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Maintained by

StiofanKingofAwoo
Last updated 9 hours ago
Created 20 days ago
download JSON metadata of zkstiofanzombietest
Stiofan Zombie Test
PLAY THIS MOD
Maintained by

Last updated 9 hours ago
Created 20 days ago
download JSON metadata of zkstiofanzombietest
Hiya!
This is a mod to test a new zombie mode featurs, in the form of extra modoptions. Customise Zombies to your liking! Make them spawn on your or your enemies team!
You will likely have to restart the game on first download to have the modoptions load for you.
Mix and match the modoptions to make the zombies you want, none of the features are mandatory.
Included modoptios additions are:
Under the hood is a pretty large rework of systems, but without the extra modoptions the basic zombies (should!!)stay the same.
Some interesting combo of options:
A pretty tough zombie swarm:
zombie revive as = bomberassault + Dante + energyfusion + Iris + Duck + Archer + Scallop + Buoy + Grizzly + Bulkhead + Duck + Duck + Duck + Buoy + Storage + Inferno + Angler
Partial Reclaim = true
Det roulette, letting wrecks go through their revive builds toward a zombie detriment!
Who will be the poor soul to break the 21k needed...
zombie revive as = Detriment
Overflowspawn = false
partial reclaim = true
wrecks remain = true
Zooming Ulti, certainly a unique experience
zombie revive as = Ultimatum
Overflowspawn = false
partial reclaim = true
speedmult 10
Chickens attracted by wrecks
zombie revive as = Chicken + Spiker + Pigeon + Roc + Talon + Lobber + Blooper + Blobber + Basilisk + Wurm + Cockatrice + Sporeshooter + Spidermonkey + Dodo + Leaper + chicken_dragon + Roc + Tiamat + chickend + chickenspire + chickenbroodqueen
Overflowspawn = false
partial reclaim = true
speedmult = 1
This is a mod to test a new zombie mode featurs, in the form of extra modoptions. Customise Zombies to your liking! Make them spawn on your or your enemies team!
You will likely have to restart the game on first download to have the modoptions load for you.
Mix and match the modoptions to make the zombies you want, none of the features are mandatory.
Included modoptios additions are:
- Revive Options, choose what units the wrecks on the ground can respawn into
- Choose the allyteam zombies revive onto or leave them neutral. They are randomly asigned to each teammember.
- Revive Cycles, letting a wreck spawn a zombie and start resurrecting again
- Scaling options for revive speed
- Flat Budget addition, giving all wrecks a flat addition or subtraction of extra metal to revive with
- Budget Multiplier, applying a multiplier to the metal each wreck has available to make units.
- Scaling multipliers for the Multiplier and Flat Budget. Increases every minute and/or have each wreck revive can contribute to every following wrecks extra Flat and/or Multiplier bonus.
- Overflow Spawn toggle, decide if budget that spent is made into a partial hp unit or carried to the next spawn.
- Zombie wrecks remain, decide if zombies consume their wrecks on revive or not.
- Max Revive Time clamp
- Zombies die on Capture chance, if capturing them is too consistent a strategy.
Under the hood is a pretty large rework of systems, but without the extra modoptions the basic zombies (should!!)stay the same.
Some interesting combo of options:
A pretty tough zombie swarm:
zombie revive as = bomberassault + Dante + energyfusion + Iris + Duck + Archer + Scallop + Buoy + Grizzly + Bulkhead + Duck + Duck + Duck + Buoy + Storage + Inferno + Angler
Partial Reclaim = true
Det roulette, letting wrecks go through their revive builds toward a zombie detriment!
Who will be the poor soul to break the 21k needed...
zombie revive as = Detriment
Overflowspawn = false
partial reclaim = true
wrecks remain = true
Zooming Ulti, certainly a unique experience
zombie revive as = Ultimatum
Overflowspawn = false
partial reclaim = true
speedmult 10
Chickens attracted by wrecks
zombie revive as = Chicken + Spiker + Pigeon + Roc + Talon + Lobber + Blooper + Blobber + Basilisk + Wurm + Cockatrice + Sporeshooter + Spidermonkey + Dodo + Leaper + chicken_dragon + Roc + Tiamat + chickend + chickenspire + chickenbroodqueen
Overflowspawn = false
partial reclaim = true
speedmult = 1
