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Disabled Gauss

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20 hours ago
when gauss gets disabled by racketeer, it still leaves its armored mode to aim at enemies, kinda weird imo, you would expect it to either stay in armored mode or be stuck in whatever mode it was disabled in


(havent tested it, but i assume this is also true for razor and lucifer?)
+2 / -0
8 hours ago
Racketeer missile disables the weapon and not the ability to move, IIRC. Ideally, the unit AI would be able to detect when it's more advantageous to just close up when the unit can't fire, but sometimes you want it to be ready as soon as it can fire, so the AI would be doing you a disservice. At least for now, the way to deal with this is to just make it hold fire until the effect wears off. A little too much babysitting for my taste, but I don't see a better alternative.
+0 / -0