I am not greatly concerned. It might just barely reach the threshold of a tactic that I would make a change to target. It isn't anywhere near being something I would want to ban or discourage people from doing. I put a very high value on every known tactic being allowed (tactics that act on game mechanical things, not social tactics like being abusive, or technical ones such as lagging people with no other purpose).
The Jack is in a corner of terrain and things can shoot it. The Singu dies, seems fine.
This case looks looks a bit worse as the Jack is against the outer edge of the Singu. Still, it can be shot by Gnats and a Redback has no trouble killing it. So it isn't like the Jack is inside the structure. The Singu survived this one.
This one used Gnats but complicated matters with Faraday.
Gnat seems like a fine counter. Racketeer may work too. I expect Charon would work. Perhaps there should be an area-load key combination that loads enemies as well (if one doesn't exist) to get around the Gnat problem.
Dealing with this requires a change in perspective. A Singu on the edge of the map is being built against a perfectly sheer cliff. It just so happens that air units can fly into the cliff, and projectiles can be shot through it. A Singu here saves some metal, but is weaker to Jack, so build it at your own risk. Counters seem to exist so it isn't like these Singus are unbuildable.
quote: Relatedly - can we make AA work for units mid-air above a certain height from the ground below it? |
I would rather not, regardless of any technical consideration, because it would make categories fuzzier. AA should not counter jumpjets so the height limit would have to be quite high anyway.