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Concussion Blast
9 posts, 1131 views
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Thorgasm
13 years ago
That Com module i have tried seems so useless, it has barely impulse. Make it something different like gravity blast, and the damage can stay the same because its already pathetic zzz.
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o_o
13 years ago
most of the time it doesnt even fire, it just makes your com pivot 90 degrees clockwise and walk directly at whatever you targeted
and the damage is lame, and the impulse is negligible at best.... if its not changed, it should be renamed to bean cannon because it has the approximate effect of throwing a small dried bean at something.
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jseah
13 years ago
My understanding from the description is that it was to be like the upgraded support com's special weapon before the custom commanders change.
That one was pretty good. One wonders what changed between then and now.
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Rafalpluk
13 years ago
Its impulse was massively nerfed after people complained that it makes the enemy coms do triple backflip and boom after 1 hit...
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o_o
13 years ago
sounds nice... but it was nerfed to the point of uselessness.
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NeonSturm
13 years ago
unless you have a jump com and jump while flying.
I think that every unit shouldn't be able to flip as many times as they do now.
And on low gravity planets the damage should get reduced.
Maybe it would be better with a not fixed amount of damage and a more percentage of damage.
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o_o
13 years ago
this is a bad idea since it will do stupid amounts of damage to something with very high health.
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NeonSturm
13 years ago
Maybe you think:
Sumo, 12500 HP and 25% are about 3000 HP
But I think:
Fixed damage: 10% of metal costs, variable damage: 10% of HP
Sumo: 2200 metal => 220 damage + 12500 HP => 1250 damage = 1470 damage.
And they shouldn't jump like rubber balls.
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NeonSturm
13 years ago
FIX: don't jump - flip
expecially under water.
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