When I load Random Plateaus, it seems to render the map texture only partially for me:
[Spoiler]About 4/5 of the upper half is mostly untextured, as you can see. Only the slopes seem to have a texture.
I think this specifically only happens on Random Plateaus, and other players don't have the same issue when I do.
Looking through the infolog, I found this:
quote: [f=-000001] Warning: [PreGame::GameDataReceived] Archive Random Plateaus v1.1 (checksum b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. |
I downloaded this map normally as far as I'm aware (and ZK through steam). I could try redownloading the map, as noted. I'll keep it for now in case more information is required. I figure it could be an issue when downloading files. Also, should I redownload Zero-K?
Also, I find it weird the game apparently allows loading in while I have a seemingly corrupted file. Should this be possible?