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Zero-K crashing on match start

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I Have two computers at home, One is a Windows 11 and the other is a Windows 7. My Win 11 works great, with no lag.
My Windows 7 however, continues to crash either on commander select, or commander placement. My Windows 7 worked last year with some lag, and I reinstalled it this week because of the new engine updates.

Please help! I have no firewall enabled on the program.

EDIT: I reinstalled and this time I did NOT fiddle with the graphic settings, started a 1v1 AI match and it loaded, showed the map, reloaded, and lagged like crazy. I think some graphic settings will fix, but all the models are messed up. Crashes if you move the camera.
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17 months ago
Do you send a crash report? Link the infolog here. You can also find the infolog manually in the install directory.
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https://justpaste.it/6xwr3

It's too big to post here.
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Are you using Simplified AI list (default) or not? Does it still crash with Inactive AI / NullAI selected? I suspect the ai being used has an error which causes the ai to hang when it tries to put down a comm.

quote:

Script: 'IUnitTask@ MakeTask(CCircuitUnit@)' not found!
'IUnitTask@ MakeTask(CCircuitUnit@)' not found!
OpenStrategy(const CCircuitDef@, AIFloat3& in)' not found!


PS: the forum does not like the word v o i d or b o o l.
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17 months ago
I am not sure, is that in the graphic settings?
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17 months ago
That is quite an old graphics card. Also ATI drivers tend to have issues for openGL. You could try lowest settings, loading into the placement screen, then pressing Ctrl+F11 (or maybe Alt+F11) and disabling some graphics widgets.
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17 months ago
Simplified AI list is a dev setting, so probably unlikely that you toggled it. I would try to load a game on the same map with inactive ai before messing with graphics settings to rule that out.
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17 months ago
I will try that out GoogleFrog. Thanks.
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17 months ago
Failed to open script file /Skirmish/1051344CircuitAIBeginner64/stable/script/commander.as

In the pasted log.
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x
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