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Barrier

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3 months ago
Barrier was in springrts in TA (not ota), so teams could do something like grace time to build up for 15min, and then go.

Barier is set between both teams in middle, its not passable by units or bullets.

So maybe implement it as a modoption someone? Its already oout there in the wild, just needs to be ported to zk infrastructure. Ideally make it like 100 metal units can only get through barrier that is set 15minutes...
+0 / -0

3 months ago
The only barrier I need is my comm's hairy chest. None shall pass.
+1 / -0

3 months ago
Barrier, or any other "no rush" option just makes game long and boring. Basically you are throwing away the entire concept of early game.
+0 / -0
3 months ago
quote:
Barrier, or any other "no rush" option just makes game long and boring.
Sounds like a good description of some of the 16v16 games.

Overall I think there would be people enjoying the proposed option. Whatever there is an overlap between the ones that would enjoy it and the ones that could implement it remains to be seen...
+0 / -0



3 months ago
This map probably does mostly what you want: http://zero-k.info/Maps/Detail/30553

Fix it up a bit and make a mod out of it.
+3 / -0