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Magnetic Units

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Maintained by AUrankAdminGoogleFrog
Last updated 3 years ago
Created 3 years ago
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What if units were magnetic?

Quick experiment based on an old knorke video.


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3 years ago
What if units were magnetic?

Quick experiment based on an old knorke video.
+8 / -0
Quick demo:


If anyone wants to use it, be aware that structures probably shouldn't be able to stick to things (especially factories), and try to stop the crashes to desktop.
+8 / -0


3 years ago
I'm expecting this to be included in vanilla Zero-K on the first of April.
+6 / -0


3 years ago
Todo:
  • Exclude factories.
  • Prevent recursion.
  • Maybe make units fire through allies?
  • Make orphaned units re-magnetise after 10s or so?
  • Make an effect for units that are re-magnetised.
  • Prevent nanoframe stealing more robustly.
  • Maybe think about positional resourcing jank, or maybe not.
+2 / -0


3 years ago
This would make a great commander module in unmodded ZK
+3 / -0
3 years ago
You could modify tremor in such a way that its shells would be actually raising terrain rather than flattening it, on April fools day :) that could be fun
+2 / -0
2 years ago
This reminds me of a game that starts with "K"
+0 / -0