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"How many units can you micro?"

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3 months ago
How many units can you count? That is how many units you can micro.

Question answered, now for the background facts. This problem is the reason why multiple players can beat the same player: Even the most experienced of players can't count every unit on the battlefield... Maybe I can count 10 units per second, maybe an experienced player can count 300 units per second, but past that it becomes ridiculous, and that's just counting units and not actions taken. Zero-K often shows a ridiculous amount of not only units, but projectiles, resources... If we cannot count it all, we cannot control it. Sure, there are simplifications where you can, say, control a group, but a group is always dumber than the individual you count, and this still means that your control diminishes the more units you have to count. This is even funnier to think about, considering that the easiest way to resolve this fatal issue is to make more players, but the very goal of Zero-K is to make LESS players, making every point to win sound extremely dumb.

So, yeah, even in a game with rules as harsh as Zero-K, there is still a point in making company.
+0 / -0

3 months ago
Define micro. I am serious.
+0 / -0
3 months ago
1 Scylla
+0 / -0

3 months ago
all of them. on maxzoom.
+1 / -0
3 months ago
attack move
+1 / -0

3 months ago
quote:
all of them. on maxzoom.

quote:
attack move


Thats precisely what I meant. If we count attack-move as micro, then you can potentially micro as many units as you have. If you define micro as preventing a unit falling idle or into its ai, then theoretically you can send all your units to the other end of the map and back via move-command and then give them another command before they return.


quote:
How many units can you count? That is how many units you can micro.


What? I really do not understand what it has to do with counting. It has to do with how many information your brain can process in a given time, how fast you can physically output commands and how much you can see - which is not the same as counting. As an example, if I am zoomed out, I do see a group of skirmishers as radar-symbols, but I do not see projectiles. It does not matter either if there are 22 or 25 skirms, I would just think something like "whole group", "half of them" etc. Or pick 1 or 2 out individually to send somewhere else.
+2 / -0