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Zero Wars

PLAY THIS MOD


Maintained by CArankPetTurtle
Last updated 30 days ago
Created at 9 months ago
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5 months ago
https://github.com/PetTurtle/ZK-Zero-Wars
+0 / -0
4 months ago
Would it be bad to put caretakers by the air pads to repair air units faster when the come to the airpads? Another possiblity is that airpads could have their buildpower adjusted.
+0 / -0
4 months ago
is there a way to play against the (an) AI? My laptop is kinda in tatters and the internet is nothing to be proud of either, so i don't feel confident enough to try against players, yet would love to try this mod
+1 / -0
4 months ago
I don't believe there is an ai for this mod. You could just try it with people. I don't think anyone takes zero wars very seriously.
+1 / -0
41 days ago
Recently there has been lag problems on this mod.
http://zero-k.info/Battles/Detail/1224764

Half way through, suddenly ~70% of players get lag even though there is no CPU problems. This has happened with several completely different sets of players. Oddly, I've noticed US players, especially east-coast, seem to be better than non-US players. Even slowing down to 0.6 does not prevent the problems, although some players notice no lag at all.

In other feedback, recent mex changes seem to have encouraged rushing to level 4 mex without units, which is a bit boring. An incentive to make units early would be nice.

Also, without auto-skirmishing most of the skirm units are pretty useless. Crabs are seriously OP in groups due to bonus and AOE.

Great mod hope you can fix!
+3 / -0

41 days ago
quote:
Recently there has been lag problems on this mod.

There is this error on generally (almost) every metalmap (e.g. SpeedMetal,ZeroWars ).
The reason is ward fire error spam on metal maps , will be fixed in the next patch.[Spoiler]

+1 / -0

41 days ago
bring back the old economy, it was more fun than now. now you just wait to get your mex to level 4 and them spam whatever big unit and win. 10 minutes of waiting and then game over :/
+3 / -0
USranknop
41 days ago
Looks like the error spam (lag) is fixed in ZW 2.1.3, but autohost isn't on it yet. Also there is a capture zone in the middle for extra income.
+0 / -1
USranknop
40 days ago
Nevermind, still broke. Guess we wait for the ZK patch.
+1 / -0
24 days ago
It spams my debug console that it tries to get the length of the boolean value metalSpots.
+0 / -0