Firstly I would like to apologize for my bad english. Im still learning this language. I got some ideas for new units and structures.
Mobile Factory (Only for Ground units)
*Cost 1200 metal (2 times more than normal factory)
*Can move (Sumo speed)
*Got it own defence system (2x lotus laser and 1x defender)
*Can be upgraded for 400 metal and this upgrade add shield like aegis
*Produce units with 20/s metal speed but CANNOT BE SUPPORTED BY COMS, CONS.
*Got 1.5 more health than normal factory
*Must be deployed to produce units
*Defence system dont work while moveing
Why we need something like that? Because sometimes it takes alot of time to transport units onto battefield and this way we can make new units right at front.
Strider Transporter
This looks funny when little transporter fly with 500 tons of Detriment and this even dont slow him down. So what about big strider transport?
*Much bigger
*1700 metal cost
*Got its own weapon (Brawler's Gun)
*Can transport:
6 Small units (Slasher, Scorcher)
3 Medium units (Goliath, Reaper)
1 Big units (Like Detriment or Striders)
*Some more hp than other transports
Thanks to it we can strike enemy from behind so Porc will be less effective tactic.
Rocket controler (Structure)
Small defensive bulding like hacksaw. How it works? It make enemy rockets lose guide system so they can miss. Works awesome vs slashers. It can be upgraded and be mobile units with low hp.
Controler (Very advenced anti air unit)
*Cost 1500 Metal
*10 sec reloading time
*In one shoot it will take control over enemy airplane (Like dominatrix). Licho needs two shoots to be controled
*3 times more hp than vamp
*Little slower than vamp (So its harder to make hit-run tactic)
Again sorry for bad english.
(I think this should be in General discussion... Can admin move this)