cross-call unlinked Script.LuaRules.SetWreckMetalThreshold()
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1280,1024>
[f=-000001] GameID: b61e7b5f9caf8b7057b994976819a9c9
[f=-000001] Connection attempt from yuvyuv
[f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001] -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums]
server=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473
client=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums]
server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1280,1024>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 8ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 62ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 297ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 359ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9028e1bec26b2fa6e9caa30817f06ae375dce65b89e0533d1c21bd2bdc2bcb7ba42f907b8f17413c08cc8894086d51056452911a8d9daf40198e1ba8ca58baec]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7a813063e521776e46a8884c60b514117e656d7cf1ff74f351ffebc45a72324a04aa5cf1693326f5a51d1c1fb9fcd26e2f48fa584aca8b760a701e6c460cacc8]"
[f=0000030] [Game::ClientReadNet] local skirmish AI "Enemy" (ID: 0, Short-Name: "DevCircuitAINormal64", Version: "stable") took over control of team 1
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={0000000060c33620,0000000000000000}]"
[f=0000030] Player yuvyuv finished loading and is now ingame
[f=0000030] yuvyuv paused the game
[f=0000030] Input grabbing is enabled!
[f=0000030] Input grabbing is enabled!
[f=0000030] Input grabbing is enabled!
[f=0000030] Input grabbing is enabled!
[f=0000030] yuvyuv unpaused the game
[f=0002346] game_message: Storage is under attack
[f=0002498] game_message: Mason is under attack
[f=0002693] game_message: Metal Extractor is under attack
[f=0002849] game_message: Mason is under attack
[f=0003148] game_message: Mason is under attack
[f=0003454] game_message: Metal Extractor is under attack
[f=0003567] yuvyuv paused the game
[f=0003567] yuvyuv unpaused the game
[f=0003596] yuvyuv paused the game
[f=0003596] yuvyuv unpaused the game
[f=0003607] game_message: Mason is under attack
[f=0003611] yuvyuv paused the game
[f=0003611] Unbound hotkeys from action: moveforward
[f=0003611] Binding key code, 119, Translated, w, Modifer,
[f=0003611] Warning: There are other actions bound to this hotkey combo (W):
[f=0003611] - command areamex
[f=0003611] - boundWith w
[f=0003611] - extra
[f=0003611] - areamex
[f=0003611] Hotkey (W) bound to action: moveforward
[f=0003611] Unbound hotkeys from action: moveback
[f=0003611] Binding key code, 115, Translated, s, Modifer,
[f=0003611] Warning: There are other actions bound to this hotkey combo (S):
[f=0003611] - command stop
[f=0003611] - boundWith s
[f=0003611] - stop
[f=0003611] - extra
[f=0003611] Hotkey (S) bound to action: moveback
[f=0003611] Unbound hotkeys from action: moveleft
[f=0003611] Binding key code, 97, Translated, a, Modifer,
[f=0003611] Warning: There are other actions bound to this hotkey combo (A):
[f=0003611] - command fight
[f=0003611] - fight
[f=0003611] - boundWith a
[f=0003611] - extra
[f=0003611] Hotkey (A) bound to action: moveleft
[f=0003611] Unbound hotkeys from action: moveright
[f=0003611] Binding key code, 100, Translated, d, Modifer,
[f=0003611] Warning: There are other actions bound to this hotkey combo (D):
[f=0003611] - command manualfire
[f=0003611] - manualfire
[f=0003611] - boundWith d
[f=0003611] - extra
[f=0003611] - command oneclickwep
[f=0003611] - boundWith d
[f=0003611] - extra
[f=0003611] - oneclickwep
[f=0003611] - command placebeacon
[f=0003611] - boundWith d
[f=0003611] - placebeacon
[f=0003611] - extra
[f=0003611] - command selectmissiles
[f=0003611] - boundWith Any+d
[f=0003611] - selectmissiles
[f=0003611] - extra
[f=0003611] Hotkey (D) bound to action: moveright
[f=0003611] yuvyuv unpaused the game
[f=0006745] game_message: Scorcher is under attack
[f=0006971] game_message: Crasher is under attack
[f=0007388] game_message: Dart is under attack
[f=0007548] game_message: Crasher is under attack
[f=0007738] game_message: Dart is under attack
[f=0007908] game_message: Crasher is under attack
[f=0008083] game_message: Metal Extractor is under attack
[f=0008242] game_message: Crasher is under attack
[f=0008683] game_message: Crasher is under attack
[f=0008953] game_message: Metal Extractor is under attack
[f=0009213] game_message: Mason is under attack
[f=0010497] game_message: Crasher is under attack
[f=0010683] game_message: Mason is under attack
[f=0010863] game_message: Mason is under attack
[f=0011047] game_message: Metal Extractor is under attack
[f=0011281] game_message: Mason is under attack
[f=0011488] game_message: Mason is under attack
[f=0011698] game_message: Metal Extractor is under attack
[f=0011878] game_message: Metal Extractor is under attack
[f=0012087] game_message: Ravager is under attack
[f=0012286] game_message: Metal Extractor is under attack
[f=0012465] game_message: Metal Extractor is under attack
[f=0012642] game_message: Mason is under attack
[f=0012798] game_message: Crasher is under attack
[f=0012948] game_message: Scorcher is under attack
[f=0013100] game_message: Scorcher is under attack
[f=0013260] game_message: Crasher is under attack
[f=0013451] game_message: Crasher is under attack
[f=0013631] game_message: Crasher is under attack
[f=0013958] game_message: Metal Extractor is under attack
[f=0014115] game_message: Lotus is under attack
[f=0014430] game_message: Metal Extractor is under attack
[f=0014638] game_message: Solar Collector is under attack
[f=0014817] game_message: Metal Extractor is under attack
[f=0015013] game_message: Lotus is under attack
[f=0015270] game_message: Crasher is under attack
[f=0016112] game_message: Metal Extractor is under attack
[f=0016278] game_message: Impaler is under attack
[f=0016442] game_message: Scorcher is under attack
[f=0016619] game_message: Mason is under attack
[f=0016804] game_message: Crasher is under attack
[f=0017700] game_message: Scorcher is under attack
[f=0017859] game_message: Crasher is under attack
[f=0018078] game_message: Crasher is under attack
[f=0018231] game_message: Crasher is under attack
[f=0018388] game_message: Impaler is under attack
[f=0018551] game_message: Impaler is under attack
[f=0018729] game_message: Crasher is under attack
[f=0018884] game_message: Impaler is under attack
[f=0019034] game_message: Crasher is under attack
[f=0019184] game_message: Crasher is under attack
[f=0019345] game_message: Metal Extractor is under attack
[f=0019528] game_message: Metal Extractor is under attack
[f=0019895] game_message: Ravager is under attack
[f=0020047] game_message: Ravager is under attack
[f=0020202] game_message: Ravager is under attack
[f=0020355] game_message: Crasher is under attack
[f=0020506] game_message: Ravager is under attack
[f=0020656] game_message: Crasher is under attack
[f=0020841] game_message: Crasher is under attack
[f=0020995] game_message: Ripper is under attack
[f=0021145] game_message: Ripper is under attack
[f=0021299] game_message: Crasher is under attack
[f=0021466] game_message: Crasher is under attack
[f=0021616] game_message: Impaler is under attack
[f=0021775] game_message: Impaler is under attack
[f=0022045] game_message: Ripper is under attack
[f=0022418] game_message: Impaler is under attack
[f=0022605] game_message: Impaler is under attack
[f=0022851] game_message: Ripper is under attack
[f=0023013] game_message: Ripper is under attack
[f=0023165] game_message: Ripper is under attack
[f=0023347] game_message: Impaler is under attack
[f=0023500] game_message: Scorcher is under attack
[f=0023751] game_message: Crasher is under attack
[f=0023910] game_message: Scorcher is under attack
[f=0024085] game_message: Scorcher is under attack
[f=0024321] game_message: Crasher is under attack
[f=0024471] game_message: Metal Extractor is under attack
[f=0024662] game_message: Metal Extractor is under attack
[f=0024846] game_message: Dart is under attack
[f=0025380] game_message: Solar Collector is under attack
[f=0025531] game_message: Lotus is under attack
[f=0025691] game_message: Solar Collector is under attack
[f=0025848] game_message: Solar Collector is under attack
[f=0025999] game_message: Scorcher is under attack
[f=0026151] game_message: Metal Extractor is under attack
[f=0026310] game_message: Solar Collector is under attack
[f=0026476] game_message: Solar Collector is under attack
[f=0026633] game_message: Solar Collector is under attack
[f=0026783] game_message: Ripper is under attack
[f=0026814] yuvyuv paused the game
[f=0026814] SetSettings Int, XResolutionWindowed, 1280
[f=0026814] SetSettings Int, YResolutionWindowed, 1024
[f=0026814] SetSettings Int, WindowPosX, 0
[f=0026814] SetSettings Int, WindowPosY, 0
[f=0026814] SetSettings Value, WindowBorderless, 1
[f=0026814] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=0026814] SetSettings Int, MaxDynamicMapLights, 1
[f=0026814] SetSettings Value, DynamicSky, 0
[f=0026814] SetSettings Value, CamTimeFactor, 1
[f=0026814] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=0026814] SetSettings Value, LODScale, 1
[f=0026814] SetSettings Int, BumpWaterDepthBits, 16
[f=0026814] SetSettings Value, FullscreenEdgeMove, 1
[f=0026814] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=0026814] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=0026814] SetSettings Int, GroundDetail, 70
[f=0026814] SetSettings Value, CamTimeExponent, 4
[f=0026814] SetSettings Int, ShadowMapSize, 2048
[f=0026814] SetSettings Int, InitialNetworkTimeout, 0
[f=0026814] SetSettings Int, RotOverheadScrollSpeed, 50
[f=0026814] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0026814] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=0026814] SetSettings Int, GrassDetail, 0
[f=0026814] SetSettings Int, BumpWaterReflection, 0
[f=0026814] SetSettings Value, LODScaleRefraction, 1
[f=0026814] SetSettings Int, MaximumTransmissionUnit, 0
[f=0026814] SetSettings Int, FPSScrollSpeed, 50
[f=0026814] SetSettings Value, AdvSky, 0
[f=0026814] SetSettings Int, CamMode, 1
[f=0026814] SetSettings Int, MaxDynamicModelLights, 1
[f=0026814] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=0026814] SetSettings Int, HangTimeout, 30
[f=0026814] SetSettings Int, Water, 1
[f=0026814] SetSettings Value, MouseDragScrollThreshold, 0
[f=0026814] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=0026814] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=0026814] SetSettings Value, FeatureDrawDistance, 6000
[f=0026814] SetSettings Value, UsePBO, 0
[f=0026814] SetSettings Value, LuaShaders, 1
[f=0026814] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=0026814] SetSettings Int, GroundScarAlphaFade, 0
[f=0026814] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=0026814] SetSettings Int, OverheadScrollSpeed, 50
[f=0026814] SetSettings Int, NetworkLossFactor, 1
[f=0026814] SetSettings Value, EdgeMoveWidth, 0.003
[f=0026814] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=0026814] SetSettings Int, FontSize, 18
[f=0026814] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=0026814] SetSettings Value, BumpWaterBlurReflection, 0
[f=0026814] SetSettings Value, LODScaleShadow, 1
[f=0026814] SetSettings Int, UnitLodDist, 9999
[f=0026814] SetSettings Int, ReconnectTimeout, 0
[f=0026814] SetSettings Value, AdvMapShading, 1
[f=0026814] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=0026814] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=0026814] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=0026814] SetSettings Value, WindowedEdgeMove, 1
[f=0026814] SetSettings Int, CubeTexSizeReflection, 64
[f=0026814] SetSettings Int, VSync, 0
[f=0026814] SetSettings Value, EdgeMoveDynamic, 0
[f=0026814] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=0026814] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=0026814] SetSettings Value, AllowDeferredMapRendering, 0
[f=0026814] SetSettings Value, UseLuaMemPools, 0
[f=0026814] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=0026814] SetSettings Int, TreeRadius, 1000
[f=0026814] SetSettings Value, AdvUnitShading, 1
[f=0026814] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=0026814] SetSettings Value, 3DTrees, 1
[f=0026814] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0026814] SetSettings Value, ShowClock, 0
[f=0026814] SetSettings Int, LoadingMT, 0
[f=0026814] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=0026814] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=0026814] SetSettings Value, CamFreeScrollSpeed, 50
[f=0026814] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=0026814] SetSettings Value, ScrollWheelSpeed, -25
[f=0026814] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=0026814] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=0026814] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=0026814] SetSettings Int, ROAM, 1
[f=0026814] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=0026814] SetSettings Int, GroundDecals, 1
[f=0026814] SetSettings Value, FeatureFadeDistance, 4500
[f=0026814] SetSettings Int, BumpWaterRefraction, 0
[f=0026814] SetSettings Int, MaxParticles, 12000
[f=0026814] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=0026814] SetSettings Value, RotateLogFiles, 1
[f=0026814] SetSettings Value, MiniMapMarker, 0
[f=0026814] SetSettings Value, BumpWaterShoreWaves, 0
[f=0026814] SetSettings Int, MSAALevel, 4
[f=0026814] SetSettings Int, MaxSounds, 32
[f=0026814] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=0026814] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=0026814] SetSettings Value, LODScaleReflection, 1
[f=0026814] SetSettings Value, FPSFOV, 90
[f=0026814] SetSettings Value, BumpWaterAnisotropy, 0
[f=0026814] SetSettings Value, HardwareCursor, 1
[f=0026814] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=0026814] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0026814] SetSettings Int, CubeTexSizeSpecular, 64
[f=0026814] SetSettings Value, VFSCacheArchiveFiles, 0
[f=0026814] SetSettings Value, AllowDeferredModelRendering, 0
[f=0026814] compatProfile = {
[f=0026814] ForceDisableShaders = 1
[f=0026814] Shadows = 0
[f=0026814] },
[f=0026814] SetSettings Int, ForceDisableShaders, 1
[f=0026814] SetSettings Int, Shadows, 0
[f=0026814] [Game]
{

[allyTeam0]
{
numallies = 0;
}

[team1]
{
start_x = 6800;
extrastartunits_2 = e1sxXT17ZmFjaW5nPTAseD0yOTIwLG5hbWU9InR1cnJldHJpb3QiLHo9NTk5Mix9LFsyXT17ZmFjaW5nPTAseD0zMjU2LG5hbWU9InR1cnJldHJpb3QiLHo9NTgwMCx9LFszXT17ZmFjaW5nPTAseD01NzY4LG5hbWU9InR1cnJldHJpb3QiLHo9MjYwMCx9LFs0XT17ZmFjaW5nPTAseD01OTkyLG5hbWU9InR1cnJldHJpb3QiLHo9MjQyNCx9LFs1XT17ZmFjaW5nPTAseD00ODQwLG5hbWU9InR1cnJldHJpb3QiLHo9NTU3Nix9LFs2XT17ZmFjaW5nPTAseD01MzUyLG5hbWU9InR1cnJldHJpb3QiLHo9NTAwMCx9LFs3XT17ZmFjaW5nPTAseD0yMzYwLG5hbWU9InR1cnJldHJpb3QiLHo9Njg0MCx9LFs4XT17ZmFjaW5nPTAseD01MDk2LG5hbWU9InR1cnJldHJpb3QiLHo9Mzc2OCx9LFs5XT17ZmFjaW5nPTAseD0zODMyLG5hbWU9InR1cnJldHJpb3QiLHo9NTA5Nix9LFsxMF09e2ZhY2luZz0wLHg9NjQ4MCxuYW1lPSJ0dXJyZXRhYWZhciIsej02Mzg0LH0sWzExXT17ZmFjaW5nPTAseD00MjAwLG5hbWU9InR1cnJldGFhbGFzZXIiLHo9NjIwMCx9LFsxMl09e2ZhY2luZz0wLHg9NDY5NixuYW1lPSJ0dXJyZXRhYWxhc2VyIix6PTUwOTYsfSxbMTNdPXtmYWNpbmc9MCx4PTYxODQsbmFtZT0idHVycmV0YWFsYXNlciIsej00MDcyLH0sWzE0XT17ZmFjaW5nPTAseD01MTkyLG5hbWU9InR1cnJldGFhY2xvc2UiLHo9NTEyOCx9LFsxNV09e2ZhY2luZz0wLHg9NjU1MixuYW1lPSJ0dXJyZXRhYWNsb3NlIix6PTYxMzYsfSxbMTZdPXtmYWNpbmc9MCx4PTcxMjgsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjY5Nix9LFsxN109e2ZhY2luZz0wLHg9NjY5NixuYW1lPSJlbmVyZ3lzb2xhciIsej03MTEyLH0sWzE4XT17ZmFjaW5nPTAseD03MDgwLG5hbWU9ImVuZXJneXNvbGFyIix6PTY0NzIsfSxbMTldPXtmYWNpbmc9MCx4PTY1NjgsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjkzNix9LFsyMF09e2ZhY2luZz0wLHg9NjQxNixuYW1lPSJ0dXJyZXRsYXNlciIsej02NzM2LH0sWzIxXT17ZmFjaW5nPTAseD02MjU2LG5hbWU9InR1cnJldGxhc2VyIix6PTYzNjgsfSxbMjJdPXtmYWNpbmc9MCx4PTY4MTYsbmFtZT0idHVycmV0bGFzZXIiLHo9NjIyNCx9LFsyM109e2ZhY2luZz0wLHg9NDYwMCxuYW1lPSJzdGF0aWNtZXgiLHo9NzAxNix9LFsyNF09e2ZhY2luZz0wLHg9NDg0MCxuYW1lPSJzdGF0aWNtZXgiLHo9NTI1Nix9LFsyNV09e2ZhY2luZz0wLHg9NTQ0OCxuYW1lPSJzdGF0aWNtZXgiLHo9NDcyOCx9LFsyNl09e2ZhY2luZz0wLHg9Njg4OCxuYW1lPSJzdGF0aWNtZXgiLHo9NDUzNix9LH0=;
rgbcolor = 0 0 0;
extrastartunits_1 = 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;
staticcomm = ai_commander_1;
AllyTeam = 1;
TeamLeader = 0;
start_metal = 0;
commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXdpbmQiLFszXT0ic3RhdGljcmFkYXIiLFs0XT0ic3RhdGljc3RvcmFnZSIsWzVdPSJndW5zaGlwY29uIixbNl09Imd1bnNoaXBib21iIixbN109Imd1bnNoaXBlbXAiLFs4XT0iZ3Vuc2hpcHJhaWQiLFs5XT0iZ3Vuc2hpcHNraXJtIixbMTBdPSJndW5zaGlwaGVhdnlza2lybSIsWzExXT0iZ3Vuc2hpcGFhIixbMTJdPSJmYWN0b3J5YW1waCIsWzEzXT0iYW1waHJhaWQiLFsxNF09InR1cnJldGxhc2VyIixbMTVdPSJ0dXJyZXRtaXNzaWxlIixbMTZdPSJzdGF0aWNjb24iLFsxN109ImFtcGhpbXB1bHNlIixbMThdPSJhbXBocmlvdCIsWzE5XT0iZ3Vuc2hpcGFzc2F1bHQiLH0=;
start_z = 6800;
static_level = 1;
start_energy = 100;
}

[team0]
{
rgbcolor = 0 0 0;
TeamLeader = 0;
start_metal = 0;
campaignabilities = e30=;
campaignunlocks = e1sxXT0iZmFjdG9yeWNsb2FrIixbMl09ImNsb2FrcmFpZCIsWzNdPSJzdGF0aWNtZXgiLFs0XT0iZW5lcmd5c29sYXIiLFs1XT0iY2xvYWtyaW90IixbNl09ImNsb2FrY29uIixbN109InR1cnJldGxhc2VyIixbOF09InN0YXRpY3JhZGFyIixbOV09ImNsb2Frc2tpcm0iLFsxMF09ImNsb2FrYm9tYiIsWzExXT0idHVycmV0bWlzc2lsZSIsWzEyXT0iY2xvYWthYSIsWzEzXT0idHVycmV0YWFjbG9zZSIsWzE0XT0iY2xvYWtoZWF2eXJhaWQiLFsxNV09InR1cnJldGVtcCIsWzE2XT0idHVycmV0YWFmbGFrIixbMTddPSJmYWN0b3J5dmVoIixbMThdPSJ2ZWhjb24iLFsxOV09InZlaHJhaWQiLFsyMF09InZlaHJpb3QiLFsyMV09InZlaGFzc2F1bHQiLFsyMl09ImNsb2FrYXJ0eSIsWzIzXT0icGxhbmVsaWdodHNjb3V0IixbMjRdPSJ2ZWhoZWF2eWFydHkiLFsyNV09InZlaGFhIixbMjZdPSJ2ZWhzY291dCIsWzI3XT0idHVycmV0dG9ycCIsfQ==;
start_energy = 100;
static_level = 2;
start_x = 3550;
extrastartunits_2 = 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;
AllyTeam = 0;
staticcomm = player_commander;
extrastartunits_1 = 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;
start_z = 2250;
retinuestartunits = e30=;
commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
}

[modoptions]
{
planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJHcm91bmQgZm9yY2VzIG9yIG5vdCwgdGhleSBhcmUgc2VuZGluZyBHdW5zaGlwcyBvdXQgZnJvbSBiZWhpbmQgYSBmb3JtaWRhYmxlIGRlZmVuc2l2ZSBhcnJheSAtIHRoZSBibGFzdGVkIGF1dG9tYXRhIGFyZSB0YWtpbmcgbWUgZm9yIGFuIEltcGVyaWFsIGxhbmRpbmcgZm9yY2UuIEkgaGF2ZSBDcmFzaGVyIGFudGktYWlyIHJvdmVycyB0byBzaG9vdCBkb3duIHRoZSBndW5zaGlwcywgdGhlbiBJIGNhbiB0ZWFyIGRvd24gdGhlaXIgYmFzZSB3aXRoIEltcGFsZXIgYXJ0aWxsZXJ5LiIsbmFtZT0iQmFvc2V6dSIsdGlwcz17WzFdPXt0ZXh0PSJJbXBhbGVycyBmaXJlIGxvbmctcmFuZ2UgY3J1aXNlIG1pc3NpbGVzIHdoaWNoIGFyZSB2ZXJ5IGVmZmVjdGl2ZSBhZ2FpbnN0IHR1cnJldHMuIFRoZXkgYXJlIHByYWN0aWNhbGx5IHVzZWxlc3MgYWdhaW5zdCBtb2JpbGUgdGFyZ2V0cyBzbyBtYWtlIHN1cmUgdGhleSBhcmUgd2VsbCBlc2NvcnRlZCBhZ2FpbnN0IGxhbmQgYW5kIGFpciB0aHJlYXRzLiIsaW1hZ2U9InVuaXRwaWNzL3ZlaGhlYXZ5YXJ0eS5wbmciLH0sWzJdPXt0ZXh0PSJEYXJ0cyBhcmUgZXF1aXBwZWQgd2l0aCBhIGRpc3J1cHRvciBiZWFtIHRvIGhhcmFzcyBhbmQgc2xvdyBlbmVtaWVzLiBUaGVpciBtYWluIHVzZSBpcyBhcyBkaXNwb3NhYmxlIHNjb3V0cywgZGlzY292ZXJpbmcgZW5lbXkgbG9jYXRpb25zIGFuZCBpZGVudGlmeWluZyByYWRhciBkb3RzLiIsaW1hZ2U9InVuaXRwaWNzL3ZlaHNjb3V0LnBuZyIsfSxbM109e3RleHQ9Ikl0IHdvdWxkIGJlIHNoZWVyIGZvbGx5IHRvIGRpcmVjdGx5IGF0dGFjayB0aGUgZGVmZW5zaXZlIHBvc2l0aW9ucyB5b3VyIG9wcG9uZW50IGhhcyBsYWlkIG91dCBoZXJlLiBXZWFyIHRoZW0gZG93biBmcm9tIGxvbmcgcmFuZ2UgaW5zdGVhZC4iLGltYWdlPSJ1bml0cGljcy90dXJyZXRoZWF2eS5wbmciLH0sfSx9;
campaignpartialsavedata = e2NhbXBhaWduSUQ9IjAuODY1MjgwODciLGNvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzJdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzBdPXtbMV09ImNvbW13ZWFwb25fbHBhcnRpY2xlYmVhbSIsWzJdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLH0sfSxuYW1lPSJDb21tYW5kZXIiLGNoYXNzaXM9ImtuaWdodCIsfSxwbGFuZXRzPXtbMV09e3BsYW5ldElEPTY5LGJvbnVzT2JqU3RhdHVzPXt9LH0sWzJdPXtwbGFuZXRJRD0xLGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPXRydWUsWzNdPWZhbHNlLFs0XT10cnVlLFs1XT10cnVlLH0sfSxbM109e3BsYW5ldElEPTIsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLFszXT1mYWxzZSxbNF09ZmFsc2UsfSx9LFs0XT17cGxhbmV0SUQ9Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFs1XT17cGxhbmV0SUQ9NCxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPWZhbHNlLH0sfSxbNl09e3BsYW5ldElEPTgsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109dHJ1ZSx9LH0sWzddPXtwbGFuZXRJRD00Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPWZhbHNlLFszXT1mYWxzZSx9LH0sWzhdPXtwbGFuZXRJRD05LGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109ZmFsc2UsfSx9LFs5XT17cGxhbmV0SUQ9NSxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LH0sZGlmZmljdWx0eVNldHRpbmc9Mix9;
defeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09ImZhY3RvcnlndW5zaGlwIix9LGlnbm9yZVVuaXRMb3NzRGVmZWF0PWZhbHNlLGFsbHlUZWFtTG9zc09iamVjdGl2ZUlEPTEsdml0YWxDb21tYW5kZXJzPWZhbHNlLGxvc2VBZnRlclNlY29uZHM9ZmFsc2UsfSx9;
planetmissiondifficulty = 2;
bonusobjectiveconfig = e1syXT17ZXhwZXJpZW5jZT0yNSxzYXRpc2Z5QnlUaW1lPTU0MCxkZXNjcmlwdGlvbj0iSGF2ZSAzMCBNZXRhbCBFeHRyYWN0b3JzIGJ5IDk6MDAiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvcmVwYWlyLnBuZyIsaW1hZ2U9Ikx1YU1lbnUvY29uZmlncy9nYW1lQ29uZmlnL3prL3VuaXRwaWNzL3N0YXRpY21leC5wbmciLHVuaXRUeXBlcz17WzFdPSJzdGF0aWNtZXgiLH0sY29tcGFyaXNpb25UeXBlPTEsdGFyZ2V0TnVtYmVyPTMwLH0sWzFdPXtjb3VudFJlbW92ZWRVbml0cz10cnVlLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvcmVwYWlyLnBuZyIsdW5pdFR5cGVzPXtbMV09InZlaGhlYXZ5YXJ0eSIsfSxzYXRpc2Z5T25jZT10cnVlLGltYWdlPSJMdWFNZW51L2NvbmZpZ3MvZ2FtZUNvbmZpZy96ay91bml0cGljcy92ZWhoZWF2eWFydHkucG5nIixleHBlcmllbmNlPTI1LGRlc2NyaXB0aW9uPSJCdWlsZCA2IEltcGFsZXJzIixjb21wYXJpc2lvblR5cGU9MSx0YXJnZXROdW1iZXI9Nix9LFszXT17c2F0aXNmeU9uY2U9dHJ1ZSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3MvdHVycmV0aGVhdnkucG5nIixkZXNjcmlwdGlvbj0iRGVzdHJveSBhbGwgZW5lbXkgRGVzb2xhdG9yIHR1cnJldHMiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvYXR0YWNrLnBuZyIsZXhwZXJpZW5jZT0yNSxlbmVteVVuaXRUeXBlcz17WzFdPSJ0dXJyZXRoZWF2eSIsfSxjb21wYXJpc2lvblR5cGU9Mix0YXJnZXROdW1iZXI9MCx9LH0=;
singleplayercampaignbattleid = 11;
objectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRlc3Ryb3kgdGhlIGVuZW15IEd1bnNoaXAgUGxhbnQiLH0sWzJdPXtkZXNjcmlwdGlvbj0iUHJvdGVjdCB5b3VyIENvbW1hbmRlciIsfSx9;
commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9scGFydGljbGViZWFtIixbMl09Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzNdPSJtb2R1bGVfYXV0b3JlcGFpciIsfSx9LGRlY29yYXRpb25zPXt9LG5hbWU9Ik1vc3QgTG95YWwgT3Bwb3NpdGlvbiIsY2hhc3Npcz0icmVjb24iLH0scGxheWVyX2NvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzJdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzBdPXtbMV09ImNvbW13ZWFwb25fbHBhcnRpY2xlYmVhbSIsWzJdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLH0sfSxuYW1lPSJDb21tYW5kZXIiLGNoYXNzaXM9ImtuaWdodCIsfSx9;
fixedstartpos = 1;
}

[allyTeam1]
{
numallies = 0;
}

[ai0]
{
comm_merge = 0;
IsFromDemo = 0;
Name = Enemy;
ShortName = DevCircuitAINormal64;
Team = 1;
[Options]
{
comm_merge = 0;
disabledunits = cloakcon+energysolar+energyfusion+energysingu+energygeo+energyheavygeo+energypylon+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+factoryhover+hovercon+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphfloater+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipkrow+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch+hoverheavyraid;
}

Host = 0;
version = stable;
}

[player0]
{
Team = 0;
IsFromDemo = 0;
Name = yuvyuv;
rank = 0;
}

hostip = 127.0.0.1;
hostport = 0;
numplayers = 1;
startpostype = 2;
mapname = BlueBend-v01;
ishost = 1;
numusers = 0;
gametype = Zero-K v1.8.9.4;
GameStartDelay = 0;
myplayername = yuvyuv;
nohelperais = 0;
}
[f=0026814] [ReloadOrRestart] Spring "C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
[f=0026814] [SpringApp::Reload][1]
[f=0026814] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0026814] [async=0] threads=2 tasks=93375 {sum,avg}{exec,wait}time={{4031.712, 0.043}, {8465.639, 0.091}}ms
[f=0026814] thread=1 tasks=93375 {sum,min,max,avg}{exec,wait}time={{4031.712, 0.000, 148.603, 0.043}, {8465.639, 0.000, 53.854, 0.091}}ms
[f=0026814] [async=1] threads=2 tasks=1851 {sum,avg}{exec,wait}time={{2848.472, 1.539}, {501445.375, 270.905}}ms
[f=0026814] thread=1 tasks=1851 {sum,min,max,avg}{exec,wait}time={{2848.472, 0.000, 322.170, 1.539}, {501445.375, 0.000, 1634.467, 270.905}}ms
[f=0026814] [ThreadPool::SetThreadCount][2] workers=0
[f=0026814] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0026814] [ThreadPool::SetThreadCount][2] workers=1
[f=0026814] [Threading] Main thread CPU affinity mask set: 2
[f=0026814] [SpringApp::Reload][2]
[f=0026814] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Users\Yuval\Documents\My Games\Zero-K\demos\20201005_162510_BlueBend-v01_104.0.1-1544-ge1f249f maintenance.sdfz" (1554358 bytes)
[f=0026814] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0026814] [Game::KillLua][3] dtor=0 luaUI=00000000c2742cb0
[f=0026814] Start widgetHandler:Shutdown
[f=0026814] Shutdown - SaveOrderList Complete
[f=0026814] Writing last game win data
[f=0026814] Shutdown - SaveConfigData Complete
[f=0026814] Shutdown Widget - Chili Highlight
[f=0026814] Shutdown Widget - Save/Load API
[f=0026814] Shutdown Widget - Draw After Chili
[f=0026814] Shutdown Widget - EPIC Menu
[f=0026814] Shutdown Widget - Chili Minimap
[f=0026814] Shutdown Widget - Chili Widget Selector
[f=0026814] Shutdown Widget - Local Team Colors
[f=0026814] Shutdown Widget - Display Keys 2
[f=0026814] Shutdown Widget - Save Game Menu
[f=0026814] Shutdown Widget - HealthBars
[f=0026814] Shutdown Widget - Noises
[f=0026814] Shutdown Widget - Unit Icons
[f=0026814] Shutdown Widget - Outline No Shader
[f=0026814] Shutdown Widget - Win Counter
[f=0026814] Shutdown Widget - BuildETA
[f=0026814] Shutdown Widget - Modular Comm Info
[f=0026814] Shutdown Widget - Startup Info and Selector
[f=0026814] Shutdown Widget - Attack Warning
[f=0026814] Shutdown Widget - CameraShake
[f=0026814] Shutdown Widget - Chili Economy Panel Default
[f=0026814] Shutdown Widget - Chili EndGame Window
[f=0026814] Shutdown Widget - Chili Nuke Warning
[f=0026814] Shutdown Widget - Chili Selections & CursorTip v2
[f=0026814] Shutdown Widget - Chili Spectator Panels
[f=0026814] Shutdown Widget - Context Menu
[f=0026814] Shutdown Widget - Darkening
[f=0026814] Shutdown Widget - Defense Range Zero-K
[f=0026814] Shutdown Widget - Galaxy Battle Handler
[f=0026814] msg, Campaign_PlanetBattleResign 11 26814
[f=0026814] data = {
[f=0026814] 1 = Campaign_PlanetBattleResign
[f=0026814] 2 = 11
[f=0026814] 3 = 26814
[f=0026814] },
[f=0026814] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
[f=0026814] Shutdown Widget - Grab Input
[f=0026814] Input grabbing is disabled!
[f=0026814] Shutdown Widget - Highlight Geos
[f=0026814] Shutdown Widget - Local Widgets Config
[f=0026814] Shutdown Widget - MetalFeatures (new)
[f=0026814] Shutdown Widget - Mex Placement Handler
[f=0026814] Shutdown Widget - MinimapEvents
[f=0026814] Shutdown Widget - Missile Silo Range
[f=0026814] Shutdown Widget - Music Player v2
[f=0026814] Shutdown Widget - Point Tracker
[f=0026814] Shutdown Widget - Showeco and Grid Drawer
[f=0026814] Shutdown Widget - Transport AI
[f=0026814] Shutdown Widget - Stereo3D
[f=0026814] Shutdown Widget - Attack AoE
[f=0026814] Shutdown Widget - UnitShapes
[f=0026814] Shutdown Widget - Map Edge Extension
[f=0026814] Shutdown Widget - Selection Send
[f=0026814] Shutdown Widget - LupsManager
[f=0026814] Shutdown Widget - Receive Units Indicator
[f=0026814] Shutdown Widget - Newton Firezone
[f=0026814] Shutdown Widget - Chili Pro Console
[f=0026814] Shutdown Widget - Lasso Terraform GUI
[f=0026814] Shutdown Widget - Chili Framework
[f=0026814] Shutdown Widget - Lups
[f=0026814] Shutdown Widget - Chili Core Selector
[f=0026814] Shutdown Widget - Custom Markers
[f=0026814] Shutdown Widget - Select Keys
[f=0026814] Shutdown Widget - Pause Screen
[f=0026814] Shutdown Widget - Layout Handler
[f=0026814] Shutdown Widget - Persistent Build Height
[f=0026814] Shutdown Widget - Text To Speech Control
[f=0026814] End widgetHandler:Shutdown
[f=0026814] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,42463836,0} {chunk,block}Bytes={0,0}
[f=0026814] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=0026814] [Game::KillLua][2] dtor=0 luaRules=0000000060c33620
[f=0026814] Start gadgetHandler:Shutdown
[f=0026814] Shutdown - StartSetup
[f=0026814] Shutdown - UnitMorph
[f=0026814] Shutdown - Carrier Drones
[f=0026814] Shutdown - LupsNanoSpray
[f=0026814] Shutdown - Missile Silo Controller
[f=0026814] Shutdown - Modular Comm Info
[f=0026814] Shutdown - Terrain Texture Handler
[f=0026814] Shutdown - UnitCloakShield
[f=0026814] Shutdown - Starlight Handler
[f=0026814] End gadgetHandler:Shutdown
[f=0026814] Start gadgetHandler:Shutdown
[f=0026814] Shutdown - Save/Load
[f=0026814] Shutdown - Teleport Throw
[f=0026814] Shutdown - UnitMorph
[f=0026814] Shutdown - Galaxy Campaign Battle Handler
[f=0026814] Shutdown - Modular Comm Info
[f=0026814] Shutdown - Retreat Command
[f=0026814] Shutdown - Shockwaves
[f=0026814] Shutdown - UnitCloakShield
[f=0026814] Shutdown - Lups Cloak FX
[f=0026814] Shutdown - Lups
[f=0026814] Shutdown - Lups Shield
[f=0026814] End gadgetHandler:Shutdown
[f=0026814] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,42463869,0} {chunk,block}Bytes={0,0}
[f=0026814] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,42463869,0} {chunk,block}Bytes={0,0}
[f=0026814] [Game::KillLua][4] dtor=0
[f=0026814] [SpringApp::Reload][3]
[f=0026814] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0026814] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0026814] [Sound] [Sound::UpdateThread][3] #sources=32 #items=47
[f=0026814] [Sound] [Sound::UpdateThread][4] ctx=0000000063e23520 dev=000000006450d530
[f=0026814] [Sound] [Sound::UpdateThread][5] ctx=0000000063e23520 dev=000000006450d530
[f=0026814] [Sound] [Sound::Cleanup][alcDestroyContext(0000000063e23520)]
[f=0026814] [Sound] [Sound::Cleanup][alcCloseDevice(000000006450d530)]
[f=0026814] [Sound] [Sound::UpdateThread][6]
[f=0026814] [SpringApp::Reload][4]
[f=0026814] [Game::~CGame][1]
[f=0026814] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0026814] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0026814] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0026814] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0026814] [Game::KillLua][4] dtor=1
[f=0026814] [Game::KillMisc][1]
[f=0026814] [Game::KillMisc][2]
[f=0026814] [EOH::DestroySkirmishAI(id=0)]
[f=0026814] [Game::KillMisc][3]
[f=0026814] [Game::KillRendering][1]
[f=0026814] [3DOParser::Kill] allocated 165 pieces
[f=0026814] [S3OParser::Kill] allocated 3498 pieces
[f=0026814] [AssParser::Kill] allocated 372 pieces
[f=0026814] [Game::KillInterface][1]
[f=0026814] [Game::KillInterface][2]
[f=0026814] [Game::KillSimulation][1]
[f=0026814] [Game::KillSimulation][2]
[f=0026814] [CCollisionHandler] dis-/continuous tests: 0/1818325
[f=0026814] [Game::KillSimulation][3]
[f=0026814] [~CPathCache(28x28)] cacheHits=24 hitPercentage=3% numHashColls=0 maxCacheSize=201
[f=0026814] [~CPathCache(28x28)] cacheHits=380 hitPercentage=46% numHashColls=0 maxCacheSize=17
[f=0026814] [~CPathCache(56x56)] cacheHits=265 hitPercentage=26% numHashColls=0 maxCacheSize=201
[f=0026814] [~CPathCache(56x56)] cacheHits=318 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0026814] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0026814] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0026814] [LosHandler::Kill] raycast instance cache-{hits,misses}={29816,46082}; shared=4%; cached=36%
[f=0026814] [Game::KillSimulation][4]
[f=0026814] [CommonDefHandler::KillStatic] 3160 sound-set data items added
[f=0026814] [Game::~CGame][2]
[f=0026814] [Game::~CGame][3]
[f=0026814] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
1272926 bytes sent
1041342 bytes recv'd

[f=0026814] [SpringApp::Reload][5]
[f=0026814] [SpringApp::Reload][6]
[f=0026814] [VFS] [SpringVFS::UnMapArchives<this=00000000468b9a70>(reload=1)] (#mod=7796 #map=4 #menu=2662)
[f=0026814] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=0026814] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\maps
[f=0026814] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\games
[f=0026814] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\packages
[f=0026814] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[f=0026814] [SpringApp::Reload][7]
[f=0026814] [SpringApp::Reload][8]
[f=0026814] [Sound] [ISound::Initialize] spawning sound-thread (10.2ms)
[f=0026814] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0026814] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0026814] [Sound] [Sound::InitThread][1]
[f=0026814] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0026814] [Sound] [Sound::OpenOpenALDevice] device=0000000046ad4f50 context=00000000ee4eb9c0
[f=0026814] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0026814] [Sound] Vendor: OpenAL Community
[f=0026814] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=0026814] [Sound] Renderer: OpenAL Soft
[f=0026814] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0026814] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0026814] [Sound] Devices:
[f=0026814] [Sound] [Speakers (Realtek High Definition Audio)]
[f=0026814] [Sound] [Speakers (Realtek High Definition Audio)]
[f=0026814] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0026814] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0026814] [Sound] [ISound::Initialize] spawning sound-thread (110.8ms)
[f=0026814] [Sound] EFX Enabled: yes
[f=0026814] [Sound] [Sound::UpdateThread][2]
[f=0026814] [~ScopedOnceTimer][ISound::Init::Dev] 211ms
[f=0026814] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.9.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Chobby v1.8.9.0", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=18785
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "BlueBend-v01" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="BlueBend-v01", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
map-checksum=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 60000
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 195ms
[f=-000001] [SpringApp::Reload][13] reloadCount=2



[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000d7112310] using map "BlueBend-v01" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="BlueBend-v01", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=00000000d7112310] using game "Zero-K v1.8.9.4" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Yuval\Documents\My Games\Zero-K\demos\20201005_164525_BlueBend-v01_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 240ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 298ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 347 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 782ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 5ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [CUS] Warning: Shaders not supported, disabling
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 0
[f=-000001] Spring.GetMyPlayerID() done, <table>
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget: i18n <api_i18n.lua>
[f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
[f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=-000001] Loaded API widget: Win Counter <api_win_counter.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
[f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
[f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
[f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
[f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget: Save/Load API <api_saveload.lua>
[f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
[f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua>
[f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
[f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
[f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua>
[f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
[f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
[f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua>
[f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
[f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=-000001] Loaded widget: Outline No Shader <gfx_outline_no_shader.lua>
[f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
[f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
[f=-000001] Loaded widget: Noises <snd_noises.lua>
[f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
[f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
[f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=-000001] Loaded widget: Objectives <mission_objectives.lua>
[f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
[f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
[f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
[f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
[f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua>
[f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
[f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua>
[f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=-000001] Loaded widget: Music Player v2 <snd_music2.lua>
[f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
[f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
[f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua>
[f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
[f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=-000001] Mex Placement Initialised with 64 spots.
[f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua>
[f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=-000001] Loaded widget: In-game Ignore <ignore.lua>
[f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
[f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
[f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
[f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
[f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
[f=-000001] Loaded widget: Darkening <gui_darkening.lua>
[f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua>
[f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
[f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
[f=-000001] Loaded widget: CameraShake <camera_shake.lua>
[f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua>
[f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=-000001] Loaded widget: Autoquit <autoquit.lua>
[f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
[f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
[f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
[f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=-000001] Loaded widget: UnitShapes <unit_shapes.lua>
[f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
[f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
[f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua>
[f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=aa2274a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=457ae553
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b920c427
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b920c427 file="cache\104dev-maintenance/paths/BlueBend-v01.pe-b920c427.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=aa2274a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=457ae553
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b920c437
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b920c437 file="cache\104dev-maintenance/paths/BlueBend-v01.pe2-b920c437.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (527ms, checksum 0aaa1221)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.8
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 90.79%
[f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -100.00
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 89.229912% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 90.066963% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 7.110970% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 7.382015% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 2 Map-Area(s) occupying 86.51% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 6.85% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 79.07% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 2 Map-Area(s) occupying 89.88% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 86.93% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 2 Map-Area(s) occupying 90.24% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 75.46% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 78.99% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 7.53% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 67.79% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal64/stable/BlueBend-v01.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.8 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=55
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 946ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 948ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11137,0} {chunk,block}Bytes={0,0}
[f=-000001] Warning: [LuaHandle::XCall] tried to cross-call unlinked Script.LuaRules.SetWreckMetalThreshold()
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 75237b5f98dcb4b795349248781393f9
[f=-000001] Connection attempt from yuvyuv
[f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001] -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums]
server=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473
client=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums]
server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9028e1bec26b2fa6e9caa30817f06ae375dce65b89e0533d1c21bd2bdc2bcb7ba42f907b8f17413c08cc8894086d51056452911a8d9daf40198e1ba8ca58baec]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7a813063e521776e46a8884c60b514117e656d7cf1ff74f351ffebc45a72324a04aa5cf1693326f5a51d1c1fb9fcd26e2f48fa584aca8b760a701e6c460cacc8]"
[f=0000030] [Game::ClientReadNet] local skirmish AI "Enemy" (ID: 0, Short-Name: "DevCircuitAINormal64", Version: "stable") took over control of team 1
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={00000000f08df5c0,0000000000000000}]"
[f=0000030] Player yuvyuv finished loading and is now ingame
[f=0000030] yuvyuv paused the game
[f=0000030] yuvyuv unpaused the game
[f=0002661] game_message: Lotus is under attack
[f=0002987] game_message: Mason is under attack
[f=0003683] game_message: Crasher is under attack
[f=0004045] game_message: Crasher is under attack
[f=0004339] game_message: Crasher is under attack
[f=0005416] game_message: Crasher is under attack
[f=0005566] game_message: Impaler is under attack
[f=0005723] game_message: Impaler is under attack
[f=0006160] game_message: Mason is under attack
[f=0006713] game_message: Scorcher is under attack
[f=0006863] game_message: Scorcher is under attack
[f=0007013] game_message: Scorcher is under attack
[f=0007171] game_message: Scorcher is under attack
[f=0007322] game_message: Scorcher is under attack
[f=0007688] game_message: Crasher is under attack
[f=0007844] game_message: Crasher is under attack
[f=0007999] game_message: Crasher is under attack
[f=0008230] game_message: Scorcher is under attack
[f=0008382] game_message: Scorcher is under attack
[f=0008890] game_message: Scorcher is under attack
[f=0009213] game_message: Impaler is under attack
[f=0009555] game_message: Metal Extractor is under attack
[f=0009836] game_message: Scorcher is under attack
[f=0009986] game_message: Scorcher is under attack
[f=0010741] game_message: Impaler is under attack
[f=0010897] game_message: Metal Extractor is under attack
[f=0011047] game_message: Impaler is under attack
[f=0011335] game_message: Scorcher is under attack
[f=0011488] game_message: Scorcher is under attack
[f=0011682] game_message: Crasher is under attack
[f=0012346] game_message: Scorcher is under attack
[f=0012692] game_message: Crasher is under attack
[f=0012883] game_message: Picket is under attack
[f=0013040] game_message: Mason is under attack
[f=0013217] game_message: Mason is under attack
[f=0013462] game_message: Metal Extractor is under attack
[f=0013591] yuvyuv paused the game
[f=0013591] yuvyuv unpaused the game
[f=0013669] game_message: Metal Extractor is under attack
[f=0014037] game_message: Scorcher is under attack
[f=0014200] game_message: Scorcher is under attack
[f=0014350] game_message: Scorcher is under attack
[f=0014510] game_message: Metal Extractor is under attack
[f=0014698] game_message: Crasher is under attack
[f=0014848] game_message: Crasher is under attack
[f=0015024] game_message: Scorcher is under attack
[f=0015174] game_message: Scorcher is under attack
[f=0015324] game_message: Crasher is under attack
[f=0015494] game_message: Metal Extractor is under attack
[f=0015651] game_message: Impaler is under attack
[f=0015804] game_message: Scorcher is under attack
[f=0015995] game_message: Metal Extractor is under attack
[f=0016180] game_message: Metal Extractor is under attack
[f=0016362] game_message: Metal Extractor is under attack
[f=0016542] game_message: Metal Extractor is under attack
[f=0016741] game_message: Crasher is under attack
[f=0016891] game_message: Crasher is under attack
[f=0017501] game_message: Scorcher is under attack
[f=0017651] game_message: Scorcher is under attack
[f=0017813] game_message: Scorcher is under attack
[f=0017992] game_message: Metal Extractor is under attack
[f=0018144] game_message: Scorcher is under attack
[f=0018298] game_message: Scorcher is under attack
[f=0018448] game_message: Scorcher is under attack
[f=0018598] game_message: Scorcher is under attack
[f=0018774] game_message: Mason is under attack
[f=0018930] game_message: Metal Extractor is under attack
[f=0019069] Start widgetHandler:Shutdown
[f=0019069] Shutdown - SaveOrderList Complete
[f=0019069] Writing last game win data
[f=0019069] Shutdown - SaveConfigData Complete
[f=0019069] Shutdown Widget - Save/Load API
[f=0019069] Shutdown Widget - Chili Highlight
[f=0019069] Shutdown Widget - Draw After Chili
[f=0019069] Shutdown Widget - EPIC Menu
[f=0019069] Shutdown Widget - Chili Widget Selector
[f=0019069] Shutdown Widget - Chili Minimap
[f=0019069] Shutdown Widget - Local Team Colors
[f=0019069] Shutdown Widget - Display Keys 2
[f=0019069] Shutdown Widget - Save Game Menu
[f=0019069] Shutdown Widget - Outline No Shader
[f=0019069] Shutdown Widget - Unit Icons
[f=0019069] Shutdown Widget - Noises
[f=0019069] Shutdown Widget - HealthBars
[f=0019069] Shutdown Widget - Win Counter
[f=0019069] Shutdown Widget - BuildETA
[f=0019069] Shutdown Widget - Modular Comm Info
[f=0019069] Shutdown Widget - Stereo3D
[f=0019069] Shutdown Widget - Transport AI
[f=0019069] Shutdown Widget - Showeco and Grid Drawer
[f=0019069] Shutdown Widget - Point Tracker
[f=0019069] Shutdown Widget - Music Player v2
[f=0019069] Shutdown Widget - Missile Silo Range
[f=0019069] Shutdown Widget - MinimapEvents
[f=0019069] Shutdown Widget - Mex Placement Handler
[f=0019069] Shutdown Widget - MetalFeatures (new)
[f=0019069] Shutdown Widget - Local Widgets Config
[f=0019069] Shutdown Widget - Highlight Geos
[f=0019069] Shutdown Widget - Grab Input
[f=0019069] Input grabbing is disabled!
[f=0019069] Shutdown Widget - Galaxy Battle Handler
[f=0019069] msg, Campaign_PlanetBattleResign 11 19069
[f=0019069] data = {
[f=0019069] 1 = Campaign_PlanetBattleResign
[f=0019069] 2 = 11
[f=0019069] 3 = 19069
[f=0019069] },
[f=0019069] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
[f=0019069] Shutdown Widget - Defense Range Zero-K
[f=0019069] Shutdown Widget - Darkening
[f=0019069] Shutdown Widget - Context Menu
[f=0019069] Shutdown Widget - Chili Spectator Panels
[f=0019069] Shutdown Widget - Chili Selections & CursorTip v2
[f=0019069] Shutdown Widget - Chili Nuke Warning
[f=0019069] Shutdown Widget - Chili EndGame Window
[f=0019069] Shutdown Widget - Chili Economy Panel Default
[f=0019069] Shutdown Widget - CameraShake
[f=0019069] Shutdown Widget - Attack Warning
[f=0019069] Shutdown Widget - Startup Info and Selector
[f=0019069] Shutdown Widget - Attack AoE
[f=0019069] Shutdown Widget - UnitShapes
[f=0019069] Shutdown Widget - Map Edge Extension
[f=0019069] Shutdown Widget - Selection Send
[f=0019069] Shutdown Widget - LupsManager
[f=0019069] Shutdown Widget - Newton Firezone
[f=0019069] Shutdown Widget - Receive Units Indicator
[f=0019069] Shutdown Widget - Chili Pro Console
[f=0019069] Shutdown Widget - Lasso Terraform GUI
[f=0019069] Shutdown Widget - Lups
[f=0019069] Shutdown Widget - Chili Framework
[f=0019069] Shutdown Widget - Custom Markers
[f=0019069] Shutdown Widget - Chili Core Selector
[f=0019069] Shutdown Widget - Select Keys
[f=0019069] Shutdown Widget - Pause Screen
[f=0019069] Shutdown Widget - Text To Speech Control
[f=0019069] Shutdown Widget - Persistent Build Height
[f=0019069] Shutdown Widget - Layout Handler
[f=0019069] End widgetHandler:Shutdown
[f=0019069] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,30309750,0} {chunk,block}Bytes={0,0}
[f=0019069] LuaUI Entry Point: "luaui.lua"
[f=0019069] LuaSocket Support: enabled
[f=0019069] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=0019069] localWidgets, nil, true, true
[f=0019069] LuaUI: bound F11 to the widget selector
[f=0019069] LuaUI: bound CTRL+F11 to tweak mode
[f=0019069] Spring.GetMyPlayerID(), 0
[f=0019069] Spring.GetMyPlayerID() done, <table>
[f=0019069] USE_OLD_CHILI
[f=0019069] Loading last game win data
[f=0019069] Resetting win data
[f=0019069] Last game player count: 1, This game player count: 1
[f=0019069] Last game allyTeam count: 3, This game allyTeam count: 3
[f=0019069] Player and team counts match, continuing
[f=0019069] Testing last game's team 0 mapped to this game's team 0
[f=0019069] All players and teams match from last game, using last game's scores as base
[f=0019069] Nightvision Shader: GLSL not supported.
[f=0019069] Hardware is incompatible with Xray shader requirements
[f=0019069] Hardware is incompatible with Xray shader requirements
[f=0019069] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=0019069] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
[f=0019069] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0019069] Loaded API widget: i18n <api_i18n.lua>
[f=0019069] Loaded API widget: Win Counter <api_win_counter.lua>
[f=0019069] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua>
[f=0019069] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=0019069] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=0019069] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua>
[f=0019069] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
[f=0019069] Loaded API widget: Chili Framework <api_chili.lua>
[f=0019069] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=0019069] Loaded API widget: Lups <lups_wrapper.lua>
[f=0019069] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
[f=0019069] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
[f=0019069] Loaded widget: Save/Load API <api_saveload.lua>
[f=0019069] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
[f=0019069] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua>
[f=0019069] Hardware mouse-cursor is enabled!
[f=0019069] Warning: Your hardware/driver setup does not support shadows
[f=0019069] Ground-decal rendering is enabled!
[f=0019069] Set maximum particles to: 12000
[f=0019069] Set UnitLodDist to 9999
[f=0019069] Set UnitIconDist to 151
[f=0019069] SetLobbyButtonEnabled, false
[f=0019069] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0019069] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0019069] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
[f=0019069] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua>
[f=0019069] [Depth of Field::Initialize] removing widget, no shader support
[f=0019069] Loaded widget: Depth of Field Shader <gfx_dof.lua>
[f=0019069] Deferred Rendering requires shader support!
[f=0019069] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
[f=0019069] Mexspot Fetcher fetching
[f=0019069] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
[f=0019069] Team highlighting: Disabled
[f=0019069] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
[f=0019069] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0019069] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua>
[f=0019069] Loaded widget: Save Game Menu <gui_savegame.lua>
[f=0019069] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
[f=0019069] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
[f=0019069] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua>
[f=0019069] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua>
[f=0019069] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua>
[f=0019069] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua>
[f=0019069] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
[f=0019069] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
[f=0019069] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0019069] Loaded widget: Noises <snd_noises.lua>
[f=0019069] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
[f=0019069] Loaded widget: Unit Icons <unit_icons.lua>
[f=0019069] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=0019069] Loaded widget: Outline No Shader <gfx_outline_no_shader.lua>
[f=0019069] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=0019069] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0019069] Loaded widget: Objectives <mission_objectives.lua>
[f=0019069] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0019069] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
[f=0019069] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
[f=0019069] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=0019069] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua>
[f=0019069] Game already started or Start Position is randomized. Removed: Initial Queue ZK
[f=0019069] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=0019069] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0019069] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0019069] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=0019069] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=0019069] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=0019069] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=0019069] Loaded widget: Autoquit <autoquit.lua>
[f=0019069] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0019069] Loaded widget: Camera Save Position <camera_save_position.lua>
[f=0019069] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=0019069] Loaded widget: CameraShake <camera_shake.lua>
[f=0019069] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
[f=0019069] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=0019069] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0019069] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=0019069] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=0019069] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=0019069] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=0019069] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
[f=0019069] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=0019069] Loaded widget: Command Alpha <gui_command_alpha.lua>
[f=0019069] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0019069] Loaded widget: Darkening <gui_darkening.lua>
[f=0019069] Loaded widget: Decloak Range <unit_decloak_range.lua>
[f=0019069] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0019069] Loaded widget: Easy Facing <gui_easyfacing.lua>
[f=0019069] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=0019069] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0019069] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
[f=0019069] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0019069] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[f=0019069] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
[f=0019069] Input grabbing is enabled!
[f=0019069] Input grabbing is enabled!
[f=0019069] Loaded widget: Grab Input <api_grabinput.lua>
[f=0019069] Loaded widget: Guard Remove <cmd_guard_remove.lua>
[f=0019069] Loaded widget: Haven Handler <gui_havens.lua>
[f=0019069] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0019069] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=0019069] Loaded widget: In-game Ignore <ignore.lua>
[f=0019069] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=0019069] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0019069] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua>
[f=0019069] Mex Placement Initialised with 64 spots.
[f=0019069] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=0019069] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0019069] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0019069] Loaded widget: Misc default command replacements <unit_default_commands.lua>
[f=0019069] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
[f=0019069] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0019069] Loaded widget: Mission Results Handler <mission_results.lua>
[f=0019069] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=0019069] Loaded widget: Music Player v2 <snd_music2.lua>
[f=0019069] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=0019069] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0019069] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
[f=0019069] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0019069] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua>
[f=0019069] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=0019069] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
[f=0019069] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=0019069] Loaded widget: Simple Settings <gui_simple_settings.lua>
[f=0019069] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
[f=0019069] Loaded widget: SmoothCam <camera_smoothcam.lua>
[f=0019069] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0019069] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0019069] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0019069] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0019069] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0019069] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
[f=0019069] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
[f=0019069] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
[f=0019069] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=0019069] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
[f=0019069] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=0019069] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0019069] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=0019069] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=0019069] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
[f=0019069] Loaded widget: Unit Start State <unit_start_state.lua>
[f=0019069] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=0019069] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=0019069] <Replay control buttons> Live mode. Widget removed.
[f=0019069] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=0019069] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0019069] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=0019069] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[f=0019069] Loaded widget: UnitShapes <unit_shapes.lua>
[f=0019069] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=0019069] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0019069] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0019069] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[f=0019069] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=0019069] Loaded widget: Selection Send <api_selectionsend.lua>
[f=0019069] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0019069] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0019069] Loaded widget: State Icons <unit_state_icons.lua>
[f=0019069] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[f=0019069] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[f=0019069] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0019069] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[f=0019069] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0019069] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=0019069] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=0019069] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[f=0019069] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=0019069] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=0019069] Loaded widget: Chili Docking <api_chili_docking.lua>
[f=0019069] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=0019069] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=0019069] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0019069] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0019069] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=0019069] Loaded widget: Custom Markers <gui_custom_markers.lua>
[f=0019069] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=0019069] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0019069] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=0019069] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[f=0019069] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0019069] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=0019069] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=0019069] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=0019069] SetSunLighting
[f=0019069] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
[f=0019069] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0019069] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=0019069] Loaded widget: Outline Shader <gfx_outline_shader.lua>
[f=0019069] Lua garbage collection rate: 30/s
[f=0019069] Loaded widget: GC Control <api_gc_control.lua>
[f=0019069] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[f=0019069] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[f=0019069] [Color Blindness Correction] Error: removing widget, no shader support
[f=0019069] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[f=0019069] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=0019069] Removed 'GC at >100MB': disabled.
[f=0019069] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=0019069] Writing last game win data
[f=0019069] LuaUI v0.3
[f=0019084] SetLobbyButtonEnabled, false
[f=0019084] UpdateInterfacePreset, minimapRight
[f=0019099] yuvyuv paused the game
[f=0019099] Warning: [LuaHandle::XCall] tried to cross-call unlinked Script.LuaRules.SetWreckMetalThreshold()
[f=0019099] [SpringApp::Kill][1] fromRun=1
[f=0019099] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0019099] [async=0] threads=2 tasks=65760 {sum,avg}{exec,wait}time={{2909.009, 0.044}, {8242.586, 0.125}}ms
[f=0019099] thread=1 tasks=65760 {sum,min,max,avg}{exec,wait}time={{2909.009, 0.000, 186.650, 0.044}, {8242.586, 0.000, 39.876, 0.125}}ms
[f=0019099] [async=1] threads=2 tasks=1480 {sum,avg}{exec,wait}time={{3130.447, 2.115}, {613349.250, 414.425}}ms
[f=0019099] thread=1 tasks=1480 {sum,min,max,avg}{exec,wait}time={{3130.447, 0.000, 294.175, 2.115}, {613349.250, 0.000, 1745.453, 414.425}}ms
[f=0019099] [ThreadPool::SetThreadCount][2] workers=0
[f=0019099] [SpringApp::Kill][2]
[f=0019099] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0019099] [Game::KillLua][3] dtor=0 luaUI=00000000c2742030
[f=0019099] Start widgetHandler:Shutdown
[f=0019099] Shutdown - SaveOrderList Complete
[f=0019099] Writing last game win data
[f=0019099] Shutdown - SaveConfigData Complete
[f=0019099] Shutdown Widget - Chili Highlight
[f=0019099] Shutdown Widget - Save/Load API
[f=0019099] Shutdown Widget - Draw After Chili
[f=0019099] Shutdown Widget - EPIC Menu
[f=0019099] Shutdown Widget - Chili Minimap
[f=0019099] Shutdown Widget - Chili Widget Selector
[f=0019099] Shutdown Widget - Local Team Colors
[f=0019099] Shutdown Widget - Display Keys 2
[f=0019099] Shutdown Widget - Save Game Menu
[f=0019099] Shutdown Widget - HealthBars
[f=0019099] Shutdown Widget - Noises
[f=0019099] Shutdown Widget - Unit Icons
[f=0019099] Shutdown Widget - Outline No Shader
[f=0019099] Shutdown Widget - Win Counter
[f=0019099] Shutdown Widget - BuildETA
[f=0019099] Shutdown Widget - Modular Comm Info
[f=0019099] Shutdown Widget - Startup Info and Selector
[f=0019099] Shutdown Widget - Attack Warning
[f=0019099] Shutdown Widget - CameraShake
[f=0019099] Shutdown Widget - Chili Economy Panel Default
[f=0019099] Shutdown Widget - Chili EndGame Window
[f=0019099] Shutdown Widget - Chili Nuke Warning
[f=0019099] Shutdown Widget - Chili Selections & CursorTip v2
[f=0019099] Shutdown Widget - Chili Spectator Panels
[f=0019099] Shutdown Widget - Context Menu
[f=0019099] Shutdown Widget - Darkening
[f=0019099] Shutdown Widget - Defense Range Zero-K
[f=0019099] Shutdown Widget - Galaxy Battle Handler
[f=0019099] msg, Campaign_PlanetBattleResign 11 19099
[f=0019099] data = {
[f=0019099] 1 = Campaign_PlanetBattleResign
[f=0019099] 2 = 11
[f=0019099] 3 = 19099
[f=0019099] },
[f=0019099] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
[f=0019099] Shutdown Widget - Grab Input
[f=0019099] Input grabbing is disabled!
[f=0019099] Shutdown Widget - Highlight Geos
[f=0019099] Shutdown Widget - Local Widgets Config
[f=0019099] Shutdown Widget - MetalFeatures (new)
[f=0019099] Shutdown Widget - Mex Placement Handler
[f=0019099] Shutdown Widget - MinimapEvents
[f=0019099] Shutdown Widget - Missile Silo Range
[f=0019099] Shutdown Widget - Music Player v2
[f=0019099] Shutdown Widget - Point Tracker
[f=0019099] Shutdown Widget - Showeco and Grid Drawer
[f=0019099] Shutdown Widget - Transport AI
[f=0019099] Shutdown Widget - Stereo3D
[f=0019099] Shutdown Widget - Attack AoE
[f=0019099] Shutdown Widget - UnitShapes
[f=0019099] Shutdown Widget - Map Edge Extension
[f=0019099] Shutdown Widget - Selection Send
[f=0019099] Shutdown Widget - LupsManager
[f=0019099] Shutdown Widget - Receive Units Indicator
[f=0019099] Shutdown Widget - Newton Firezone
[f=0019099] Shutdown Widget - Chili Pro Console
[f=0019099] Shutdown Widget - Lasso Terraform GUI
[f=0019099] Shutdown Widget - Chili Framework
[f=0019099] Shutdown Widget - Lups
[f=0019099] Shutdown Widget - Chili Core Selector
[f=0019099] Shutdown Widget - Custom Markers
[f=0019099] Shutdown Widget - Select Keys
[f=0019099] Shutdown Widget - Pause Screen
[f=0019099] Shutdown Widget - Layout Handler
[f=0019099] Shutdown Widget - Persistent Build Height
[f=0019099] Shutdown Widget - Text To Speech Control
[f=0019099] End widgetHandler:Shutdown
[f=0019099] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,35989493,0} {chunk,block}Bytes={0,0}
[f=0019099] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=0019099] [Game::KillLua][2] dtor=0 luaRules=00000000f08df5c0
[f=0019099] Start gadgetHandler:Shutdown
[f=0019099] Shutdown - StartSetup
[f=0019099] Shutdown - UnitMorph
[f=0019099] Shutdown - Carrier Drones
[f=0019099] Shutdown - LupsNanoSpray
[f=0019099] Shutdown - Missile Silo Controller
[f=0019099] Shutdown - Modular Comm Info
[f=0019099] Shutdown - Terrain Texture Handler
[f=0019099] Shutdown - UnitCloakShield
[f=0019099] Shutdown - Starlight Handler
[f=0019099] End gadgetHandler:Shutdown
[f=0019099] Start gadgetHandler:Shutdown
[f=0019099] Shutdown - Save/Load
[f=0019099] Shutdown - Teleport Throw
[f=0019099] Shutdown - UnitMorph
[f=0019099] Shutdown - Galaxy Campaign Battle Handler
[f=0019099] Shutdown - Modular Comm Info
[f=0019099] Shutdown - Retreat Command
[f=0019099] Shutdown - Shockwaves
[f=0019099] Shutdown - UnitCloakShield
[f=0019099] Shutdown - Lups Cloak FX
[f=0019099] Shutdown - Lups
[f=0019099] Shutdown - Lups Shield
[f=0019099] End gadgetHandler:Shutdown
[f=0019099] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,35989526,0} {chunk,block}Bytes={0,0}
[f=0019099] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,35989526,0} {chunk,block}Bytes={0,0}
[f=0019099] [Game::KillLua][4] dtor=0
[f=0019099] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Users\Yuval\Documents\My Games\Zero-K\demos\20201005_164525_BlueBend-v01_104.0.1-1544-ge1f249f maintenance.sdfz" (795012 bytes)
[f=0019099] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0019099] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0019099] [Sound] [Sound::UpdateThread][3] #sources=32 #items=44
[f=0019099] [Sound] [Sound::UpdateThread][4] ctx=00000000ee4eb9c0 dev=0000000046ad4f50
[f=0019099] [Sound] [Sound::UpdateThread][5] ctx=00000000ee4eb9c0 dev=0000000046ad4f50
[f=0019099] [Sound] [Sound::Cleanup][alcDestroyContext(00000000ee4eb9c0)]
[f=0019099] [Sound] [Sound::Cleanup][alcCloseDevice(0000000046ad4f50)]
[f=0019099] [Sound] [Sound::UpdateThread][6]
[f=0019099] [Game::~CGame][1]
[f=0019099] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0019099] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0019099] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0019099] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0019099] [Game::KillLua][4] dtor=1
[f=0019099] [Game::KillMisc][1]
[f=0019099] [Game::KillMisc][2]
[f=0019099] [EOH::DestroySkirmishAI(id=0)]
[f=0019099] [Game::KillMisc][3]
[f=0019099] [Game::KillRendering][1]
[f=0019099] [3DOParser::Kill] allocated 165 pieces
[f=0019099] [S3OParser::Kill] allocated 3496 pieces
[f=0019099] [AssParser::Kill] allocated 370 pieces
[f=0019099] [Game::KillInterface][1]
[f=0019099] [Game::KillInterface][2]
[f=0019099] [Game::KillSimulation][1]
[f=0019099] [Game::KillSimulation][2]
[f=0019099] [CCollisionHandler] dis-/continuous tests: 0/2737641
[f=0019099] [Game::KillSimulation][3]
[f=0019099] [~CPathCache(28x28)] cacheHits=65 hitPercentage=7% numHashColls=0 maxCacheSize=201
[f=0019099] [~CPathCache(28x28)] cacheHits=547 hitPercentage=66% numHashColls=0 maxCacheSize=39
[f=0019099] [~CPathCache(56x56)] cacheHits=283 hitPercentage=27% numHashColls=0 maxCacheSize=201
[f=0019099] [~CPathCache(56x56)] cacheHits=741 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0019099] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0019099] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0019099] [LosHandler::Kill] raycast instance cache-{hits,misses}={21467,24611}; shared=6%; cached=40%
[f=0019099] [Game::KillSimulation][4]
[f=0019099] [CommonDefHandler::KillStatic] 3160 sound-set data items added
[f=0019099] [Game::~CGame][2]
[f=0019099] [Game::~CGame][3]
[f=0019099] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=0019099] [Chobby] Chobby Shutdown
[f=0019099] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16347614,0} {chunk,block}Bytes={0,0}
[f=0019099] [SpringApp::Kill][3]
[f=0019099] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
655225 bytes sent
492108 bytes recv'd

[f=0019099] [SpringApp::Kill][4] font=0000000045dad4e0
[f=0019099] [SpringApp::Kill][5]
[f=0019099] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN ALLOW * -1
[LuaSocket] UDP_LISTEN ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>]
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=0)] #archives[section]=0 #files[section]=7796
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=1)] #archives[section]=0 #files[section]=4
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=2)] #archives[section]=4 #files[section]=430
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\cursors.sdz (0000000044e9abd0)
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\spring\bitmaps.sdz (0000000044e9a650)
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\springcontent.sdz (0000000044e99e10)
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\maphelper.sdz (000000006d635400)
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=3)] #archives[section]=0 #files[section]=2662
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=4)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=5)] #archives[section]=1 #files[section]=0
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\games\4ccd82285cf7aef0e7a353cba6f6a0d8.sdz (000000006d6344e0)
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=6)] #archives[section]=1 #files[section]=0
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\maps\BlueBend-v01.sd7 (000000005dc5c1a0)
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=7)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=8)] #archives[section]=1 #files[section]=0
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\games\d2740252fd17a4e6772452561b618256.sdz (0000000044e9a230)
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00000000018ed1f0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]
+0 / -0
4 years ago
yo bro
+1 / -0
4 years ago
imo this is your problem

GL renderer : Intel(R) HD Graphics 510

+0 / -0
4 years ago
Meaning - my graphic card is not good enough for this game - so i cant play it without this bug ?
+0 / -0


4 years ago
Do you have a graphics card or are you relying on integrated graphics?
+0 / -0
4 years ago
i got Intel Graphics 510
+0 / -0
4 years ago
which i understand from a google search is integrated
+0 / -0
try custom drivers?

https://imo32.weebly.com/drivers.html

https://www.drvhub.net/devices/video-cards/intel/iris-graphics-5100-phdgd-ivydrive-3-0

on your own risk



https://phdgd-now.software.informer.com/3.2/


don't know how useful this is but you can try:

https://docs.substance3d.com/spdoc/gpu-drivers-crash-with-long-computations-128745489.html
+0 / -0
4 years ago
I get this bug too. I don't think it is a matter of having integrated graphics though, because I have an nvidia graphics card. It is still a laptop so it isn't the most powerful graphics card. I can post my infolog when it happens if you want.
+1 / -0
4 years ago
Its strange it happens cause the game works fine for me - higher quality graphics worked for me as well - so it is strange cause its not that it crashes when there are a lot of units - it seems completely random crash

i rather not try to mess with drivers etc - thought there might be a simple solution


Is there a hot key for quick save btw ? someone knows ? so i can save every few minutes in case it crashes ?
+0 / -0


4 years ago
I have been hearing about this more recently and it always seems to be related to integrated graphics. My guess is that something in Spring or ZK is making the drivers break. If '/luaui reload' doesn't fix it then we're probably waiting on a highly involved engine update.

USrankfloomby you could post an infolog so we can see whether it is using integrated graphics. If you don't point your graphics card to the spring.exe in the most recent engine folder in your data directory then your OS may be using integrated graphics.
+1 / -0
4 years ago
AUrankAdminGoogleFrog This does seem to be the issue. It was using the integrated graphics. I have not had any issues with the ui disappearing after switching.
+0 / -0
4 years ago
USrankfloomby Did you solve your problem ? how did you solve it ?
+0 / -0
4 years ago
ILrankyuvyuv I opened the nvidia settings application and set spring to use the use dedicated card rather than the integrated. Unfortunately I don't think it will help you at all.
+0 / -0
4 years ago
USrankfloomby Thanks for the reply , why do you think it wont help me ?
+0 / -0