Should the default stockpile of artemis be reviewed, as well as any other I might not be thinking of right now?
Unless I got this wrong, stockpile was set to 100 on everything that could stock because, previously, there was no static limit. If the initial stockpile was 100 and the entity shot once, the stockpile would go down to 99. 100 was probably a value that was never expected to be hit in the average game.
Now that the max value for stockpile doesn't go down anymore when the entity shoots, I don't think any entity needs 100 of something that costs metal and can be lost along with the entity.
I think I personally set the value to 10 for my artemis, but I would suggest the default value should be set as well. I can't think of a situation where 10 was too few, but hey, could be 20 or 15.